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Street Fighter II Turbo
''Street Fighter II Turbo: Hyper Fighting'' is a competitive fighting game released by Capcom for arcades in 1992. It is the third arcade version of ''Street Fighter II'', part of the ''Street Fighter'' franchise, following '' Street Fighter II: Champion Edition'', and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, ''Turbo'' introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance. ''Turbo'' is the final arcade game in the ''Street Fighter II'' series to use the original CP System hardware. It was distributed as an upgrade kit designed to be installed into ''Champion Edition'' printed circuit boards. The next game, ''Super Street Fighter II'', uses the CP System's successor, the CP System II. Gameplay ''Turbo'' features faster playing speed compared to ''Champion Edition''. As a result, the inputs for special moves and combos req ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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Prime (symbol)
The prime symbol , double prime symbol , triple prime symbol , and quadruple prime symbol are used to designate units and for other purposes in mathematics, science, linguistics and music. Although the characters differ little in appearance from those of the apostrophe and single and double quotation marks, the uses of the prime symbol are quite different. While an apostrophe is now often used in place of the prime, and a double quote in place of the double prime (due to the lack of prime symbols on everyday writing keyboards), such substitutions are not considered appropriate in formal materials or in typesetting. Designation of units The prime symbol is commonly used to represent feet (ft), and the double prime is used to represent inches (in). The triple prime as used in watchmaking represents a ( of a ''French'' inch or '' pouce'', about ). Primes are also used for angles. The prime symbol is used for arcminutes ( of a degree), and the double prime for arcsecond ...
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PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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Capcom Generations
is a series of five video game compilations produced by Capcom for PlayStation and Sega Saturn. Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions (with the exception of '' Super Ghouls'n Ghosts'', which was originally a Super NES game). Each disc also contains a "collection mode" featuring history, tips, artwork, character profiles, arranged music (which can be enabled on the game themselves as well) and other unlockable contents for each game. The PlayStation versions of the games also featured support for the DualShock controller. In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1–4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the ''Street Fighter'' series) was released separately without any ties to the ''Capcom Generations'' series and it is the only volume in the series to be released in North ...
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Mega Drive/Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Guile (Street Fighter)
is a fictional character in Capcom's ''Street Fighter'' series of fighting games. He debuted as one of the original eight characters in 1991's ''Street Fighter II'' and appeared in the game's subsequent updates. In the games he is portrayed as a major in the United States Air Force who is seeking to avenge the death of his Air Force buddy Charlie at the hands of the villainous dictator M. Bison. One of the most popular characters in the series, Guile has appeared in other ''Street Fighter'' games, including the home port versions of ''Street Fighter Alpha 3'' (where he is a playable character alongside Charlie) and ''Street Fighter IV''. He is also a playable character in various spin-off titles, such as the ''Street Fighter EX'', '' Marvel vs. Capcom 2'' and ''SNK vs. Capcom'' series. In addition, Guile has appeared in other ''Street Fighter'' media. He is one of the main characters in the 1994 live action ''Street Fighter'' film and its animated spin-off, as well as '' Street ...
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Street Fighter II Dash Turbo Screenshot
A street is a public thoroughfare in a built environment. It is a public parcel of land adjoining buildings in an urban context, on which people may freely assemble, interact, and move about. A street can be as simple as a level patch of dirt, but is more often paved with a hard, durable surface such as tarmac, concrete, cobblestone or brick. Portions may also be smoothed with asphalt, embedded with rails, or otherwise prepared to accommodate non-pedestrian traffic. Originally, the word ''street'' simply meant a paved road ( la, via strata). The word ''street'' is still sometimes used informally as a synonym for ''road'', for example in connection with the ancient Watling Street, but city residents and urban planners draw a crucial modern distinction: a road's main function is transportation, while streets facilitate public interaction.
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CP System II
The or CPS-2 is an arcade system board that Capcom first used in 1993 for ''Super Street Fighter II''. It was the successor to their previous CP System and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. The arcade system had new releases for it until the end of 2003, ending with ''Hyper Street Fighter II''. History The earlier Capcom system board, the original CP System (or CPS-1), while successful, was very vulnerable to bootleggers making unauthorized copies of games. In order to rectify the situation, Capcom took the CP System hardware (with QSound) with minimal changes and employed encryption on the program ROMs to prevent software piracy. Due to the encryption, the system was never bootlegged until unencrypted program data became available. Capcom announced the development of the CPS2 in 1990. They had planned to complete and release the CPS2 in 18 months. They also ...
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Super Street Fighter II
is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Street Fighter II: Hyper Fighting''. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcoms CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of ''Street Fighter II''. ''Super Street Fighter II'' was followed in 1994 by ''Super Street Fighter II Turbo'', a fifth version of ''Street Fighter II'', which further balances the characters and adds features. Characters All twelve World Warriors from the previous ''Street Fighter II'' games return, many with basic and special techniques refined to adjust the overall balance. Some of the characters received new special techniques such as Ryu's ''Fire Hadōken'' (ren ...
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Printed Circuit Board
A printed circuit board (PCB; also printed wiring board or PWB) is a medium used in Electrical engineering, electrical and electronic engineering to connect electronic components to one another in a controlled manner. It takes the form of a Lamination, laminated sandwich structure of conductive and insulating layers: each of the conductive layers is designed with an artwork pattern of traces, planes and other features (similar to wires on a flat surface) Chemical milling, etched from one or more sheet layers of copper Lamination, laminated onto and/or between sheet layers of a Insulator (electricity), non-conductive substrate. Electrical components may be fixed to conductive pads on the outer layers in the shape designed to accept the component's terminals, generally by means of soldering, to both electrically connect and mechanically fasten them to it. Another manufacturing process adds Via (electronics), vias: plated-through holes that allow interconnections between layers. ...
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Champion Edition
''Street Fighter II: Champion Edition'', released as (stylized as ''Street Fighter II′'' with a prime symbol) in Japan, is a fighting game released by Capcom in 1992. It was launched for arcades and converted to several video game consoles. It is the first of several updated versions of ''Street Fighter II'', and part of the ''Street Fighter'' series. The main changes are the addition of the four grand masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play. ''Champion Edition'' was followed several months later by ''Street Fighter II Turbo''. Gameplay The gameplay is consistent with the ''Street Fighter II'' sub-series, with several changes from the original '' World Warrior'' edition. In addition to the eight main characters, the four Shadaloo Bosses (Balrog (Boxer), Vega (Claw), Sag ...
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Street Fighter II
is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP System arcade system board. ''Street Fighter II'' improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). ''Street Fighter II'' shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition ...
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