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SimsVille
''SimsVille'' is a cancelled simulation video game game developed by Maxis. The game was conceived as a hybrid between the gameplay of '' The Sims'' and '' SimCity''. Development of ''SimsVille'' was undertaken over two years by the Maxis development team for ''SimCity'' as an opportunity for expansion of ''The Sims'' franchise. Following delays to the game's release window, Maxis discontinued development of ''SimsVille'' in September 2001, citing the studio's concerns with the quality of the gameplay experience. Despite its cancellation, design elements of ''SimsVille'' would influence later Maxis products, particularly the community features of '' The Sims: Hot Date'' and the integration of Sims into ''SimCity 4''. Gameplay Players of ''SimsVille'' were tasked with populating and managing a town. In contrast to gameplay in ''SimCity'', homes are inhabited by households of Sims, who move between and interact with buildings in the city. Players would be required to build ...
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SimCity
''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim''" titles, including 2000's ''The Sims'', which itself became a best-selling computer game and franchise. Maxis developed the series independently until 1997, and continued under the ownership of Electronic Arts until 2003. EA commissioned various spinoffs from other companies during the 2000s, focusing on console and mobile releases. A 2013 EA-Maxis reboot was subject to what has been described as "one of the most disastrous launches in history", which may have triggered the 2015 shutdown of Maxis Emeryville and the end of the franchise. Gameplay ''SimCity'' titles are real-time management and construction simulators. Across most titles, the player (acting as mayor) is given a blank map to begin and must expand the city with the budg ...
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Sim City
''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim''" titles, including 2000's ''The Sims'', which itself became a best-selling computer game and franchise. Maxis developed the series independently until 1997, and continued under the ownership of Electronic Arts until 2003. EA commissioned various spinoffs from other companies during the 2000s, focusing on console and mobile releases. A 2013 EA-Maxis reboot was subject to what has been described as "one of the most disastrous launches in history", which may have triggered the 2015 shutdown of Maxis Emeryville and the end of the franchise. Gameplay ''SimCity'' titles are real-time management and construction simulators. Across most titles, the player (acting as mayor) is given a blank map to begin and must expand the city with the budg ...
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[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



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