Smilebit
   HOME
*





Smilebit
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 which itself was mainly based on Sega PC. Smilebit was known for its sports simulation titles, as well as ''Jet Set Radio.'' When Sega started releasing games for other platforms, Smilebit began developing games for the Xbox, with ''Jet Set Radio Future'', ''Panzer Dragoon Orta'' and Gunvalkyrie, ''GunValkyrie''. Smilebit was led by Shun Arai as president and Takayuki Kawagoe as director. Kawagoe became president of Smilebit in 2003. During a re-organization, Sega's nine studios were consolidated into "four of five core operations", and the non-sports staff of Smilebit was merged into Amusement Vision. Smilebit became exclusively dedicated to sports titles, with the ''Virtua Striker'' series from Amusement Vision becoming attributed to Smil ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Smilebit
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 which itself was mainly based on Sega PC. Smilebit was known for its sports simulation titles, as well as ''Jet Set Radio.'' When Sega started releasing games for other platforms, Smilebit began developing games for the Xbox, with ''Jet Set Radio Future'', ''Panzer Dragoon Orta'' and Gunvalkyrie, ''GunValkyrie''. Smilebit was led by Shun Arai as president and Takayuki Kawagoe as director. Kawagoe became president of Smilebit in 2003. During a re-organization, Sega's nine studios were consolidated into "four of five core operations", and the non-sports staff of Smilebit was merged into Amusement Vision. Smilebit became exclusively dedicated to sports titles, with the ''Virtua Striker'' series from Amusement Vision becoming attributed to Smil ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Jet Set Radio
(originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tokyo, spraying graffiti, challenging rival gangs, and evading authorities. Development was headed by director Masayoshi Kikuchi, with art by Ryuta Ueda. The influence was drawn from late 1990s Japanese popular culture such as the rhythm game ''PaRappa the Rapper'', and the anti-establishment themes in the film ''Fight Club''. The environments were based on Tokyo shopping districts in Shibuya and Shinjuku, with graffiti designed by artists including Eric Haze. It was the first game to use a cel-shaded art style, developed in response to the team's disappointment towards the then-late 1990s library of Sega games overly consisting primarily of fantasy and sci-fi genre games. ''Jet Set Radio'' received acclaim and is considered one of the best ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Panzer Dragoon Orta
is a rail shooter developed by Smilebit and published by Sega for the Xbox. The fourth entry in the ''Panzer Dragoon'' series, it was released in Japan in 2002 and in North America and Europe in 2003. The story follows a girl, Orta, who is freed by a dragon and embarks on a quest to prevent the abuse of ancient technology. The gameplay features the player moving an aiming reticle and shooting enemies while the dragon flies through 3D environments on a fixed track. Production began in 2001. The previous ''Panzer Dragoon'' developer, Team Andromeda, had disbanded after the release of ''Panzer Dragoon Saga'' (1998). Around a dozen staff returned to work on ''Orta,'' including the artists Takashi Iwade and Kentaro Yoshida, the composer Saori Kobayashi and the battle designer Akihiko Mukaiyama, who directed ''Orta.'' While the greater power of the Xbox allowed for more freedom in gameplay and graphical design, the production was troubled by a lack of art design direction and problems ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sega Development Studios
This is a list of development studios owned by Sega, a Japanese video game developer and publisher based in Tokyo, Japan. Accompanied with the list is their history of game development. Also included are the companies that Sega has acquired over the years. For a full list of games developed and published by Sega, see List of Sega video games, List of Sega mobile games and List of Sega arcade games. 1960–1989 During the early 1960s, Sega had around 40 developers. One of the developers was Hisashi Suzuki who previously was in charge of autodesign at Tokyu Kogyo Kurogane, Tokyu Kogyu Kurogane, he changed jobs to Sega in 1964, which then was called Nihon Goraku Bussan. Suzuki recalls about eight departments dedicated to development, which were arcades, arcade cabinets and consumer products. Sega rarely outsourced their games, much like Namco and Taito, as it was hard to find other companies that could do design, manufacturing, marketing and maintenance all at once. Another early ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Amusement Vision
is a video game developer housed within the Japanese video game company Sega as part of its division. It is known for developing the games in the ''Yakuza'' series, which the studio is named after, since ''Yakuza 5''. The studio's origins can be traced back to Sega AM11 in 1998, which was renamed to R&D4 or AM4 in 1999. It was headed by Toshihiro Nagoshi who joined Sega AM2 in 1989 and been credited as the creator of the arcade titles ''Daytona USA'' and ''Virtua Striker.'' He requested his own development division during the development of ''Shenmue''. In 2000, AM4 was reestablished as Amusement Vision, where it was best known for ''Super Monkey Ball'' and ''F-Zero GX''. Several structural changes occurred in the years that followed. During a reorganization in 2003, the non-sports staff of Smilebit merged with Amusement Vision, and a year later Sega merged with Sammy to form Sega Sammy Holdings. Amusement Vision became New Entertainment R&D Dept. and the first ''Yakuza'' game w ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

The Typing Of The Dead
is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004. ''The Typing of the Dead'' is a modification of Sega's 1998 light gun arcade game ''The House of the Dead 2'' in which the gun is replaced by a computer keyboard. The player takes the role of a secret agent in a zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies. Despite falling under the criteria of "edutainment", the game was lauded by mainstream game critics for its humor, difficulty and originality. The PC version of ''The Typing of the Dead'' sold 120,000 units in 2003. A PlayStation 2 port was called ''The Typing of the Dead: Zombie Panic''. This version was released in Japan in late December 2004 and was pack ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hundred Swords
''Hundred Swords'' is a real-time strategy video game developed by Smilebit and published by Sega in Japan for the Dreamcast and on the PC in the US by Activision. The PC release was compatible with Windows 95, 98, and Me. Gameplay The game was described by ''IGN'' as an "overtly western-style real-time strategy game". Both the Dreamcast and Windows releases supported up to four player online play, and offline play in two modes: Adventure Mode and Mission Mode. Development The title was Smilebit's next game following the critical success of ''Jet Set Radio''. Yoshio Sugiura, a freelance illustrator with a "unique western influence" was commissioned to design the game's characters and creatures. Reception On release, ''Famitsu'' magazine scored the Dreamcast version of the game a review score of 31 out of 40. Reviewing the PC release, Greg Kasavin of ''GameSpot'' scored the title 7.1 out of 10, writing that "its mechanics are simplistic, its controls can be cumbersome, and th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Jet Set Radio Future
is a 2002 action game developed by Smilebit and published by Sega for the Xbox; it is a sequel to the Dreamcast game ''Jet Set Radio'' (2000). As a re-imagining of the original game, it features improved gameplay mechanics, updated graphics, larger open world environments, new characters, a new soundtrack and multiplayer gameplay. The player controls members of a street gang that use inline skates to traverse a futuristic Tokyo, spraying graffiti, challenging rival gangs and evading authorities. Like ''Jet Set Radio'', ''Future'' uses a cel-shaded style of animation. Much like its predecessor, ''Jet Set Radio Future'' received critical acclaim for its gameplay, music and art style. It won several awards and was nominated for many others. After its initial release, it was bundled with new Xbox consoles with ''Sega GT 2002'' on a dual-game DVD. Gameplay ''Jet Set Radio Future'' plays similarly to ''Jet Set Radio'' in which the player controls a member of a gang of inline skaters ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Gunvalkyrie
is a third-person shooter video game developed by Smilebit and published by Sega for the Microsoft Xbox. It was released on March 18, 2002 in North America; March 21, 2002 in Japan; and May 17, 2002 in PAL regions. Set in an alternate history science fiction world where the British Empire rules Earth and various extrasolar planets, the game tasks the player with exterminating the giant insects that infest the colonies of the planet Tir na Nog. Originally in development for the Sega Dreamcast, the game was moved to the Xbox to take advantage of its improved hardware and controls. ''Gunvalkyrie'' received mixed reviews from critics, who praised its graphics and innovation, but criticized its steep learning curve stemming from its complex controls. Gameplay The gameplay is very different from most third-person shooters, due to a unique dual analog control scheme, which is the main contributor to the steep learning curve of the game. Players travel to various worlds investigatin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Panzer Dragoon Saga
''Panzer Dragoon Saga'', known in Japan as is a 1998 role-playing video game developed by Team Andromeda and published by Sega for the Sega Saturn. The third in the ''Panzer Dragoon'' series, it replaced the games' rail shooter gameplay with RPG elements such as random encounters, semi-turn-based battles and free-roaming exploration. The player controls Edge, a young mercenary who rides a dragon and encounters a mysterious girl from a vanished civilization. Sega felt an RPG was critical to compete against the PlayStation and ''Final Fantasy''. Development began in early 1995 alongside ''Panzer Dragoon II Zwei'' (1996). The project was arduous and repeatedly delayed; incorporating the ''Panzer Dragoon'' shooting elements with full 3D computer graphics and voice acting, both unusual features in RPGs at the time, pushed the Saturn to its technical limits and strained team relations. Two staff members died during development, which the director, Yukio Futatsugi, attributed to stre ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sega AM1
is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade games for Sega. In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow Entertainment. Wow developed games for the Dreamcast and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with (originally titled and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after Sammy Corporation acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega. History Rikiya Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including ''Ninja Princess'', '' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Ollie King
is an arcade skateboard racing game developed by Amusement Vision and published by Sega for Sega Chihiro hardware in March 2004 following limited location tests in late 2003. The game was revealed at Tokyo's JAMMA Arcade Show in 2003. A spiritual successor to ''Top Skater'', it was created by the same team that developed ''Jet Set Radio''. Plot All throughout the world, a global hardcore downhill racing skate tournament competition known as the Ollie King makes its debut. With little rules, no limits on speed, and a lot of risk, contestants are challenged to thrash and skate their way down to the finish line in first place by skill and style. Taking place in three major metropolises, the sunny and hilly but winding iconic streets of Hyde and Lombard of San Francisco, California, USA, the steep, near abyssal and dark alleys of Picadilly Circus in London London is the capital and largest city of England and the United Kingdom, with a population of just under 9 million. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]