MOBYGAMES is a commercial website which catalogs video games both
past and present. As of February 2018 , this includes over 200 gaming
platforms (arcade , consoles , computers , social networking sites ,
handheld game systems , and mobile phones ) and over 150,000 games.
The site is supported by banner ads and by users paying to become
* 1 Overview
* 2 History
* 3 References
* 4 External links
MobyGames database contains information on video games and the
people and companies behind them. Some individual developer profiles
have biographical information.
Content is added on a volunteer crowdsourced basis, with all items
tracked to a non-anonymous user account . Prior to being merged into
the database—whether it be an entirely new entry or a small piece of
information appending any existing item—all submissions must first
go through a process of verification and validation by volunteer
"approvers". There is a published standard for game information and
copyediting. The most commonly used sources are game packaging and
manual or the game itself (title and credit screens), but also
publishers' announcements, interviews with developers, etc.
Registered users can rate and review any game entry, and the scores
are aggregated into a single value. Users can create game "have lists"
and "want lists," which may be optionally made public. This can
generate another list of games available for trade with other users.
The site has an integrated forum . Each listed game can have its own
MobyGames logo used until March 11, 2014.
MobyGames was founded on March 1, 1999, by Jim Leonard, Brian Hirt,
and David Berk (who joined 18 months after the project started, but
was still credited as a founder), three friends since high school.
Leonard had the idea of sharing information about electronic games
with a larger audience.
The database began with entries for
MS-DOS and Microsoft Windows
games, since those were the only systems the founders were familiar
with. On its second birthday,
MobyGames started supporting other
platforms, initially the leading consoles of the time such as the
PlayStation , with older systems added later. According to David Berk,
new platforms are added once there is enough information researched to
design the necessary framework for them in the database, as well as
people willing to be approvers for the new platform.
MobyGames was nominated for a Webby Award for Best Games-Related
Website by the
International Academy of Digital Arts and Sciences on
April 11, 2006.
MobyGames was sold by its founders to
GameFly for an
undisclosed amount. As this was only announced to the community post
factum, a few major contributors left in protest, refusing to do
volunteer work for the now commercially owned website.
On December 18, 2013,
MobyGames was acquired by Jeremiah Freyholtz,
owner of Blue Flame Labs (a San-Francisco-based game and web
development company) and VGBoxArt (a site for fan-made video game
boxart ). Upon assuming control of the site, Blue Flame Labs reverted
MobyGames' interface to its pre-overhaul look and feel.
Support for arcade coin-operated games was added in January 2014, and
later, mainframe computer games in June 2017, making the site's
earliest games' release date being 1951.
* ^ A B Wawro, Alex (31 December 2013). "Game dev database
MobyGames getting some TLC under new owner".
Gamasutra . Retrieved
* ^ "Mobygames.com Site Info".
Alexa Internet . Retrieved
* ^ "MobyGames.com WHOIS, DNS, & Domain Info - DomainTools". WHOIS
. Retrieved 2016-07-16.
* ^ "MobyStats". MobyGames. Retrieved February 7, 2017.
* ^ "
MobyGames Patrons". MobyGames.
* ^ "
MobyGames FAQ: Emails Answered § When will my submission be
approved?". MobyGames.com. Blue Flame Labs. 30 March 2014. Retrieved
19 January 2016.
* ^ "The
MobyGames Standards and Practices". MobyGames.com. Blue
Flame Labs. 6 January 2016. Retrieved 19 January 2016.
* ^ "2006 Webby Nominees, Games-Related category". Webbyawards.com.
2011-10-28. Archived from the original on March 5, 2012. Retrieved
* ^ "Report:
MobyGames Acquired By
GameFly Media". Gamasutra.
* ^ Corriea, Alexa Ray. "
MobyGames purchased from GameFly,
improvements planned". Retrieved 2014-01-01.
* ^ "New(ish!) on
MobyGames - the Mainframe platform".
MobyGames.com. Blue Flame Labs. 18 June 2017. Retrieved 6 July 2017.