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Super Meat Boy Forever
''Super Meat Boy Forever '' is an indie platform video game developed by Team Meat for Nintendo Switch, Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, iOS, Android and Linux. Originally planned as a mobile-only version of ''Super Meat Boy'', ''Super Meat Boy Forever'' was gradually developed into a full-fledged sequel featuring its new auto-runner control scheme and randomly generated levels. Meat Boy's original creator, Edmund McMillen, was not involved in the game's development as he had left Team Meat years prior. The game was released on December 23, 2020, for the Switch and PC, and released on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X on April 16, 2021. It released on Steam on January 10, 2022, and released on mobile devices on April 20, 2023, It received mixed reviews from critics. Gameplay ''Super Meat Boy Forever'' expands on '' Super Meat Boy's'' challenging gameplay, as well as the main villain Dr. Fetus. Meat Boy and Bandage Girl's chi ...
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Super Meat Boy
''Super Meat Boy'' is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to ''Meat Boy'', a 2008 flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. ''Super Meat Boy'' was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development, but ultimately cancelled. Development of the game began in early 2009. McMillen worked on level de ...
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Edmund McMillen
Edmund Charles McMillen (born March 2, 1980) is an American video game designer and artist known for his Flash game visual style. His most notable works include 2010's side-scroller '' Super Meat Boy'' and 2011's roguelike game '' The Binding of Isaac'' and its 2014 remake. Early life McMillen was born on March 2, 1980, to a family of "born-again Christians" of Mexican descent. A lifelong resident of Watsonville, in Santa Cruz, California, he attended Soquel High School. He is fond of drawing, his favorite subject being monsters. McMillen spent most of his childhood with his grandmother, whom he considers to be the greatest source of support in his creative endeavors. Later in his life, McMillen received a box from his grandmother that contained all of his drawings as a child. Many of these drawings can be seen by unlocking The Box in one of his games, ''The Basement Collection''. His childhood represents his own game creations, more specifically '' The Binding of Isaac: Rebirth ...
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Thunderful Group
Thunderful Group AB is a Swedish video game holding company based in Gothenburg. It was founded in December 2019 through a merger between Thunderful AB ( Bergsala Holding's video game holding) and Bergsala Holding's distribution business, consisting of Bergsala, Amo Toys, and Nordic Game Supply. The former Thunderful had been founded in December 2017 between Bergsala Holding, Brjánn Sigurgeirsson, and Klaus Lyngeled, incorporating Sigurgeirsson and Lyngeled's indie game studios—Image & Form and Zoink—and acquiring the publisher Rising Star Games from Bergsala Holding in July 2018. Thunderful Group has since acquired further developers, the publisher Headup Games, and the consultancy firm Robot Teddy. History Image & Form and Zoink, two independent video game developers based in Gothenburg, developed a close relationship through their founders and chief executive officers (CEOs), Brjánn Sigurgeirsson and Klaus Lyngeled, respectively, became "practically best friends". A ...
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Psychokinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person to influence a physical system without physical interaction. Psychokinesis experiments have historically been criticized for lack of proper controls and repeatability. There is no good evidence that psychokinesis is a real phenomenon, and the topic is generally regarded as pseudoscience. Etymology The word ''psychokinesis'' was coined in 1914 by American author Henry Holt in his book ''On the Cosmic Relations''. The term is a compound of the Greek words ψυχή (''psyche'') – meaning "mind", "soul", "spirit", or "breath" – and κίνησις (''kinesis'') – meaning "motion" or "movement". The American parapsychologist J. B. Rhine coined the term ''extra-sensory perception'' to describe receiving information paranormally from an ...
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Epic Games Store
The Epic Games Store is a digital video game storefront for Microsoft Windows and macOS, operated by Epic Games. It launched in December 2018 as both a website and a standalone launcher, of which the latter is required to download and play games. The storefront provides a basic catalog, friends list management, matchmaking, and other features. Epic Games has further plans to expand the feature set of the storefront but it does not plan to add as many features as other digital distribution platforms, such as discussion boards or user reviews, instead using existing social media platforms to support these. Epic entered the distribution market after the success of '' Fortnite'', which Epic distributed by their own channels to users on Windows and macOS systems rather than other storefronts. Tim Sweeney, founder and CEO of Epic Games, had stated his opinion that the revenue cut of Steam, the dominant game storefront run by Valve, was too high at 30%, and suggested that they could ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', '' Half-Life'', ''Half-Life 2'', '' Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK ...
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Nintendo
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of '' Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', '' Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', '' Fire Emblem'', '' Animal Crossing'', '' Splatoon'', '' St ...
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PAX Prime
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was previously held annually in San Antonio in the United States. PAX was originally created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the ''Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. Defining characteristics of the shows include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first PAX, known at the time as the ''Penny Arcade'' Expo, was held on August 28–29, 2004, in Bellevue, Washington, at the Meydenbauer Center, and was attended by appro ...
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Snapshot (video Game)
''Snapshot'' is a platform game developed by Retro Affect and released on 30 August 2012 for Microsoft Windows and Mac OS X. Gameplay The player controls a character with fairly standard 2-D controls: left, right, duck, and jump. The player also controls a camera viewfinder, the Snapshot of the title, with the mouse. When a snapshot is taken of an in-game object, it disappears from the gameworld and is stored on the camera; the stored images can then be pasted into new parts of the gameworld to overcome an obstacle. The objects and elements that can be captured have a wide range of different properties or utilities, such as elephants that serve as walking springboards or gusts of wind that can push the player across long gaps. In addition to completing the individual levels, there are also awards given for collecting all stars in a level, beating time challenges and taking snapshots of specific items in a level and retaining them until the level is exited. Development ' ...
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Offspring Fling
''Offspring Fling'' (stylized as ''Offspring Fling!'') is puzzle-platform game developed by Kyle Pulver and released on March 30, 2012 for Microsoft Windows, Mac OS, and Linux. The game was received favorably by various critics. Gameplay ''Offspring Fling'' is a 2D sidescrolling puzzle-platform game. The player controls a rodent-like forest creature, whose children have been lost. The goal in each level is to gather all the children and bring them to the exit. While carrying one or more children, the player will not fit through small openings and their jump height is decreased. The player can throw the children in a straight line to move them across the level, which is where the game's name comes from. Development ''Offspring Fling'' began as a side-project by Tempe, Arizona-based developer Kyle Pulver that turned into a full game. The game contains 100 campaign puzzles, a time trial mechanic, and 20 unlockable bonus levels focusing on precise platforming. Reception '' ...
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The End Is Nigh (video Game)
''The End Is Nigh'' is a platform action-adventure video game developed by Edmund McMillen and Tyler Glaiel. It was released on July 12, 2017 on Microsoft Windows via Steam. Ports of the game were released on August 15, 2017, on macOS, December 12, 2017, for Linux and Nintendo Switch and on April 30, 2019, for PlayStation 4. The game has been described as a spiritual successor to McMillen's '' Super Meat Boy''. Gameplay The player controls Ash, a small blob. The game is divided into more than 600 single-screen, interconnected levels, forming over 12 chapters. The objective of the game is to clear the platforming challenges of each screen and proceed to the next, exploring the world and collecting items along the way. Collectable items include tumors, which unlock bonus levels and are used as lives in later chapters, and video game cartridges, which unlock retro levels. The retro levels in cartridges are generally themed on the regions where they are found, with matching ...
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The Binding Of Isaac (video Game)
''The Binding of Isaac'' is a roguelike video game designed by independent developers Edmund McMillen and Florian Himsl. It was released in 2011 for Microsoft Windows, then ported to OS X, and Linux. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac, fearing for his life, flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of seven other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of ''The Legend of Zelda'', defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother. The game was the result of a week-long game jam between McMillen and Himsl to develop a ''The Legend of Zelda''-inspired roguelike that allowed McMillen to showcase his feel ...
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