Exile (1995 Video Game Series)
   HOME
*





Exile (1995 Video Game Series)
''Exile'' is a series of role-playing video games created by Jeff Vogel of Spiderweb Software. They were released as shareware titles for Macintosh and Windows systems. ''Exile III'' was also ported to Linux by a third party. There were four games released in the series. All of the games were later revived in the '' Avernum'' series. Common to all games in the ''Exile'' series are 2D graphics and basic sound. The graphics in the first versions of ''Exile I'' and ''II'' had simple textures, colours and outlines, which were then replaced in later versions with ''Exile III''s graphics. The games are designed to be non-linear and long in gameplay length. Gameplay In each game, the player is required to create six characters to form a party of adventurers or may instead use a default party. The characters' general, combat, magic and miscellaneous skills can be customized along with the character names and graphics. From ''Exile II'' onward, characters can have their traits and race co ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Spiderweb Software
Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Apple Macintosh, Microsoft Windows, Android and the iPad. Spiderweb Software is also known for emphasizing storytelling and turn-based gameplay and using a retro style of graphics. Games Developed games Spiderweb Software is most notable for the following RPG video games: * The ''Exile'' trilogy of underground adventures (1995-1997). ** ''Blades of Exile'', a non-canonical continuation featuring a scenario creation kit. * '' Nethergate'', a fantasy game based upon the Roman occupation of Britain (1998). The game was eventually revamped under the title '' Nethergate: Resurrection'' (2007). * The first ''Avernum'' trilogy, which are expanded remakes of the ''Exile'' series, using the Nethergate game engine, with several enhancements to the visual design and gameplay (2000-2002). ** '' Blades of Avernum'', a non-ca ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Scenarios
In the performing arts, a scenario (, ; ; ) is a synoptical collage of an event or series of actions and events. In the ''commedia dell'arte'', it was an outline of entrances, exits, and action describing the plot of a play, and was literally pinned to the back of the scenery. It is also known as ''canovaccio'' or "that which is pinned to the canvas" of which the scenery was constructed. Surviving scenarios from the Renaissance contain little other than character names, brief descriptions of action, and references to specific lazzi with no further explanation. It is believed that a scenario formed the basis for a fully Improvisational theatre, improvisational performance, though it is also likely that they were simple reminders of the plot for those members of the cast who were literate. Modern commedia troupes most often make use of a script with varying degrees of additional improvisation. In the creation of an opera or ballet, a scenario is often developed initially to indic ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Escape Velocity (video Game)
''Escape Velocity'' is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Apple Macintosh. Two other similar games based on the original, ''EV Override'' and '' EV Nova'', followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows. In addition there is a trading card game available based on the storyline of the ''EV Nova'' universe. The series was created as a joint effort between several people and groups. Matt Burch programmed all three games in their entirety except for the registration system and various libraries. He also devised and created the scenario for the first game. Ambrosia Software, headed by Andrew Welch, managed marketing, registration, and distribution, as well as providing several external libraries used by the games. Early test versions of the game went by the name 'Merc' (short for 'mercenary'). Peter Cartwright wrote the scenario for ''EV Ove ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


MacUser
''MacUser'' was a monthly (formerly biweekly) computer magazine published by Dennis Publishing Ltd. and licensed by Felden in the UK. It ceased publication in 2015. In 1985 Felix Dennis’ Dennis Publishing, the creators of MacUser in the UK, licensed the name and “mouse-rating” symbol for MacUser to Ziff-Davis Publishing for use in the rest of the world. The UK MacUser was never linked to the US MacUser. When Ziff-Davis merged its Mac holdings into Mac Publishing in September 1997, that new company gained the license to use the MacUser name. However, it opted to keep the Macworld magazine brand-name alive, albeit with MacUser-style mouse ratings. As a result, only the original UK-based MacUser remains, and the UK edition of Macworld is unable to use the mouse rating symbols used by its fellow Macworld editions. The UK magazine was aimed at Mac users in the design sector, and each issue brought the reader up-to-date with news, reviews, ‘Masterclass’ tutorials and techn ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




A Strategic Quest
''Heroes of Might and Magic: A Strategic Quest'' is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's '' Might and Magic'' series of role-playing video games, the success of ''Heroes of Might and Magic'' led to a number of sequels. In 1996, NWC released an updated version of the game, ported to Windows 95. This new version included a map editor, random map generator, CD audio, and new scenarios. As a bonus, ''King's Bounty'' was also included on the CD. Story Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Ultima (series)
''Ultima'' is a series of open world fantasy role-playing video games from Origin Systems, Inc. ''Ultima'' was created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series sold over 2 million copies by 1997. A significant series in computer game history, it is considered, alongside '' Wizardry'' and '' Might and Magic'', to be one of the norm-establishers of the computer role-playing game genre. Several games of the series are considered seminal entries in their genre, and each installment introduced new innovations which then were widely copied by other games. The games take place for the most part in a world called Britannia; the constantly recurring hero is the Avatar, first named so in ''Ultima IV''. They are primarily within the scope of fantasy fiction but contain science fiction elements as well. Games The main ''Ultima'' series consists of nine installments (the seventh title is divided into two parts) grouped into three trilogies, or " Ages ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Inside Mac Games
''Inside Mac Games'' (''IMG'') started in 1993 as an electronic magazine about Apple Macintosh computer gaming distributed by floppy disk, eventually becoming a website. History In 1992, Tuncer Deniz, who was unemployed, decided to create a magazine called ''Inside Mac Games'' — he came up with the name after seeing a copy of ''Inside Sports'' at a newsstand — that would be dedicated to reviews of new and upcoming Macintosh computer games. Deniz interested a friend, Jon Blum, in the project, but neither of them had the capital or the expertise to publish a print magazine. Instead, they envisioned an electronic magazine. Using a shareware lay-out program, Deniz and Blum created the first issue, which contained reviews of four flight simulators — Parsoft Interactive's '' Hellcats Over the Pacific'' and ''Missions at Leyte Gulf'', Spectrum HoloByte's '' Falcon MC'', and ''Microsoft Flight Simulator 4.0'' — as well as hints, Easter eggs and reviews about older games such a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Computer Games Strategy Plus
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

GNU General Public License
The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the Four Freedoms (Free software), four freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by the founder of the Free Software Foundation (FSF), Richard Stallman, for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. These GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the GNU Lesser General Public License, Lesser General Public License and even further distinct from the more widely used permissive software licenses BSD licenses, BSD, MIT License, MIT, and Apache License, Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]