Square Packing
Square packing is a packing problem where the objective is to determine how many congruent squares can be packed into some larger shape, often a square or circle. In a square Square packing in a square is the problem of determining the maximum number of unit squares (squares of side length one) that can be packed inside a larger square of side length a. If a is an integer, the answer is a^2, but the precise – or even asymptotic – amount of unfilled space for an arbitrary non-integer a is an open question. The smallest value of a that allows the packing of n unit squares is known when n is a perfect square (in which case it is \sqrt), as well as for n=2, 3, 5, 6, 7, 8, 10, 13, 14, 15, 24, 34, 35, 46, 47, and 48. For most of these numbers (with the exceptions only of 5 and 10), the packing is the natural one with axis-aligned squares, and a is \lceil\sqrt\,\rceil, where \lceil\,\ \rceil is the ceiling (round up) function. The figure shows the optimal packings for 5 and 10 squa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Packing Problem
Packing problems are a class of optimization problems in mathematics that involve attempting to pack objects together into containers. The goal is to either pack a single container as densely as possible or pack all objects using as few containers as possible. Many of these problems can be related to real-life packaging, storage and transportation issues. Each packing problem has a dual covering problem, which asks how many of the same objects are required to completely cover every region of the container, where objects are allowed to overlap. In a bin packing problem, people are given: * A ''container'', usually a two- or three-dimensional convex region, possibly of infinite size. Multiple containers may be given depending on the problem. * A set of ''objects'', some or all of which must be packed into one or more containers. The set may contain different objects with their sizes specified, or a single object of a fixed dimension that can be used repeatedly. Usually the pa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bob Vaughan
Robert Charles "Bob" Vaughan FRS (born 24 March 1945) is a British mathematician, working in the field of analytic number theory. Life Vaughan was born 24 March 1945. He read mathematics at University College London, earning a bachelor's degree with second class honours in 1966. He completed his PhD in 1970 at the University of London under supervision of Theodor Estermann. He supervised Trevor Wooley's PhD. After postdoctoral research at the University of Nottingham and University of Sheffield, he became a lecturer in 1972 at Imperial College London. He was promoted to reader in 1976 and professor in 1980, and headed the Pure Mathematics Section from 1988 to 1990. Since 1999, he has been Professor at Pennsylvania State University. Awards Vaughan was a 1979 recipient of the Junior Berwick Prize. Since 1990 Vaughan has been a Fellow of the Royal Society. In 2012, he became a fellow of the American Mathematical Society The American Mathematical Society (AMS) is an asso ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Circle Packing In A Square
Circle packing in a square is a packing problem in recreational mathematics where the aim is to pack unit circles into the smallest possible square. Equivalently, the problem is to arrange points in a unit square in order to maximize the minimal separation, , between points. To convert between these two formulations of the problem, the square side for unit circles will be . Solutions Solutions (proven optimal for ) have been computed for every . Solutions up to are shown below. The obvious square packing is optimal for 1, 4, 9, 16, 25, and 36 circles (the six smallest square numbers), but ceases to be optimal for larger squares from 49 onwards. Circle packing in a rectangle Dense packings of circles in non-square rectangles have also been the subject of investigations. See also *Square packing in a circle *Circle packing in a circle *Sphere packing in a cube References [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rectilinear Polygon
A rectilinear polygon is a polygon all of whose sides meet at right angles. Thus the interior angle at each vertex is either 90° or 270°. Rectilinear polygons are a special case of isothetic polygons. In many cases another definition is preferable: a rectilinear polygon is a polygon with sides parallel to the axes of Cartesian coordinates. The distinction becomes crucial when spoken about sets of polygons: the latter definition would imply that sides of all polygons in the set are aligned with the same coordinate axes. Within the framework of the second definition it is natural to speak of horizontal edges and vertical edges of a rectilinear polygon. Rectilinear polygons are also known as orthogonal polygons. Other terms in use are iso-oriented, axis-aligned, and axis-oriented polygons. These adjectives are less confusing when the polygons of this type are rectangles, and the term axis-aligned rectangle is preferred, although orthogonal rectangle and rectilinear rectangl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Orthogonal Convexity
In geometry, a set is defined to be orthogonally convex if, for every line that is parallel to one of standard basis vectors, the intersection of with is empty, a point, or a single segment. The term "orthogonal" refers to corresponding Cartesian basis and coordinates in Euclidean space, where different basis vectors are perpendicular, as well as corresponding lines. Unlike ordinary convex sets, an orthogonally convex set is not necessarily connected. The orthogonal convex hull of a set is the intersection of all connected orthogonally convex supersets of . These definitions are made by analogy with the classical theory of convexity, in which is convex if, for every line , the intersection of with is empty, a point, or a single segment. Orthogonal convexity restricts the lines for which this property is required to hold, so every convex set is orthogonally convex but not vice versa. For the same reason, the orthogonal convex hull itself is a subset of the convex hull o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simple Polygon
In geometry, a simple polygon is a polygon that does not Intersection (Euclidean geometry), intersect itself and has no holes. That is, it is a Piecewise linear curve, piecewise-linear Jordan curve consisting of finitely many line segments. These polygons include as special cases the convex polygons, star-shaped polygons, and monotone polygons. The sum of external angles of a simple polygon is 2\pi. Every simple polygon with n sides can be polygon triangulation, triangulated by n-3 of its diagonals, and by the art gallery theorem its interior is visible from some \lfloor n/3\rfloor of its vertices. Simple polygons are commonly seen as the input to computational geometry problems, including point in polygon testing, area computation, the convex hull of a simple polygon, triangulation, and Euclidean shortest paths. Other constructions in geometry related to simple polygons include Schwarz–Christoffel mapping, used to find conformal maps involving simple polygons, polygonalizat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NP-complete
In computational complexity theory, NP-complete problems are the hardest of the problems to which ''solutions'' can be verified ''quickly''. Somewhat more precisely, a problem is NP-complete when: # It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". # When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) ''solution''. # The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions. # The problem can be used to simulate every other problem for which we can verify quickly that a solution is correct. Hence, if we could find solutions of some NP-complete problem quickly, we could quickly find the solutions of every other problem to which a given solution can be easily verified. The name "NP-complete" is short for "nondeterministic polynomial-time complete". In this name, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon's '' vertices'' or ''corners''. An ''n''-gon is a polygon with ''n'' sides; for example, a triangle is a 3-gon. A simple polygon is one which does not intersect itself. More precisely, the only allowed intersections among the line segments that make up the polygon are the shared endpoints of consecutive segments in the polygonal chain. A simple polygon is the boundary of a region of the plane that is called a ''solid polygon''. The interior of a solid polygon is its ''body'', also known as a ''polygonal region'' or ''polygonal area''. In contexts where one is concerned only with simple and solid polygons, a ''polygon'' may refer only to a simple polygon or to a solid polygon. A polygonal chain may cross over itself, creating star polyg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computational Complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory. Both areas are highly related, as the complexity of an algorithm is always an upper bound on the complexity of the problem solved by this algorithm. Moreover, for designing efficient algorithms, it is often fundamental to compare the complexity of a specific algorithm to the complexity of the problem to be solved. Also, in most cases, the only thing that is known about the complexity of a problem is that it is lower than the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Circle
A circle is a shape consisting of all point (geometry), points in a plane (mathematics), plane that are at a given distance from a given point, the Centre (geometry), centre. The distance between any point of the circle and the centre is called the radius. The length of a line segment connecting two points on the circle and passing through the centre is called the diameter. A circle bounds a region of the plane called a Disk (mathematics), disc. The circle has been known since before the beginning of recorded history. Natural circles are common, such as the full moon or a slice of round fruit. The circle is the basis for the wheel, which, with related inventions such as gears, makes much of modern machinery possible. In mathematics, the study of the circle has helped inspire the development of geometry, astronomy and calculus. Terminology * Annulus (mathematics), Annulus: a ring-shaped object, the region bounded by two concentric circles. * Circular arc, Arc: any Connected ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Open Problem
In science and mathematics, an open problem or an open question is a known problem which can be accurately stated, and which is assumed to have an objective and verifiable solution, but which has not yet been solved (i.e., no solution for it is known). In the history of science, some of these supposed open problems were "solved" by means of showing that they were not well-defined. In mathematics, many open problems are concerned with the question of whether a certain definition is or is not consistent. Two notable examples in mathematics that have been solved and ''closed'' by researchers in the late twentieth century are Fermat's Last Theorem and the four-color theorem.K. Appel and W. Haken (1977), "Every planar map is four colorable. Part I. Discharging", ''Illinois J. Math'' 21: 429–490. K. Appel, W. Haken, and J. Koch (1977), "Every planar map is four colorable. Part II. Reducibility", ''Illinois J. Math'' 21: 491–567. An important open mathematics problem solved ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Asymptotic Analysis
In mathematical analysis, asymptotic analysis, also known as asymptotics, is a method of describing Limit (mathematics), limiting behavior. As an illustration, suppose that we are interested in the properties of a function as becomes very large. If , then as becomes very large, the term becomes insignificant compared to . The function is said to be "''asymptotically equivalent'' to , as ". This is often written symbolically as , which is read as " is asymptotic to ". An example of an important asymptotic result is the prime number theorem. Let denote the prime-counting function (which is not directly related to the constant pi), i.e. is the number of prime numbers that are less than or equal to . Then the theorem states that \pi(x)\sim\frac. Asymptotic analysis is commonly used in computer science as part of the analysis of algorithms and is often expressed there in terms of big O notation. Definition Formally, given functions and , we define a binary relation f( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |