Panzer Dragoon (video Game)
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Panzer Dragoon (video Game)
is a 1995 rail shooter game for the Sega Saturn, published by Sega and developed by Sega's Team Andromeda studio. It is the first game in the ''Panzer Dragoon'' series. The game follows hunter Keil Fluge, who becomes the rider of a powerful dragon. The player moves an aiming reticle (representing the dragon's laser and Kyle's gun) and shoots enemies while the dragon flies through 3D environments on a predetermined track. As one of six games available at the Sega Saturn's surprise North American launch, ''Panzer Dragoon'' was the first game created by Team Andromeda. It was also the directorial debut of Yukio Futatsugi, who was 25 years old at the time of release. ''Panzer Dragoon'' received positive reviews in 1995 and in retrospective coverage. ''Electronic Gaming Monthly'' named it game of the month and the best Saturn game of the year, and named it the 140th best game of all time in 2006. In particular, its art direction and post-apocalyptic universe gained acclaim. ''Pan ...
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Jean Giraud
Jean Henri Gaston Giraud (; 8 May 1938 – 10 March 2012) was a French artist, cartoonist, and writer who worked in the Bandes dessinées, Franco-Belgian ''bandes dessinées'' (BD) tradition. Giraud garnered worldwide acclaim under the pseudonym Mœbius (; ), as well as Gir () outside the English-speaking world, used for the ''Blueberry (comics), Blueberry'' series—his most successful creation in the non-English speaking parts of the world—and his Western (genre), Western-themed paintings. Esteemed by Federico Fellini, Stan Lee, and Hayao Miyazaki, among others,Screech, Matthew. 2005. Moebius/Jean Giraud: ''Nouveau Réalisme'' and Science fiction. in Libbie McQuillan (ed) "The Francophone bande dessinée" Rodopi. p. 1 he has been described as the most influential ''bande dessinée'' artist after Hergé. His most famous works include the series ''Blueberry'', created with writer Jean-Michel Charlier, featuring one of the first antiheroes in Western comics. As Mœbius, he ...
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Rail Shooter
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shooter ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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Panzer Dragoon Orta
is a rail shooter developed by Smilebit and published by Sega for the Xbox. The fourth entry in the ''Panzer Dragoon'' series, it was released in Japan in 2002 and in North America and Europe in 2003. The story follows a girl, Orta, who is freed by a dragon and embarks on a quest to prevent the abuse of ancient technology. The gameplay features the player moving an aiming reticle and shooting enemies while the dragon flies through 3D environments on a fixed track. Production began in 2001. The previous ''Panzer Dragoon'' developer, Team Andromeda, had disbanded after the release of ''Panzer Dragoon Saga'' (1998). Around a dozen staff returned to work on ''Orta,'' including the artists Takashi Iwade and Kentaro Yoshida, the composer Saori Kobayashi and the battle designer Akihiko Mukaiyama, who directed ''Orta.'' While the greater power of the Xbox allowed for more freedom in gameplay and graphical design, the production was troubled by a lack of art design direction and problems ...
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Panzer Dragoon Saga
''Panzer Dragoon Saga'', known in Japan as is a 1998 role-playing video game developed by Team Andromeda and published by Sega for the Sega Saturn. The third in the ''Panzer Dragoon'' series, it replaced the games' rail shooter gameplay with RPG elements such as random encounters, semi-turn-based battles and free-roaming exploration. The player controls Edge, a young mercenary who rides a dragon and encounters a mysterious girl from a vanished civilization. Sega felt an RPG was critical to compete against the PlayStation and ''Final Fantasy''. Development began in early 1995 alongside ''Panzer Dragoon II Zwei'' (1996). The project was arduous and repeatedly delayed; incorporating the ''Panzer Dragoon'' shooting elements with full 3D computer graphics and voice acting, both unusual features in RPGs at the time, pushed the Saturn to its technical limits and strained team relations. Two staff members died during development, which the director, Yukio Futatsugi, attributed to stre ...
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