The Typing Of The Dead
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The Typing Of The Dead
is an arcade game that was developed by WOW Entertainment and published by Sega for the Sega NAOMI, NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004. ''The Typing of the Dead'' is a Mod (video gaming), modification of Sega's 1998 Light gun shooter, light gun arcade game ''The House of the Dead 2'' in which the gun is replaced by a computer keyboard. The player takes the role of a secret agent in a Zombie apocalypse, zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies. Despite falling under the criteria of educational game, "edutainment", the game was lauded by mainstream video game journalism, game critics for its humor, difficulty and originality. The PC game, PC version of ''The Typing of the Dead'' sold 120,000 units in 2003. A PlayStation 2 port was cal ...
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The House Of The Dead 2
is a horror-themed light gun shooter arcade game and the second game in ''The House of the Dead'' series of video games. The direct sequel to ''The House of the Dead'', it was developed by Sega for arcades on the Sega NAOMI board in November 1998, then ported to the Dreamcast in 1999 and Microsoft Windows in 2001, and is also found on the Xbox as an unlockable bonus in '' The House of the Dead III''. The game appears in the compilation ''The House of the Dead 2 & 3 Return'' for Wii. The Dreamcast version became a '' Sega All Stars'' title. The games story picks up slightly over a year after the original game, and follows several AMS agents investigating a zombie outbreak in Italy. The protagonists are tasked find the source of the attack while also locating a missing agent, known as G. Gameplay ''The House of the Dead 2'' is a rail shooter light gun game. It includes an auto-reload feature that allows players to point their guns off-screen to reload their weapons witho ...
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Zombie
A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in which a ''zombie'' is a dead body reanimated through various methods, most commonly magic like voodoo. Modern media depictions of the reanimation of the dead often do not involve magic but rather science fictional methods such as carriers, radiation, mental diseases, vectors, pathogens, parasites, scientific accidents, etc. The English word "zombie" was first recorded in 1819, in a history of Brazil by the poet Robert Southey, in the form of "zombi"."Zombie"
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail sho ...
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Overkill
Overkill may refer to: * Overkill (term), the use of excessive force or action to achieve a goal * Surplus killing, when a predator kills more prey than it can eat * Overexploitation, depletion of a natural resource through overharvesting ** Overfishing ** Overkill hypothesis, a proposed cause of Quaternary extinction Characters * Overkill (''G.I. Joe''), a character in the G.I. Joe universe * Overkill (Transformers), a character in the Transformers universe * Overkill, a character in the Marvel Comics O-Force team * Scarlet Overkill, main antagonist in '' Minions'' (2015 film) Literature * ''Overkill'' (comic book), a British comics anthology * ''Overkill'' (novel), a 2007 novel by Vanda Symon * ''Overkill'', a 1966 spy novel by William Garner * ''Overkill'', a 2001 true crime book by Lyn Riddle about the 1991 murder of Laurie Show Music * Overkill (band), an American thrash metal band from New Jersey ** ''Overkill'' (EP) an EP by the New Jersey band, or the title ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant .... If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an ol ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Bo ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such ''Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like '' Defender of the Crown'', David Whittaker's '' Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's '' Mario Party'' series, are considered part ...
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PC Game
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , wit ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, '' Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit '' Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was p ...
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