Simon (game)
''Simon'' is an electronic game of short-term memory skill invented by Ralph H. Baer and Howard J. Morrison, working for toy design firm Marvin Glass and Associates, with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over. The original version was manufactured and distributed by Milton Bradley and later by Hasbro after it took over Milton Bradley. Much of the assembly language code was written by Charles Kapps, who taught computer science at Temple University and also wrote one of the first books on the theory of computer programming. ''Simon'' was launched in 1978 at Studio 54 in New York City and was an immediate success, becoming a pop culture symbol of the 1970s and 1980s. History Ralph H. Baer and Howard J. Morrison were introduced to Atari's arc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Electronic Game
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic games, including handheld electronic games, standalone arcade game systems (e.g. electro-mechanical games, pinball, slot machines), and exclusively non-visual products (e.g. audio games). Arcade games Arcade video games Electronic video arcade games make extensive use of solid state electronics and integrated circuits. In the past coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs, highly specialized sound and graphics chips and/or boards, and the latest in computer graphics display technology. Recent arcade game hardware is often based on modified video game console hardware or high end pc components. Arcade games may feature specialized ambiance or control acc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Bugle
The bugle is a simple signaling brass instrument with a wide conical bore. It normally has no valves or other pitch-altering devices, and is thus limited to its natural harmonic notes, and pitch is controlled entirely by varying the air and embouchure. History :''See also Clarion'' and ''Natural trumpet'' The English word ''bugle'' comes from a combination of words. From French, it reaches back to ''cor buglèr'' and ''bugleret'', indicating a signaling horn made from a small cow's horn. Going back further, it touches on Latin, ''buculus,'' meaning bullock. Old English also influences the modern word with ''bugle'', meaning "wild ox." The name indicates an animal's (cow's) horn, which was the way horns were made in Europe after the fall of the Western Roman Empire. The modern bugle is made from metal tubing, and that technology has roots which date back to the Roman Empire, as well as to the Middle East during the Crusades, where Europeans re-discovered metal-tubed trum ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
B♭ (musical Note)
B (B-flat), or, in some European countries, B, is the eleventh step of the Western chromatic scale (starting from C (musical note), C). It lies a diatonic semitone above A (musical note), A and a chromatic semitone below B (musical note), B, thus being enharmonic to A♯ (musical note), A, even though in some musical tunings, B will have a different sounding pitch than A. B-flat is also enharmonic to C (C-double flat). When calculated in equal temperament with a reference of A (musical note), A above middle C as 440 hertz, Hz, the frequency of the B above middle C is approximately 466.164 Hz. See pitch (music), musical pitch for a discussion of historical variations in frequency. While orchestras tune to an A provided by the oboe, oboist, wind ensembles usually tune to a B-flat. In Germany, Russia, Poland, Scandinavia and Slovakia this pitch is designated B, with 'H' used to designate the B-Natural (music), natural. Since the 1990s, B-flat is often denoted Bb or "Bess" instead o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Octave
In music, an octave (: eighth) or perfect octave (sometimes called the diapason) is an interval between two notes, one having twice the frequency of vibration of the other. The octave relationship is a natural phenomenon that has been referred to as the "basic miracle of music", the use of which is "common in most musical systems". The interval between the first and second harmonics of the harmonic series is an octave. In Western music notation, notes separated by an octave (or multiple octaves) have the same name and are of the same pitch class. To emphasize that it is one of the perfect intervals (including unison, perfect fourth, and perfect fifth), the octave is designated P8. Other interval qualities are also possible, though rare. The octave above or below an indicated note is sometimes abbreviated ''8a'' or ''8va'' (), ''8va bassa'' (, sometimes also ''8vb''), or simply ''8'' for the octave in the direction indicated by placing this mark above or below the staff. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
E (musical Note)
E is the third Musical note, note and the fifth semitone of the C major scale, and mi in Solfège#Fixed do solfège, fixed-do solfège. It has enharmonic equivalents of F♭ [(F-flat) which is by definition a diatonic semitone above E] and D (D-double sharp), amongst others. When calculated in equal temperament with a reference of A above middle C as 440 hertz, Hz, the frequency of Middle E (E4) is approximately 329.628 Hz. See pitch (music) for a discussion of historical variations in frequency. Designation by octave Scales Common scales in the key of E. * E major: E F G A B C D E * E minor, E natural minor: E F G A B C D E * E Minor scale#Harmonic minor scale, harmonic minor: E F G A B C D E * E Minor scale#Melodic minor scale, melodic minor ascending: E F G A B C D E * E melodic minor descending: E D C B A G F E E major modes (diatonic scales). * E Ionian mode, Ionian: E F G A B C D E * E Dorian mode, Dorian: E F G A B C D E * E Phrygian mode, Phrygian: E F G A B C D E * E ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
A (musical Note)
A is a musical note equivalent to 440 Hz in typical A440 tuning. It is the sixth note of La and the tenth semitone of the fixed-do solfège. Its enharmonic equivalents are B (B double-flat) and G (G double-sharp). "A" is generally used as a standard for tuning. When the orchestra tunes, the oboe plays an "A" and the rest of the instruments tune to match that pitch. Every string instrument in the orchestra has an A string, from which each player can tune the rest of their instrument. "A" is also used in combination with a number (e.g. A-440) to label the pitch standard. The number designates the frequency in hertz. A lower number indicates a lower pitch. The International Standards Organization (ISO) has standardized the pitch at A-440. However, tuning has varied over time, geographical region, or instrument maker. In 17th-century Europe, tunings ranged from about A-374 to A-403, approximately two to three semitones below A-440. Historical examples exist of instrumen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
C♯ (musical Note)
C (C-sharp) is a musical note lying a chromatic semitone above C and a diatonic semitone below D; it is the second semitone of the solfège. C-sharp is thus enharmonic to D. It is the second semitone in the French solfège and is known there as ''do dièse''. In some European notations, it is known as Cis. In equal temperament it is also enharmonic with B (B-double sharp/Hisis). When calculated in equal temperament with a reference of A above middle C as 440 Hz, the frequency of C4 (the C above middle C) is about 277.183 Hz. See pitch (music) for a discussion of historical variations in frequency. Designation by octave Scales Common scales beginning on C * C major: C D E F G A B C * C natural minor: C D E F G A B C * C harmonic minor: C D E F G A B C * C melodic minor ascending: C D E F G A B C * C melodic minor descending: C B A G F E D C Diatonic scales * C Ionian: C D E F G A B C * C Dorian: C D E F G A B C * C Phrygian: C D E F G A B C * C Lydian: C D E F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
E (musical Note)
E is the third Musical note, note and the fifth semitone of the C major scale, and mi in Solfège#Fixed do solfège, fixed-do solfège. It has enharmonic equivalents of F♭ [(F-flat) which is by definition a diatonic semitone above E] and D (D-double sharp), amongst others. When calculated in equal temperament with a reference of A above middle C as 440 hertz, Hz, the frequency of Middle E (E4) is approximately 329.628 Hz. See pitch (music) for a discussion of historical variations in frequency. Designation by octave Scales Common scales in the key of E. * E major: E F G A B C D E * E minor, E natural minor: E F G A B C D E * E Minor scale#Harmonic minor scale, harmonic minor: E F G A B C D E * E Minor scale#Melodic minor scale, melodic minor ascending: E F G A B C D E * E melodic minor descending: E D C B A G F E E major modes (diatonic scales). * E Ionian mode, Ionian: E F G A B C D E * E Dorian mode, Dorian: E F G A B C D E * E Phrygian mode, Phrygian: E F G A B C D E * E ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Simon Says
Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be followed only when succeeding the phrase "Simon says". Players are eliminated from the game by either following instructions that are not immediately preceded by the phrase, or by failing to follow an instruction which does include the phrase "Simon says". It is the ability to distinguish between genuine and fake commands, rather than physical ability, that usually matters in the game; in most cases, the action just needs to be attempted. The object for the player acting as Simon is to get all the other players out as quickly as possible; the winner of the game is usually the last player who has successfully followed all of the given commands. Occasionally, however, two or more of the last players may all be eliminated at the same time, thus r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Melody
A melody (), also tune, voice, or line, is a linear succession of musical tones that the listener perceives as a single entity. In its most literal sense, a melody is a combination of Pitch (music), pitch and rhythm, while more figuratively, the term can include other musical elements such as Timbre, tonal color. It is the foreground to the background accompaniment. A line or Part (music), part need not be a foreground melody. Melodies often consist of one or more musical Phrase (music), phrases or Motif (music), motifs, and are usually repeated throughout a Musical composition, composition in various forms. Melodies may also be described by their melodic motion or the pitches or the interval (music), intervals between pitches (predominantly steps and skips, conjunct or disjunct or with further restrictions), pitch range, tension (music), tension and release, continuity and coherence, cadence (music), cadence, and shape. Function and elements Johann Philipp Kirnberger arg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Bop It
''Bop It'', stylized as ''bop it!'' since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases. Based on concepts originally patented by Dan Klitsner, ''Bop It'' was licensed to HasbroBop It!' ules & Instructions Hasbro 1997. and further developed there by a number of designers including Bob Welch. With newer versions, additional inputs have been added or altered such that units like the 2010 '' Bop-It! Bounce'' shares no inputs in common with the original 1996 ''Bop It''. Bop It has been identified as some of the more popular children's games on the market, and toy and game development researchers have pointed to the natural interactions between player and toy, and the ability of players to use the toy to revert ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Brazil
Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population, seventh-largest by population, with over 212 million people. The country is a federation composed of 26 Federative units of Brazil, states and a Federal District (Brazil), Federal District, which hosts the capital, Brasília. List of cities in Brazil by population, Its most populous city is São Paulo, followed by Rio de Janeiro. Brazil has the most Portuguese-speaking countries, Portuguese speakers in the world and is the only country in the Americas where Portuguese language, Portuguese is an Portuguese-speaking world, official language. Bounded by the Atlantic Ocean on the east, Brazil has a Coastline of Brazil, coastline of . Covering roughly half of South America's land area, it Borders of Brazil, borders all other countries and ter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |