''Panzer Dragoon Saga'', known in Japan as is a 1998
role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Team Andromeda
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
and published by
Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
for the
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. The third in the ''
Panzer Dragoon
''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the X ...
'' series, it replaced the games'
rail shooter
Shoot 'em ups (also known as shmups or STGs
) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
gameplay with RPG elements such as
random encounter
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected b ...
s, semi-
turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based.
Real-time
Real-time games have game time progress cont ...
battles and free-roaming exploration. The player controls Edge, a young mercenary who rides a dragon and encounters a mysterious girl from a vanished civilization.
Sega felt an RPG was critical to compete against the
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and ''
Final Fantasy
is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
''. Development began in early 1995 alongside ''
Panzer Dragoon II Zwei
''Panzer Dragoon II Zwei'' is a 1996 rail shooter developed by Team Andromeda and published by Sega for the Sega Saturn. The second entry in the ''Panzer Dragoon'' series and a prequel to the Panzer Dragoon (video game), original game, the story ...
'' (1996). The project was arduous and repeatedly delayed; incorporating the ''Panzer Dragoon'' shooting elements with full
3D computer graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
and voice acting, both unusual features in RPGs at the time, pushed the Saturn to its technical limits and strained team relations. Two staff members died during development, which the director,
Yukio Futatsugi
is a Japanese video game developer. His work includes leading the teams which created Sega Saturn games ''Panzer Dragoon'', ''Panzer Dragoon II Zwei'', and ''Panzer Dragoon Saga'', and Xbox title ''Phantom Dust''. He is the co-founder of video ...
, attributed to stressful working conditions.
''Panzer Dragoon Saga'' is the most acclaimed Saturn game and is often listed among the
greatest games of all time
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
, earning praise for its story, graphics and combat. As Sega had shifted focus to its
Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
console, ''Saga'' had a limited release in the West and worldwide sales were poor. The Andromeda artist
Katsumi Yokota is a Japanese video game designer and amateur musician who has contributed to the visual design and music of the ''Lumines'' series of games. He served as the art director of the original PSP game and as the director of ''Lumines Supernova'' for th ...
attributed the low sales to the creative spirit of the team, who were not interested in creating a mainstream product. ''Panzer Dragoon Saga'' has never been rereleased and English copies sell for hundreds of US dollars. After its release, Sega disbanded Team Andromeda; several staff members joined Sega's
Smilebit
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
studio and developed a fourth ''Panzer Dragoon'' game, ''
Panzer Dragoon Orta
is a rail shooter developed by Smilebit and published by Sega for the Xbox. The fourth entry in the '' Panzer Dragoon'' series, it was released in Japan in 2002 and in North America and Europe in 2003. The story follows a girl, Orta, who is fr ...
'' (2002), for the
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
.
Gameplay
Unlike the other ''
Panzer Dragoon
''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the X ...
'' games, which are
rail shooter
Shoot 'em ups (also known as shmups or STGs
) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
s, ''Panzer Dragoon Saga'' is a
role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
(RPG).
The player controls Edge, a young mercenary who rides a flying dragon. Gameplay is divided into three modes: traversing large areas on the dragon, battling enemies, and exploring on foot.
On foot, Edge can talk to
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs), upgrade his weapons, buy
items such as potions,
and use a targeting
reticle
A reticle, or reticule also known as a graticule, is a pattern of fine lines or markings built into the eyepiece of an optical device such as a telescopic sight, spotting scope, theodolite, optical microscope or the screen of an oscilloscope, ...
to interact with elements such as doors and locks. When the player explores on the dragon, this reticle is used to fire lasers to activate triggers or break objects.
In one sequence, Edge rides a
hoverbike
A hoverbike (or hovercycle) is a vehicle that can hover, resembling a flying motorbike, having at least two propulsive portions—one in front of and one behind the driver.
Aeronautic motors
Starting in 2014, Malloy Aeronautics has been developin ...
instead of the dragon.
The player travels through environments including canyons, deserts, forests, and subterranean ruins.
These are accessed from the map screen, and new areas are added as the game progresses.
Campsites serve as rest areas and
save points.
The game features full voice acting
and numerous
FMV cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s.
''Saga'' simplifies many RPG conventions. For example, it has few travel sequences and
side quests
A quest, or mission, is a task in video games that a player-controlled character, Party (role-playing games), party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in Role-playing video games, role- ...
, requires little management of inventories or
skill tree
This list includes terms used in video games and the video game industry, as well as slang used by players.
0–9
A
...
s and features only Edge and his dragon rather than a party of playable characters. It can be completed in less than 20 hours, making it much shorter than most RPGs at the time.
Battle system
''Panzer Dragoon Saga'' uses a
random encounter
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected b ...
system, in which battles are triggered at random intervals as the player rides the dragon.
Battles mix
real-time and turn-based elements.
Three "action gauges" charge in real time; when a gauge fills, the player can perform an action, such as attacking or using items.
[ Waiting for multiple gauges to charge gives the enemy more opportunity to attack, but grants the player more options, such as making multiple moves in quick succession.] The speed at which the gauges charge is governed by the dragon's agility attribute
Attribute may refer to:
* Attribute (philosophy), an extrinsic property of an object
* Attribute (research), a characteristic of an object
* Grammatical modifier, in natural languages
* Attribute (computing), a specification that defines a prope ...
. If this is higher than the enemy's agility, the player can act more frequently than the enemy, and vice versa.
The player can circle the enemy by moving between quadrants to expose weak points and escape dangerous positions. A radar at the bottom of the screen indicates safe, neutral and dangerous areas, with the front and rear quadrants typically posing the most danger. Changing position temporarily stops the gauges. Enemies may also change position to force the dragon into vulnerable areas. Weak points can sometimes be attacked only from dangerous areas, and enemy attack patterns may change mid-battle, forcing the player to adapt.
The two primary attacks are the dragon's laser, which strikes multiple targets simultaneously, and Edge's gun, which focuses damage on a single target and is useful for striking weak points. Edge's gun can be upgraded with power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s including three-way fire and the "sniper" modification, which deals additional damage to weak points. The dragon's "berserks", the equivalent of magic spells in other RPGs, can heal, boost the dragon's attributes, or inflict powerful attacks. Berserks require berserk points and sometimes multiple action gauges. Certain enemy attacks change the dragon's status: "stun" prevents it from using its lasers or berserks; "stop" prevents it from changing position; "poison" slowly drains its health points; "pain" slowly drains its defense attribute; "slow" increases the gauge charge time; and "bind" prevents all but the first gauge from charging.
Players can morph the dragon to change its attack, defense, agility and spiritual attributes. Boosting one attribute diminishes another; for example, boosting the attack attribute reduces the spiritual attribute, which increases the cost of berserks, and boosting agility fills gauges faster but lowers defense. Certain berserks are only available in certain dragon configurations, and the dragon learns some types of berserks more quickly in different forms. After battle, the player earns a ranking based on their performance. Better rankings reward the player with more experience point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s and items.
Plot
Edge, a mercenary hired by the Empire, guards an excavation site filled with artifacts from the Ancient Age, a vanished civilization. Fending off an ancient monster, he discovers a girl buried in a wall. The site is attacked by the mutinous Black Fleet, who seize the girl, kill Edge's companions and shoot Edge. Edge survives, escapes with the help of a mysterious flying dragon, and swears revenge on the Black Fleet leader, Craymen.
Edge rescues Gash, a member of the Seekers, a scavenger group. Gash directs him to a nomadic caravan, where he learns the location of the Black Fleet. Edge defeats the fleet on his dragon, but learns that Craymen has already reached the Tower, an ancient structure of tremendous power. He fends off an attack by the girl from the excavation site, who has sworn allegiance to Craymen and rides an enormous dragon called Atolm.
In the town of Zoah, Edge meets Paet, an engineer who offers information about the Tower in exchange for artifacts. Searching an ancient vessel for parts, Edge is captured and tortured by imperial soldiers but rescued by Gash. Paet reveals that the Tower can be reached via the ruins of Uru; there, Edge and the dragon are attacked again by the girl and Atolm. After the battle, Edge and the girl are separated from their dragons and fall into an ancient underground facility. They form a truce to escape. The girl explains that she is an ancient bio-engineered lifeform named Azel, created in the facility and designed to interface with ancient technology. After Edge's dragon rescues them, Azel warns Edge that she will kill him if he crosses Craymen's path again. She leaves on Atolm.
Craymen surprises Edge in Zoah and requests his help fighting the Empire. Paet tells Edge he can find the Tower by deactivating Mel-Kava, an ancient machine that obscures the Tower's location with fog. For destroying an imperial base, the Zoah leader gives Edge access to an ancient artifact that grants a vision of Mel-Kava's location. Edge and the dragon destroy Mel-Kava, clearing the fog, but are attacked again by Azel and Atolm. They shoot down Atolm and rescue Azel as she falls.
The Emperor's flagship, Grig Orig, destroys Zoah, but the Black Fleet intervenes before Edge and the dragon are killed. At the Tower, Craymen tells Edge that the Tower is one of several that manufacture monsters to combat humanity's destructive forces. He needs Azel to activate the Tower and destroy the Empire before they can use it for themselves. Imperials arrive and capture Edge and Craymen. After the Emperor forces Azel to activate the Tower, monsters emerge and kill Craymen, the Emperor and their men. Edge and Azel escape on Edge's dragon. At the Seeker stronghold, Gash explains that the Tower will destroy humanity if it is not deactivated. He believes Edge's dragon is the prophesied Divine Visitor who will be humanity's salvation. Edge and the dragon battle rampaging monsters and destroy the infested Grig Orig.
Edge rescues Azel from monsters in the Uru facility, where she has returned to contemplate her purpose. They infiltrate the Tower, and Azel prepares to transfer Edge and the dragon into Sestren, the AI network that controls the towers. She confesses her love for Edge and he promises to return. Inside Sestren, Edge and the dragon defeat the network's "anti-dragon" programs. The dragon reveals that it is not the Divine Visitor but the Heresy Program, a rogue Sestren AI; the real Divine Visitor is "the one from the outside world" who has guided Edge, and must now destroy Sestren to free humanity from the Ancient Age. Edge and the dragon vanish. Gash awaits Edge in a desert. Azel, searching for Edge, asks directions across treacherous land.
Development
In March 1995, following completion of the original ''Panzer Dragoon
''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the X ...
'', the producer, Yoji Ishiji, suggested making an RPG to explore the ''Panzer Dragoon'' world, as this had been praised in reviews. Sega's president instructed the team to create an RPG to outsell ''Final Fantasy
is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' and help the Saturn compete with PlayStation. Sega's Team Andromeda
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
studio split into two teams: one worked on ''Saga'' while the other developed a shooter sequel, ''Panzer Dragoon II Zwei
''Panzer Dragoon II Zwei'' is a 1996 rail shooter developed by Team Andromeda and published by Sega for the Sega Saturn. The second entry in the ''Panzer Dragoon'' series and a prequel to the Panzer Dragoon (video game), original game, the story ...
''. ''Saga'' had a staff of about 40, twice that for ''Zwei''. Both teams used the ''Zwei'' engine
An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy.
Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power gen ...
and the 3D modeling software Softimage
Autodesk Softimage, or simply Softimage () was a 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage, XSI, the software has been predomi ...
.
The director, Yukio Futatsugi
is a Japanese video game developer. His work includes leading the teams which created Sega Saturn games ''Panzer Dragoon'', ''Panzer Dragoon II Zwei'', and ''Panzer Dragoon Saga'', and Xbox title ''Phantom Dust''. He is the co-founder of video ...
, said that ''Saga'' was the most difficult ''Panzer Dragoon'' game to develop, as many of its features, such as fully 3D environments, were unusual for RPGs at the time. He said that every element was made "from whole cloth". The engine had to support free exploration, battle sequences and real-time morphing and shading
Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object's ...
, pushing the Saturn to its limits. Futatsugi said it would have been impossible to develop on the PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
, as he felt Saturn's "cloudier" palette gives the ''Panzer Dragoon'' series its atmosphere. The team used no graphics libraries and programmed everything from scratch.
Battle design
Akihiko Mukaiyama, who had worked on RPG series including ''Sakura Wars
is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
,'' was brought in to design the battle system, replacing the ''Zwei'' producer Tomohiro Kondo. Mukaiyama expected his job to be simple, but found problems with Kondo's prototype: there was no strategic element, as the player had no reason to change positions. Some staff felt they should create a traditional RPG battle system in which players select commands from a menu, while others wanted to focus on shooting, similar to earlier ''Panzer Dragoon'' games. Mukaiyama's compromise was to allow players to use a menu or trigger commands immediately with button shortcuts.
The battle system went through several iterations as the team struggled to combine the shooter and RPG genres. The positioning system developed from an initial concept of fighting enemies for space; this system was initially free-roaming, but too slow. Mukaiyama simplified it by having the player move between quadrants around the enemy, which better simulated flying and allowed the artists to create dramatic camera movements. The gauge system added further strategy, giving more options to the player.
The dragon's morphing ability was added to compensate for the lack of a large cast of playable characters with different skills common in other JRPGs. The team estimated that having the dragon morph in real time would be too difficult to implement, but a programmer surprised them with a working prototype.
Reworking the series' shooting gameplay into an RPG took about a year. Once the team had settled on the core action of locking on to targets, such as enemies and NPCs, the rest of the design followed. After the battle system was finalized, development proceeded smoothly and some staff were moved to help complete ''Zwei''.
Story
Rather than create a "save-the-world" story with a large cast, Futatsugi concentrated on a small number of characters who the player would be "really close to", which he felt would make the story meaningful. Although Edge is not a silent protagonist, Futatsugi minimized his dialogue outside cutscenes to focus on Azel's story, who he felt was the most important character. Early versions had Edge as an imperial soldier who defects, and Craymen had an extensive backstory explaining his motivations for betraying the Empire; both were cut for time.
''Saga'' features full voice acting. By contrast, the ''Final Fantasy
is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series did not feature voice acting until ''Final Fantasy X
is a role-playing video game developed and published by Square as the tenth main entry in the ''Final Fantasy'' series. Originally released in 2001 for PlayStation 2, the game was re-released as ''Final Fantasy X/X-2 HD Remaster'' for PlayStat ...
,'' released three years later. Sega estimated that the script amounted to more than 1,500 pages of Japanese text. Like the other ''Panzer Dragoon'' games, ''Saga'' features a fictional language
Fictional languages are the subset of constructed languages (conlangs) that have been created as part of a fictional setting (e.g. for use in a book, movie, television show, or video game). Typically they are the creation of one individual, while ...
, "Panzerese", which combines elements of Ancient Greek
Ancient Greek includes the forms of the Greek language used in ancient Greece and the ancient world from around 1500 BC to 300 BC. It is often roughly divided into the following periods: Mycenaean Greek (), Dark Ages (), the Archaic peri ...
, Latin
Latin (, or , ) is a classical language belonging to the Italic branch of the Indo-European languages. Latin was originally a dialect spoken in the lower Tiber area (then known as Latium) around present-day Rome, but through the power of the ...
and Russian. ''Saga'' only features Panzerese in the introduction and end sequences, with the rest of the dialogue in Japanese. The Japanese voice acting was subtitled rather than dubbed in English.
The localizers were given incomplete translations and little supervision, and so inserted their own story interpretations, embellishing details and creating names for monsters. One of the localizers, Chris Lucich, read several dark fantasy novels for inspiration, hoping to create a "dark post-apocalyptic feel”. The biggest change was in the depiction of the relationship between Edge and Azel. According to Futatsugi, the romance is obvious in the Japanese version from a Japanese perspective, but would have been lost on a Western audience, as emotions are expressed more directly in English. Lucich, said later that ''Saga'' featured one of the first meaningful love stories in a video game.
The team wanted to keep some elements open to interpretation and hoped to "leave space for players' imaginations" by not revealing everything about the world. In Kusunoki's interpretation, Edge dies at the beginning of the story when he is shot, and is brought back to life temporarily by the player; when the game ends, Edge dies again.
Art
The art director, Manabu Kusunoki, had been the main character and art designer for the previous ''Panzer Dragoon'' games. For ''Saga'', he brought in several new artists: Katsumi Yokota is a Japanese video game designer and amateur musician who has contributed to the visual design and music of the ''Lumines'' series of games. He served as the art director of the original PSP game and as the director of ''Lumines Supernova'' for th ...
created the character and cover art, and Satoshi Sakai and Ryuta Ueda designed the dragons. They resisted creating "spiky-haired" characters similar to those of ''Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
'' or ''Resident Evil
''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', which were popular at the time, and competed to create unique designs. The team credited the animes '' Nausicaä'' and ''Neon Genesis Evangelion
, also known simply as ''Evangelion'' or ''Eva'', is a Japanese mecha anime television series produced by Gainax and animated by Tatsunoko, directed by Hideaki Anno and broadcast on TV Tokyo from October 1995 to March 1996. ''Evangelion' ...
,'' the ''Star Wars
''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
'' films and the comic artist Jean Giraud
Jean Henri Gaston Giraud (; 8 May 1938 – 10 March 2012) was a French artist, cartoonist, and writer who worked in the Bandes dessinées, Franco-Belgian ''bandes dessinées'' (BD) tradition. Giraud garnered worldwide acclaim under the pseu ...
as influences. The dragon's unconventional design came partly from the need to morph smoothly between different models.
Azel underwent the most revisions. The team did not want her to be a typical energetic anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
-style heroine, and instead tried to make her simultaneously appealing and frightening, emphasizing her human and non-human traits. Yokota said: "She couldn't just be cute; there had to be something edgy about her. I struggled with questions like, what does it mean to be cute? What does it mean to be human?" He spent months refining Kusunoki's design, creating dozens of concepts. One early design had a hole in her torso. Azel's oversized jacket, belonging to her master Craymen, was inspired by British mod
Mod, MOD or mods may refer to:
Places
* Modesto City–County Airport, Stanislaus County, California, US
Arts, entertainment, and media Music
* Mods (band), a Norwegian rock band
* M.O.D. (Method of Destruction), a band from New York City, US ...
fashion, which Yokota had seen in the 1979 film ''Quadrophenia''. The team felt the jacket conveyed her identity and allegiance to Craymen and symbolized his protection.
Soundtrack
The ''Panzer Dragoon Saga'' soundtrack was composed by Saori Kobayashi
is a video game composer and pianist
A pianist ( , ) is an individual musician who plays the piano. Since most forms of Western music can make use of the piano, pianists have a wide repertoire and a wide variety of styles to choose from, am ...
and Mariko Nanba and arranged by Hayato Matsuo
is a Japanese music composer and orchestrator who primarily does work in video games and anime. He has worked on titles such as '' Front Mission 3'', ''Final Fantasy XII'', the ''Shenmue'' series, '' Magic Knight Rayearth'', and ''Hellsing Ultim ...
. It includes South American, African
African or Africans may refer to:
* Anything from or pertaining to the continent of Africa:
** People who are native to Africa, descendants of natives of Africa, or individuals who trace their ancestry to indigenous inhabitants of Africa
*** Ethn ...
, Celtic
Celtic, Celtics or Keltic may refer to:
Language and ethnicity
*pertaining to Celts, a collection of Indo-European peoples in Europe and Anatolia
**Celts (modern)
*Celtic languages
**Proto-Celtic language
* Celtic music
*Celtic nations
Sports Fo ...
, classical and new age
New Age is a range of spiritual or religious practices and beliefs which rapidly grew in Western society during the early 1970s. Its highly eclectic and unsystematic structure makes a precise definition difficult. Although many scholars conside ...
influences. ''The Verge
''The Verge'' is an American technology news website operated by Vox Media, publishing news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts.
The website launched on November 1, 2011, and uses Vox Media' ...
'' described it as blend of traditional European and Middle Eastern folk styles with science fiction-like synthesizer sounds.
Rather than using prerecorded music, the soundtrack is mostly generated via pulse-code modulation
Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the ...
by the Saturn's hardware, as with ''Zwei''. Although the hardware imposed limitations on the compositions, such as reducing the number of possible loops, Kobayashi felt this helped convey the story's desolate world. The orchestrated ending theme, "Sona Mi Areru Ec Sancitu", features lyrics in Panzerese. Futatsugi gave Kobayashi tribal music as inspiration for the theme, and instructed her not to give it a sense of closure, "leaving things open-ended and with the player wondering what happened".
A soundtrack album was released by Marvelous Entertainment
(MMV) was a multinational corporation that produced animation, music, video games and television series. MMV is known for its involvement in the ''Story of Seasons'' series. They merged with AQ Interactive in 2011 and became Marvelous AQL; the ...
in February 1998. In January 2018, an anniversary edition, ''Resurrection: Panzer Dragoon Saga'', was released by Brave Wave Productions on CD, vinyl and download formats. It features rearranged and rerecorded versions of the original soundtrack. As the original sequencer
Sequencer may refer to:
Technology
* Drum sequencer (controller), an electromechanical system for controlling a sequence of events automatically
* DNA sequencer, a machine used to automatically produce a sequence readout from a biological DNA sam ...
data no longer exists, Kobayashi recreated the music.
Team
In comparison to the small, cohesive teams that had created ''Panzer Dragoon'' and ''Zwei'', the ''Saga'' team was large, and many staff did not know each other. Yokota described the team as "avant-garde
The avant-garde (; In 'advance guard' or ' vanguard', literally 'fore-guard') is a person or work that is experimental, radical, or unorthodox with respect to art, culture, or society.John Picchione, The New Avant-garde in Italy: Theoretical ...
and anti-establishment". Kusunoki recalled "endless disputes", particularly between experienced ''Panzer Dragoon'' developers and those new to the series, who wanted to explore new ideas. The project was delayed several times, creating the impression that it was struggling, and went through several directors.
Mukaiyama found that whereas game development is usually driven by designers, the ''Saga'' programmers and artists had their own opinions. The programmers wanted to build on the technically sophisticated shooting of ''Zwei,'' whereas the artists wanted to explore the potential of 3D to showcase their characters. He said: "Their visions for the game would collide ... It was a constant battle ... I didn't think there could possibly be a solution to satisfy both parties. It took about a year, and a lot of mistakes, to find a solution."
The development strained the staff. '' The Ringer'' characterized ''Saga'' as "a game about a world in ruins, produced by a disintegrating development team haunted by heartbreak at a company in decline". Sega lacked experience managing large teams; it was the largest team Futatsugi had managed, and he recalled pressure to "domineer" over the staff. Sega's expectations for ''Saga'' were high and the team faced intense pressure. At the height of production, staff slept in the office or caught early-morning trains home to nap, and relieved stress by playing fighting games on a Neo Geo
Neo Geo is a family of video game hardware developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES.
The Neo Geo MVS was su ...
arcade cabinet.
Two staff members died during development: one from a motorcycle accident, which Futatsugi attributed to stress, and another from suicide. Futatsugi said it was the most difficult project he had ever worked on, and that "all we could do was carry on and finish the game – it was out of my hands". He was close to the staff member who died from suicide, and was affected by the loss for a long time. Mukaiyama became depressed; he said the project was "the hardest thing I ever experienced in my entire life". Nonetheless, Futatsugi felt it had benefited from having "someone who plays the bad guy role, someone who acts a little selfish, acts a little forceful to the team to achieve specific goals ... Having team members that will support that kind of bad cop is necessary, and if they don't exist then you can't get those kind of results."
Release
''Panzer Dragoon Saga'' was released in Japan in January 1998 as ''Azel: Panzer Dragoon RPG''. North American and European releases followed in April, making ''Saga'' one of the last Saturn games published by Sega outside Japan. It spans four CDs. In the UK, the first disc was released as a demo
Demo, usually short for demonstration, may refer to:
Music and film
*Demo (music), a song typically recorded for reference rather than release
* ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes
* ''Demo'' (Deafhea ...
with ''Sega Saturn Magazine
''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
''; in 2010, ''GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
'' named it one of the greatest demos of all time.
Sega planned ''Saga'' to compete with the PlayStation RPG ''Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
'', believing that having the best RPG would win the console war
In the video game industry, a console war describes the competition between two or more video game console manufacturers in trying to achieve better consumer sales through more advanced console technology, an improved selection of video games, and ...
, and aimed to sell 1.5 million copies. It was planned for release in the same year as ''Final Fantasy'', but was delayed to 1998 to avoid competing with ''Grandia
is a series of role-playing video games developed by Game Arts and published over the years by Entertainment Software Publishing, Sony Computer Entertainment, Ubisoft, Hudson Soft, Enix, Square Enix and GungHo Online Entertainment. Games in th ...
'', another Saturn RPG. ''Final Fantasy VII'' sold almost 10 million copies, but sales of ''Saga'' worldwide were poor.
In the west, where the Saturn had been a failure, Sega had shifted focus to its next console, the Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
, and retailers were reluctant to stock Saturn games. One of the ''Saga'' localizers, Chris Lucich, said it was a "strange transitional period" for Sega of America, which had shrunk from more than 2,000 employees to 200. Sega initially produced only 20,000 North American copies of ''Saga''. After these sold out in two days, a few thousand more were produced. In Europe, only around 1,000 copies were made.
As ''Saga'' received almost no marketing in the west beyond limited print advertisements, the localizers sent screenshots to blog
A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order ...
gers, hoping to generate word-of-mouth
Word of mouth, or ''viva voce'', is the passing of information from person to person using oral communication, which could be as simple as telling someone the time of day. Storytelling is a common form of word-of-mouth communication where one pe ...
interest. Sega allotted around only ten copies to the press and focused on hardcore game media, feeling other outlets would not be interested. As no mainstream outlets had Saturn consoles, Sega had to provide them and then retrieve them to give to other outlets. ''IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
s Levi Buchanan characterized the release as an example of the Saturn's "ignominious send-off" in the west, writing: "Sunset Saturn games like ''Panzer Dragoon Saga'' and ''Burning Rangers
is a 1998 action game developed by Sonic Team and published by Sega for the Sega Saturn. ''Burning Rangers'' is set in a futuristic society in which fire is the remaining danger. Players control one of an elite group of firefighters, the ...
'' demanded far better launches. The way these games were slipped into retail with zero fanfare and low circulation was insulting to both hardworking developers and Sega fans."
At the request of the producer Yu Suzuki
is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimen ...
, who was developing the Dreamcast RPG ''Shenmue
is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company Y ...
'' (1999), Sega held a meeting with the developers to discuss why ''Panzer Dragoon Saga'' had failed. Mukaiyama said Sega was "confused" by the failure. Yokota felt it would have sold poorly in any situation, as the team were not interested in creating a mainstream product. The localizer Matt Underwood speculated that ''Saga'''s post-apocalyptic
Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; ast ...
setting, the "polar opposite" of ''Final Fantasy'', had been off-putting to players.
Reception
According to the review aggregator GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, ''Panzer Dragoon Saga'' is the most acclaimed Saturn game, with an aggregate score of 92%. In 2007, ''Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' wrote that "critically, the game was a smash hit, lauded as one of the year's best, and generally considered the Saturn's finest title".
The battle system received particular praise. ''Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The m ...
'' wrote that whereas other RPGs had players selecting menu options, ''Saga's'' positioning system forced them to strategize, producing "much more exciting" battles. ''GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' described the system as a "revelation" with more strategy and challenge than traditional turn-based systems, and menus that "become more and more intuitive with every counter". ''Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' praised the range and design of enemies as "consistently superb", and ''Sega Saturn Magazine
''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' praised the depth and quantity of boss encounters.
The graphics were also acclaimed. Though ''GameSpot'' noted occasional slowdown and "rough" textures, he felt the use of techniques such as gouraud shading
Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. In practice, Gouraud shading is most often used to achieve continuous li ...
, transparency and light sourcing created a "graphic level of excellence on a par with anything available on a home console". He praised the "fluid easy grace" of the art direction, and the environment design, whose "every exotic location retains a place in your memory". ''Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' and ''Sega Saturn Magazine'' agreed that Team Andromeda had created visual effects that matched other home consoles. '' Next Generation'' described "some of the most beautiful locations ever seen in an RPG ... it's almost unbelievable that they could come from Saturn." ''Edge'' praised the extensive FMV cutscenes, whose "cinematic quality ... shames the work of almost every other developer" and creates an "RPG of true creative integrity".
''GameSpot'' likened the sound and music to the quality of Hollywood productions. Though ''Edge'' identified the subtitles as a cost-saving measure, it wrote that this was "infinitely preferable to the alternative of B-list actors reciting words they have little feeling for" and that it kept the story "lucid" and "articulate".
Several critics considered ''Saga'' a worthy rival to ''Final Fantasy VII'' and lamented that it would reach a smaller audience. ''Computer and Video Games'' wrote that if it were released on PlayStation it would "fly off the shelves". ''Edge'' wrote: "It's a tragedy that the Saturn's standing will ensure Team Andromeda's adventure, with a radically different approach to ''FFVII'', will enjoy a fraction of its rival's success." Mielke concluded: "''Saga'', in its own way, is so much more than Square's ultimate RPG. It is a worthy successor to a series that with each installment has grown in stature and scope. It is flawlessly executed, limited only by the hardware (and barely that at all) and medium."
Criticism focused on the short length. ''Sega Saturn Magazine'' felt ''Saga'' was too easy, especially the puzzles, but that achieving "Excellent" ranks in combat provided a good challenge. ''Computer and Video Games'' noted that, like other ''Panzer Dragoon'' games, ''Saga'' rewarded players for full completion, with "astounding" bonuses.
Many publications praised ''Panzer Dragoon Saga'' as one of the best RPGs of the year and one of the best on Saturn. ''GameSpot'' concluded that it was possibly the year's best RPG, and ''Game Informer'' called it "easily" the best Saturn RPG. The ''Electronic Gaming Monthly'' reviewers unanimously commended it as one of the best RPGs of all time and awarded it the "Editor's Choice Gold Award". ''Sega Saturn Magazine'' described it as "a monumental effort, a work of art, and quite clearly a labour of love", and the best Saturn adventure.
Retrospective
Retrospective reviews have been positive. In 2007, ''Game Informer'' called ''Panzer Dragoon Saga'' one of the greatest games ever made, and praised the use of dramatic camera angles and animations to make the battles "very cinematic even by modern standards". In a 2007 article, '' 1UP'' rated it 9/10, describing it as "the greatest RPG you've never played" and one of the "most unique" RPGs, and praised the leap from shooter to RPG. ''Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' praised the fusion of action and RPG elements.
In '' 1001 Video Games You Must Play Before You Die'' (2013), Jason Brookes wrote that only the cutscenes had aged poorly and that "many aspects of the game impress above and beyond even many of the RPGs produced nowadays". He, ''1UP'' and ''Retro Gamer'' all praised the story's restraint and lack of cliché. In a 2018 article for '' The Ringer,'' Ben Lindburgh praised the complexity of the characters, saying none were "truly heroic". He wrote that the implementation of Edge's dragon as an "intimate computer companion" drew parallels to the later games of Fumito Ueda
is a Japanese video game designer. Ueda is best known as the director and lead designer of '' Ico'' (2001) and ''Shadow of the Colossus'' (2005) while leading Team Ico at Japan Studio, and ''The Last Guardian'' (2016) through his own development ...
(''Ico
is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito U ...
'', ''Shadow of the Colossus
''Shadow of the Colossus'' is a 2005 action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who ...
'' and ''The Last Guardian
''The Last Guardian'' is a 2016 action-adventure game developed by Japan Studio and GenDesign and published by Sony Interactive Entertainment for the PlayStation 4. Players control a boy who befriends a giant half-bird, half-mammal creatur ...
''). John Szczepaniak, the author of ''The Untold History of Japanese Game Developers'', wrote that no game story had impressed him more and that the primitive graphics assisted the sense of an ancient, alien world.
A 2008 ''Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' article was more critical, finding that while the visual design was "still lovely", the graphics showed the Saturn's 3D limitations, with low-resolution textures, "boxy" character models, frequent slowdown and compressed video. He wrote that the FMV cutscenes, while well directed, were inferior to those of Square RPGs and illustrated the Saturn's shortcomings compared to PlayStation. He also agreed with complaints that the game was too short and lacked difficulty. Nonetheless, Kalata concluded that ''Saga'' was "still thoroughly entrancing" and that its battle system made it "completely worth it".
''Panzer Dragoon Saga'' was named one of the best games of all time by ''Computer and Video Games'' in 2000, ''Electronic Gaming Monthly'' in 2001 and 2006, ''IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' readers in 2005, ''IGN'' in 2007 and G4 in 2012.''1UP'' placed it #1 in its 2005 list of cult classic
A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
games, and ''Game Informer'' ranked it #1 in its 2006 list of the "top 10 rare RPGs you need". In 2008, ''IGN'' named it the greatest Saturn game, and wrote: "''Panzer Dragoon Saga'' was the swan song to end all swan songs ... This dark, solemn game swholly unique. It is the gem of the generation." The following year, in its list of the "Greatest Gameplay of All Time", ''IGN'' named ''Saga'' the "best game no one played". In 2017, Jeff Grubb of ''VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos.
History
The ''VentureBeat'' company was founded in 2006 by Matt Marshall, a ...
'' said ''Saga'' was arguably the best Sega game and expressed hope for a rerelease.
Legacy
Sega disbanded Team Andromeda after ''Saga'' completion and reassigned some staff to Smilebit
or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
, which developed the final ''Panzer Dragoon'' game, ''Orta Orta may refer to:
Places
*Orta, Møre og Romsdal, an island in Aukra, Norway
*Orta, Çankırı, a district of Çankırı Province, Turkey
*Orta, a town near Rome which, in medieval contexts, may also be called Orte
*Lake Orta, in north Italy
*Orta ...
'' (2002), for Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
. Meanwhile, Ueda worked on ''Jet Set Radio
(originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
'' (2000), Sakai worked on '' Phantasy Star Online'' (2000) and Yokota worked on ''Rez'' (2001), all for Dreamcast. Futatsugi left Sega and joined Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
.
English-language copies of ''Panzer Dragoon Saga'' sold for hundreds of US dollars as of 2018, with factory-sealed copies selling for over $1,000. According to ''The Ringer'', "Its scarcity has conferred a cult-classic status that's become part of its appeal ... To play it is to enter an exclusive, clued-in club." Japanese copies are far cheaper, but have no English translation and cannot be played on Western Saturn consoles.
''Panzer Dragoon Saga'' has not been rereleased. In 2009, the game-downloading service GameTap
GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2005. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Met ...
said it had non-exclusive rights to distribute it, but as Saturn emulation
Emulation may refer to:
*Emulation (computing), imitation of behavior of a computer or other electronic system with the help of another type of system
:*Video game console emulator, software which emulates video game consoles
*Gaussian process em ...
is difficult, there was not enough demand to make it a priority. According to Futatsugi, Sega has lost the source code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
, making porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
it difficult. Given the opportunity to remake ''Saga,'' Futatsugi said he would make it less linear, with an open world, branching player choices and online communication. In another interview, he said he would consider telling the story from Azel's perspective.
References
{{Panzer Dragoon series
1998 video games
Video games about dragons
Role-playing video games
Sega video games
Sega Saturn games
Sega Saturn-only games
Video games scored by Saori Kobayashi
Panzer Dragoon
Video games developed in Japan
Single-player video games