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Spiderweb Software
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non-ca ...
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Geneforge 2
''Geneforge 2'' is the second video game in the ''Geneforge'' series of role-playing video games created by Spiderweb Software. Players create a character from one of three character classes and explore the game's 84 locations, deciding whether to ally themselves with one of the four factions or remain neutral. The game's plot concerns an apprentice Shaper and an Agent (whose name is Shanti), both members of a secretive sect of wizards who can create life by using their own life energy. They are sent on a mission to investigate a failing Shaper colony called Drypeak. When they arrive not all is well, the player becomes drawn into a four-way war which has been hidden from the outside world. The game's development was made more simple by the use of the same game engine to that of its predecessor, though extra dialogue was involved due to the presence of four factions rather than the three in '' Geneforge''. Video game journalists awarded both positive and average review scores, the ...
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Roman Britain
Roman Britain was the period in classical antiquity when large parts of the island of Great Britain were under occupation by the Roman Empire. The occupation lasted from AD 43 to AD 410. During that time, the territory conquered was raised to the status of a Roman province. Julius Caesar invaded Britain in 55 and 54 BC as part of his Gallic Wars. According to Caesar, the Britons had been overrun or culturally assimilated by other Celtic tribes during the British Iron Age and had been aiding Caesar's enemies. He received tribute, installed the friendly king Mandubracius over the Trinovantes, and returned to Gaul. Planned invasions under Augustus were called off in 34, 27, and 25 BC. In 40 AD, Caligula assembled 200,000 men at the Channel on the continent, only to have them gather seashells ('' musculi'') according to Suetonius, perhaps as a symbolic gesture to proclaim Caligula's victory over the sea. Three years later, Claudius directed four legi ...
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Exile (1995 Video Game Series)
''Exile'' is a series of role-playing video games created by Jeff Vogel of Spiderweb Software. They were released as shareware titles for Macintosh and Windows systems. ''Exile III'' was also ported to Linux by a third party. There were four games released in the series. All of the games were later revived in the '' Avernum'' series. Common to all games in the ''Exile'' series are 2D graphics and basic sound. The graphics in the first versions of ''Exile I'' and ''II'' had simple textures, colours and outlines, which were then replaced in later versions with ''Exile III''s graphics. The games are designed to be non-linear and long in gameplay length. Gameplay In each game, the player is required to create six characters to form a party of adventurers or may instead use a default party. The characters' general, combat, magic and miscellaneous skills can be customized along with the character names and graphics. From ''Exile II'' onward, characters can have their traits and race co ...
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Role-playing Game (video Games)
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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The Tormentor
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Geneforge 1 - Mutagen
''Geneforge'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software released for Microsoft Windows and Mac OS systems. There are five games in the series: '' Geneforge (video game)'', ''Geneforge 2'', '' Geneforge 3'', '' Geneforge 4: Rebellion'', and '' Geneforge 5: Overthrow''. As with all Spiderweb Software titles, graphics and sound are limited because they are not the main focus of the game. Plot The ''Geneforge'' storylines takes place in an era resembling the medieval time period, but with the addition of some modern innovations, such as wiring, levers and buttons, alarms, glass, and other steampunk-esque tools. The games involve a group of mages called "Shapers", who dominate the game world due to their ability to create life as they see fit. The player character is cast as an apprentice Shaper in the first three games, as a neophyte rebel in the fourth, and as an unaligned amnesiac in the fifth. Crises in the game result from the Shapers' mi ...
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The Conqueror
A conqueror is a person who conquers. Conqueror, The Conqueror or The Conquerors may also refer to: Military * , various British Royal Navy ships * ''Conqueror''-class monitor, a Royal Navy ship class * , a US Navy coastal minesweeper * Conqueror tank, a British post-World War II heavy tank Arts and entertainment Film and television * ''The Conqueror'' (1917 film), a silent biographical western * ''The Conquerors'' (1932 film), an American frontier saga/western * ''The Conqueror'' (1956 film), a 1956 epic starring John Wayne as Genghis Khan * The Conqueror, a 1990 episode of the cartoon ''Captain Planet and the Planeteers'' * ''The Conquerors'' (TV series), a 2005 American series covering great leaders' lives * ''The Conquerors'' (2013 film), a French adventure/road movie comedy Music Albums * ''Conqueror'' (Jesu album), 2007 * ''Conqueror'' (Gates of Slumber album), 2008 * ''Conqueror'' (Band-Maid album), 2019 Songs * "Conqueror" (Estelle song), 2014 * "Conqueror ...
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Ruined World
Ruins () are the remains of a civilization's architecture. The term refers to formerly intact structures that have fallen into a state of partial or total disrepair over time due to a variety of factors, such as lack of maintenance, deliberate destruction by humans, or uncontrollable destruction by natural phenomena. The most common root causes that yield ruins in their wake are natural disasters, armed conflict, and population decline, with many structures becoming progressively derelict over time due to long-term weathering and scavenging. There are famous ruins all over the world, with notable sites originating from ancient China, the Indus Valley and other regions of ancient India, ancient Iran, ancient Israel and Judea, ancient Iraq, ancient Greece, ancient Egypt, Roman sites throughout the Mediterranean Basin, and Incan and Mayan sites in the Americas. Ruins are of great importance to historians, archaeologists and anthropologists, whether they were once individual forti ...
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The Warborn
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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The Corruption
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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The Black Fortress
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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