Space Shuttle Mission 2007
''Space Shuttle Mission 2007'' is a Space Shuttle stand-alone mission simulator for Microsoft Windows. The simulator was released on January 1, 2008 after having been under development for more than six years. Gameplay The main purpose of ''Space Shuttle Mission 2007'' is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. Initially, ''Space Shuttle Mission 2007'' was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free add-ons. The missions include satellite deployment and servicing (including the Hubble Space Telescope), building and servicing the International Space Station, extra-vehicular activities and landing at Kennedy Space Center and Edwards Air Force Base. A typical mission starts on the launch pad at KSC right after the astronauts have entered the cockpit. After that, the user goes through the preflight, liftoff, ascent, on-orbit, de-orbit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simulation
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of Conceptual model, models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the computer simulation, simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed bu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hydraulic
Hydraulics (from Greek: Υδραυλική) is a technology and applied science using engineering, chemistry, and other sciences involving the mechanical properties and use of liquids. At a very basic level, hydraulics is the liquid counterpart of pneumatics, which concerns gases. Fluid mechanics provides the theoretical foundation for hydraulics, which focuses on the applied engineering using the properties of fluids. In its fluid power applications, hydraulics is used for the generation, control, and transmission of power by the use of pressurized liquids. Hydraulic topics range through some parts of science and most of engineering modules, and cover concepts such as pipe flow, dam design, fluidics and fluid control circuitry. The principles of hydraulics are in use naturally in the human body within the vascular system and erectile tissue. Free surface hydraulics is the branch of hydraulics dealing with free surface flow, such as occurring in rivers, canals, lakes, estuar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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First-person View (radio Control)
First-person view (FPV), also known as remote-person view (RPV), or simply video piloting, is a method used to control a radio-controlled vehicle from the driver or pilot's view point. Most commonly it is used to pilot a radio-controlled aircraft or other type of unmanned aerial vehicle (UAV). The vehicle is either driven or piloted remotely from a first-person perspective via an onboard camera, fed wirelessly to video FPV goggles or a video monitor. More sophisticated setups include a pan-and-tilt gimbaled camera controlled by a gyroscope sensor in the pilot's goggles and with dual onboard cameras, enabling a true stereoscopic view. Airborne FPV Airborne FPV is a type of remote-control (RC) flying that has grown in popularity in recent years. It involves mounting a small video camera and an analogue video transmitter to an RC aircraft and flying by means of a live video down-link, commonly displayed on video goggles or a portable monitor. FPV became increasingly common throug ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Extra-vehicular Activity
Extravehicular activity (EVA) is any activity done by an astronaut in outer space outside a spacecraft. In the absence of a breathable Earthlike atmosphere, the astronaut is completely reliant on a space suit for environmental support. EVA includes ''spacewalks'' and lunar or planetary surface exploration (commonly known from 1969 to 1972 as ''moonwalks''). In a stand-up EVA (SEVA), an astronaut stands through an open hatch but does not fully leave the spacecraft. EVA has been conducted by the Soviet Union/Russia, the United States, Canada, the European Space Agency and China. On March 18, 1965, Alexei Leonov became the first human to perform a spacewalk, exiting the Voskhod 2 capsule for 12 minutes and 9 seconds. On July 20, 1969, Neil Armstrong became the first human to perform a moonwalk, outside his lunar lander on Apollo 11 for 2 hours and 31 minutes. On the last three Moon missions, astronauts also performed deep-space EVAs on the return to Earth, to retrieve film canis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereoscopic
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the depth perception, illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is called a stereogram. Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of Three-dimensional space, 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the Vergence-Accommodation Conflict. Stereoscopy is distinguished from other types of 3d display#3D displays, 3D displays that display an image in Three-dimensional space, three full dimensions, allowing the observer to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vuzix
Vuzix () is an American multinational technology company headquartered in Rochester, New York. Founded in 1997 by Paul Travers, Vuzix is a supplier of wearable display technology, virtual reality, and augmented reality. Vuzix manufactures and sells computer display devices and software. Vuzix personal display devices are used for mobile and immersive augmented reality applications, such as 3D gaming, manufacturing training, and military tactical equipment. On January 5, 2015, Intel acquired 30% of Vuzix's stock for $24.8 million. The company has offices in New York, Japan, and the UK and is the current market leader for video eyewear. Forte was a pioneer during the mid-1990s developing immersive head mounted displays for virtual reality and video gaming applications. History Paul Travers founded Vuzix in 1997 in Rochester, NY, under the name Interactive Imaging Systems, purchasing the assets of the virtual reality company Forte Technologies. The company started with products ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TripleHead2Go
Matrox Graphics eXpansion Module (GXM) supports the use of multiple monitors over a single video source by splitting the output of a video source, providing an enlarged workspace or gaming environment. GXM is not a graphics card itself, and in fact requires a fairly powerful graphics card for playing games on multiple monitors. While most modern graphics cards have support for dual monitors and can expand a desktop across three screens, 3D games are generally limited to a single monitor. The GXM uses the standard Extended Display Identification Data (EDID) structure to communicate its capabilities to the graphics card just as a monitor does. However, the GXM's resolution includes all pixels in the three monitors. If the TripleHead2Go were hooked up to three monitors with 800×600 resolution, the TripleHead2Go would report itself as a single monitor with 2400×600 resolution. The graphics card then sends out a 2400×600 signal which the TripleHead2Go divides and distributes to th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TrackIR
TrackIR is an optical motion tracking game controller for Microsoft Windows created by NaturalPoint Inc.. TrackIR tracks head motions with up to six degrees of freedom (6DOF) in later models, allowing handsfree view control for improved game immersiveness and situational awareness. TrackIR may be considered a pose tracking device. Head position and orientation are measured by a purpose-built video camera, mounted on top of the user's monitor, which observes invisible infrared (IR) light (hence the name) reflected or emitted by markers on a rigid model worn by the user. TrackIR software is used to access and control the camera, as well as adjust tracking and manage game profiles. The ratio of actual head movement to virtual head movement can be changed, allowing the virtual head to turn 180 degrees whilst the user still looks at the monitor. NaturalPoint have maintained the possibility of TrackIR eventually entering the video game console market. History The original TrackIR p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Communications
Communication (from la, communicare, meaning "to share" or "to be in relation with") is usually defined as the transmission of information. The term may also refer to the message communicated through such transmissions or the field of inquiry studying them. There are many disagreements about its precise definition. John Peters argues that the difficulty of defining communication emerges from the fact that communication is both a universal phenomenon and a specific discipline of institutional academic study. One definitional strategy involves limiting what can be included in the category of communication (for example, requiring a "conscious intent" to persuade). By this logic, one possible definition of communication is the act of developing meaning among entities or groups through the use of sufficiently mutually understood signs, symbols, and semiotic conventions. An important distinction is between verbal communication, which happens through the use of a language, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Androgynous Peripheral Attach System
The terms Androgynous Peripheral Attach System (APAS), Androgynous Peripheral Assembly System (APAS) and Androgynous Peripheral Docking System (APDS), are used interchangeably to describe a family of spacecraft docking mechanisms, and are also sometimes used as a generic name for any docking system in that family. A system similar to APAS-89/95 is used by the Chinese Shenzhou spacecraft. Overview The name of the system is Russian in origin, and is an acronym, , in the Cyrillic alphabet, from the Russian (''Androginno-periferiynyy agregat stykovki''). The English acronym was designed to be just the same letters but in the Latin alphabet, for which the first two words are direct counterparts of those in the original. The third word in Russian comes from the German , meaning "complicated mechanism", and the last means "docking". The last two words in the English name were picked to begin with the same equivalent letters as in the Russian name. The idea behind the design is that unli ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |