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Geneforge 2
''Geneforge 2'' is the second video game in the ''Geneforge'' series of role-playing video games created by Spiderweb Software. Players create a character from one of three character classes and explore the game's 84 locations, deciding whether to ally themselves with one of the four factions or remain neutral. The game's plot concerns an apprentice Shaper and an Agent (whose name is Shanti), both members of a secretive sect of wizards who can create life by using their own life energy. They are sent on a mission to investigate a failing Shaper colony called Drypeak. When they arrive not all is well, the player becomes drawn into a four-way war which has been hidden from the outside world. The game's development was made more simple by the use of the same game engine to that of its predecessor, though extra dialogue was involved due to the presence of four factions rather than the three in '' Geneforge''. Video game journalists awarded both positive and average review scores, the ...
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Geneforge2Logo
''Geneforge'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software released for Microsoft Windows and Mac OS systems. There are five games in the series: ''Geneforge (video game)'', ''Geneforge 2'', ''Geneforge 3'', '' Geneforge 4: Rebellion'', and '' Geneforge 5: Overthrow''. As with all Spiderweb Software titles, graphics and sound are limited because they are not the main focus of the game. Plot The ''Geneforge'' storylines takes place in an era resembling the medieval time period, but with the addition of some modern innovations, such as wiring, levers and buttons, alarms, glass, and other steampunk-esque tools. The games involve a group of mages called "Shapers", who dominate the game world due to their ability to create life as they see fit. The player character is cast as an apprentice Shaper in the first three games, as a neophyte rebel in the fourth, and as an unaligned amnesiac in the fifth. Crises in the game result from the Shapers' mis ...
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Thief (character Class)
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct roles with specific purposes, weapons or ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Allgame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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CNET
''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and television in addition to its website and now uses new media distribution methods through its Internet television network, CNET Video, and its podcast and blog networks. Founded in 1994 by Halsey Minor and Shelby Bonnie, it was the flagship brand of CNET Networks and became a brand of CBS Interactive through that unit's acquisition of CNET Networks in 2008. It has been owned by Red Ventures since October 30, 2020. Other than English, ''CNETs region- and language-specific editions include Chinese, French, German, Japanese, Korean, and Spanish. History Origins After leaving PepsiCo, Halsey Minor and Shelby Bonnie launched ''CNET'' in 1994, after website Yahoo! was launched. With help from Fox Network co-founder Kevin Wendle and forme ...
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Blades Of Avernum
''Avernum'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software available for Macintosh and Windows-based computers. Several are available for iPad, and were formerly available for Android. There are six canonical games in the series. The first three games in the series and the non-canon ''Blades of Avernum'' are remakes of the ''Exile'' series by Jeff Vogel, who owns the company, collectively entitled ''Avernum: First Trilogy''. The next three games (''Avernum: Second Trilogy''), also by Vogel, were released in 2005, 2007 and 2009 respectively. The latter games are entirely original built on a newer game engine and not a remake of any previous game. The ''Avernum'' games, like other Spiderweb Software games, are designed with gameplay and storytelling before graphical elements. In December 2011, a newer version of Avernum has been released, '' Avernum: Escape from the Pit'', followed by its sequels '' Avernum 2: Crystal Souls'' in 2015 and '' Av ...
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Geneforge 2 Roaming 2
''Geneforge'' is a series of demoware role-playing video games by Jeff Vogel of Spiderweb Software released for Microsoft Windows and Mac OS systems. There are five games in the series: ''Geneforge (video game)'', ''Geneforge 2'', ''Geneforge 3'', '' Geneforge 4: Rebellion'', and '' Geneforge 5: Overthrow''. As with all Spiderweb Software titles, graphics and sound are limited because they are not the main focus of the game. Plot The ''Geneforge'' storylines takes place in an era resembling the medieval time period, but with the addition of some modern innovations, such as wiring, levers and buttons, alarms, glass, and other steampunk-esque tools. The games involve a group of mages called "Shapers", who dominate the game world due to their ability to create life as they see fit. The player character is cast as an apprentice Shaper in the first three games, as a neophyte rebel in the fourth, and as an unaligned amnesiac in the fifth. Crises in the game result from the Shapers' mi ...
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Parry (fencing)
A parry is a fencing bladework maneuver intended to deflect or block an incoming attack. Execution To execute a parry, fencers strike the opponent's foible, or the area near the tip of the blade, with their forte, or the part of the blade near the bell guard (or handle) of the weapon. This deflects the opponent's blade away from them, protecting them and placing them in a good position to strike back. Approximations of the precise parries are made often during bouts, but are usually accurate enough to be classed as parries. In épée, because of absence of priority rules (see right-of-way), a parry can be classed as any deflection of the blade that prevents the opponent's attack from landing. Use The primary function of a parry is to prevent an opponent's attack from landing. During a bout, parries are commenced from the "en garde" (neutral) position, when an opponent's attack is considered threatening. A parry is usually followed by a ''riposte'', which is an attack back agai ...
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Anatomy
Anatomy () is the branch of biology concerned with the study of the structure of organisms and their parts. Anatomy is a branch of natural science that deals with the structural organization of living things. It is an old science, having its beginnings in prehistoric times. Anatomy is inherently tied to developmental biology, embryology, comparative anatomy, evolutionary biology, and phylogeny, as these are the processes by which anatomy is generated, both over immediate and long-term timescales. Anatomy and physiology, which study the structure and function (biology), function of organisms and their parts respectively, make a natural pair of related disciplines, and are often studied together. Human anatomy is one of the essential basic research, basic sciences that are applied in medicine. The discipline of anatomy is divided into macroscopic scale, macroscopic and microscopic scale, microscopic. Gross anatomy, Macroscopic anatomy, or gross anatomy, is the examination of an ...
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Magic (gaming)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like

Beholder (Dungeons & Dragons)
The beholder is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. The beholder is among the ''Dungeons & Dragons'' monsters that have appeared in every edition of the game since 1975. Beholders are one of the few classic Dungeons & Dragons monsters that Wizards of the Coast claims as Product Identity and as such was not released under its Open Game License. Beholders have been used on the cover of different ''Dungeons & Dragons'' handbooks, including the fifth edition ''Monster Manual''. Publication history Unlike many other ''Dungeons & Dragons'' monsters, the beholder is an original creation for ''D&D'', as it is not based on a creature from mythology or other fiction. Rob Kuntz's brother Terry Kuntz created the ''Beholder'', and Gary Gygax detailed it for publication. ''Dungeons & Dragons'' (1974–1 ...
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