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Sophitia Alexandra
, better known simply as Sophitia, is a fictional character in the ''Soulcalibur'' series of video games. Created by Namco's Project Soul division, she first appeared in ''Soul Edge'' and its subsequent sequels, as well as appearing in various merchandise related to the series. A baker-turned warrior, Sophitia became involved in the search for the cursed sword, Soul Edge, following the blessings of the god Hephaestus. The affair soon affected her other family members as well, including her sister, Cassandra, and later her children, Pyrrha and Patroklos. The character has received positive reception, often noted for her sexualized portrayal in the series. Conception and history As a character introduced in ''Soul Edge'', Sophitia's weaponry, a sword and shield combination designed to be unique amongst the other weapons in the game, were selected before other elements of the character. Her design and concept were then built to revolve around it, starting with gender, then physical me ...
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Soulcalibur VI
''Soulcalibur VI'' is a fighting game developed by Bandai Namco Studios and Dimps and published by Bandai Namco Entertainment for the PlayStation 4, Xbox One, and Microsoft Windows in 2018. It is the seventh main installment in the ''Soulcalibur'' series. Gameplay Following the tradition of prior installments of the ''Soulcalibur'' series, ''Soulcalibur VI'' gameplay involves two weapons-wielding combatants battling against one another using a 3D system. The game kept many of the familiar gameplay elements including 8-Way Run, Guard Impact, and character creation, but adds to the traditional formula by introducing new mechanics such as Reversal Edge and the newly revamped Soul Charge. The Reversal Edge allows players to defend against an oncoming attack and quickly strike back, alongside a slow-motion effect, enabling more defensive options for the players. Characters ''Soulcalibur VI'' contains a base roster consisting of 21 fighters. Additional characters are added through DL ...
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Hephaestus
Hephaestus (; eight spellings; grc-gre, Ἥφαιστος, Hḗphaistos) is the Greek god of blacksmiths, metalworking, carpenters, craftsmen, artisans, sculptors, metallurgy, fire (compare, however, with Hestia), and volcanoes.Walter Burkert, ''Greek Religion'' 1985: III.2.ii; see coverage of Lemnos-based traditions and legends at Mythic Lemnos Hephaestus's Roman counterpart is Vulcan. In Greek mythology, Hephaestus was either the son of Zeus and Hera or he was Hera's parthenogenous child. He was cast off Mount Olympus by his mother Hera because of his lameness, the result of a congenital impairment; or in another account, by Zeus for protecting Hera from his advances (in which case his lameness would have been the result of his fall rather than the reason for it). As a smithing god, Hephaestus made all the weapons of the gods in Olympus. He served as the blacksmith of the gods, and was worshipped in the manufacturing and industrial centres of Greece, particularly At ...
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Cheat Code
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge). They can also be realized by exploiting software bugs; this may or may not be considered cheating based on whether the bug is considered common knowledge. History Cheating in video games has existed for almost their entire history. The first cheat codes were put in place for play testing purposes. Playtesters had to rigorously test the mechanics of a game and introduced cheat codes to make this process easier. An early cheat code can be found in '' Manic Miner'', where typing "6031769" (based on Matthew Smith's driving license) enables the cheat mode. Within months of '' Wizardry: Proving Grounds of the Mad O ...
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Unbreakable Soul
Unbreakable may refer to: * '' Unbreakable: My Story, My Way'', a book written by Jenni Rivera * Unbreakable (horse) (1935–1962), a Thoroughbred racehorse and sire Film and television * ''Unbreakable'' (film series), a trilogy directed by M. Night Shyamalan ** ''Unbreakable'' (film), a 2000 suspense thriller by M. Night Shyamalan * ''Unbreakable'' (TV series), a 2008 UK reality programme * Impact Wrestling Unbreakable, a series of professional wrestling events Music Albums * ''Unbreakable'' (Backstreet Boys album), 2007 * ''Unbreakable'' (Dareysteel album), 2016 * ''Unbreakable'' (Dead or Alive album), 2001 * ''Unbreakable'' (Down to Nothing album), or the title song, 2008 * ''Unbreakable'' (Fireflight album), or the title song (see below), 2008 * ''Unbreakable'' (Janet Jackson album), or the title song (see below), 2015 * ''Unbreakable'' (MyChildren MyBride album), 2008 * ''Unbreakable'' (New Years Day album), or the title song, 2019 * ''Unbreakable'' (Prima ...
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Lost Swords
Lost may refer to getting lost, or to: Geography *Lost, Aberdeenshire, a hamlet in Scotland *Lake Okeechobee Scenic Trail, or LOST, a hiking and cycling trail in Florida, US History *Abbreviation of lost work, any work which is known to have been created but has not survived to the present day Arts, entertainment, and media Films * ''Lost'' (1950 film), a Mexican film directed by Fernando A. Rivero * ''Lost'' (1956 film), a British thriller starring David Farrar * ''Lost'' (1983 film), an American film directed by Al Adamson * ''Lost!'' (film), a 1986 Canadian film directed by Peter Rowe * ''Lost'' (2004 film), an American thriller starring Dean Cain * ''The Lost'' (2006 film), an American psychological horror starring Marc Senter Games *'' Lost: Via Domus'', a 2008 video game by Ubisoft based on the ''Lost'' TV series * ''The Lost'' (video game), a 2002 vaporware game by Irrational Games Literature * ''Lost'' (Maguire novel), a 2001 horror/mystery novel by Gregory Maguire * ...
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Broken Destiny
Broken may refer to: Literature * ''Broken'' (Armstrong novel), a 2006 novel by Kelley Armstrong in the ''Women of the Otherworld'' series * ''Broken'' (Slaughter novel), a 2010 novel by Karin Slaughter Music Albums * ''Broken (And Other Rogue States)'', a 2005 album by Luke Doucet * ''Broken'' (MBLAQ EP) (2014) * ''Broken'' (Nine Inch Nails EP), (1992) * ''Broken'' (Soulsavers album) (2009) * ''Broken'' (Straight Faced album) (1996) Songs * "Broken" (Jake Bugg song) (2013) * "Broken" (Sam Clark song) (2009) * "Broken" (Coldplay song) (2019) * "Broken" (Elisa song) (2003) * "Broken" (Lifehouse song) (2008) * "Broken" (lovelytheband song) (2017) * "Broken" (Kate Ryan song) (2011) * "Broken" (Seether song) (2004) * "Broken" (Slander and Kompany song) (2019) * "Broken", by 12 Stones from '' 12 Stones'' * "Broken", by All That Remains from ''Victim of the New Disease'' * "Broken", by David Archuleta from '' Begin'' * "Broken", by Bad Religion from ''The Proc ...
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by '' Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, ...
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Tira (Soulcalibur)
is a fictional character in the ''Soulcalibur'' series of video games. She was created by Namco's Project Soul division. Tira was originally introduced in ''Soulcalibur III'' and has returned in ''Soulcalibur IV'', ''Soulcalibur V'' and ''Soulcalibur VI''. A mentally unstable young woman, Tira is a former member of an assassination guild, the Bird of Passage, who left the group due to her state, eventually becoming a loyal servant of the cursed sword, Soul Edge, and its wielder, Nightmare. While originally only having a case of split personality, the influence of Soul Edge and its counterpart, Soul Calibur, breaks Tira's mind even further that she currently possesses two different personalities: jolly and gloomy. The character is positively received by the public, often noted for her unique style of clothing and sexual appeal, although her fighting style has received mixed reception, with some citating it difficult to control. Tira's likeness has been also used on various mercha ...
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Siegfried And Nightmare
and are two interconnected fictional characters in ''Soulcalibur'', a series of fighting games by Namco. Introduced as a tragic hero in the 1995 game ''Soul Edge'', Siegfried has been a mainstay and lead character for most of the series, especially ''Soulcalibur Legends'', until ''Soulcalibur V''. Nightmare is an evil, mutated form of Siegfried that later becomes an entity entirely separated from Siegfried in ''Soulcalibur III'' onward, the living incarnation of Soul Edge / . Siegfried is a young German knight that, driven mad after unknowingly killing his father, becomes possessed by the evil sword Soul Edge and physically transforms into the demon known as Nightmare. Though Siegfried does temporarily regain his sanity after Nightmare is defeated by Xianghua in ''Soulcalibur'' (only to be taken over by Soul Edge again shortly after), it is not until after the events of ''Soulcalibur II'' that he is freed from the sword's control entirely and went on to pierce the cursed sword us ...
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Cervantes De Leon
, better known as just Cervantes, is a fictional character in the ''Soulcalibur'' series of fighting games. Created by Namco's Project Soul division, he first appeared in ''Soul Edge'' and its subsequent sequels, later appearing in various merchandise related to the series. He is one of only four characters to have appeared in each of the games. Creation and conception As a character introduced in ''Soul Edge'', Cervantes's weapon was initially a rapier, selected before other elements of the character and designed to be unique amongst the other weapons in the game. As development progressed, the development team felt that the weapon choice made the character seem too "gentlemanly" (although the concept would later be used for Raphael Sorel) and changed it to a pair of swords, which were expanded upon to be the first appearance of the series' recurring weapon, Soul Edge. His design and concept were built to revolve around them, starting with gender, then physical measurements an ...
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Mitsurugi (Soulcalibur)
, better known as just Mitsurugi, is a fictional character in the ''Soulcalibur'' series of fighting games by Namco. He is a mainstay and one of the most iconic characters in the franchise as one of only four characters to appear as a playable character in every installment since 1995's ''Soul Edge''. In the games' lore, Mitsurugi is a master swordsman turned wandering mercenary from Japan ever looking for the ultimate sword and a challenge, who is a rival of Taki and Algol and the enemy of Setsuka. Mitsurugi quickly became and then remained one of the most iconic and popular ''Soulcalibur'' characters, also often having been noted as a well-balanced fighter in terms of gameplay. In the first ''Soulcalibur'', he has been replaced in the Korean version by Arthur who later became a standalone character in ''Soulcalibur III''. Appearances In the backstory of ''Soul Edge'', Heishiro is an orphaned son of a Japanese farmer, who after suffering years of witnessing his homeland being ...
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