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Romancia Box
, also known as ''Dragon Slayer Jr.'', is an action-adventure game developed by Nihon Falcom. It is the third installment in the ''Dragon Slayer'' series, preceded by '' Xanadu'' and followed by '' Dragon Slayer IV''. ''Romancia'' is a simpler and brightly colored game in comparison to the other ''Dragon Slayer'' titles, hence the name "Dragon Slayer Jr." Story The game begins with Prince outside the castle. As in ''Xanadu'', Fan can speak with the king for some free equipment. The goal is to rescue Princess within 30 minutes. Princess Selina is the princess of the Kingdom of Romancia. She becomes a prisoner in the Kingdom of Azorba. Gameplay ''Romancia'' is an action role-playing game. Movement is controlled with the arrow keys, and attacking is done with the action key. Unlike ''Xanadu'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. The player has only thirty minutes to complete the game, fur ...
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Romancia Box
, also known as ''Dragon Slayer Jr.'', is an action-adventure game developed by Nihon Falcom. It is the third installment in the ''Dragon Slayer'' series, preceded by '' Xanadu'' and followed by '' Dragon Slayer IV''. ''Romancia'' is a simpler and brightly colored game in comparison to the other ''Dragon Slayer'' titles, hence the name "Dragon Slayer Jr." Story The game begins with Prince outside the castle. As in ''Xanadu'', Fan can speak with the king for some free equipment. The goal is to rescue Princess within 30 minutes. Princess Selina is the princess of the Kingdom of Romancia. She becomes a prisoner in the Kingdom of Azorba. Gameplay ''Romancia'' is an action role-playing game. Movement is controlled with the arrow keys, and attacking is done with the action key. Unlike ''Xanadu'', there are almost no statistics, and zero customization. The game consists largely of two screens with a few small sub-areas. The player has only thirty minutes to complete the game, fur ...
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Xanadu (video Game)
, also known as ''Xanadu: Dragon Slayer II'', is an action role-playing game developed by Nihon Falcom and released in 1985 for the PC-8801, X1, PC-8001, PC-9801, FM-7 and MSX computers. Enhanced remakes were later released for the Sega Saturn, PC-9801 and Windows platforms. It is the second entry in the ''Dragon Slayer'' series, preceded by ''Dragon Slayer'' and followed by '' Dragon Slayer Jr: Romancia'', which, as most games in the ''Dragon Slayer'' series, have very little relation with each other. ''Xanadu'' set a sales record for computer games in Japan, with over 400,000 copies sold there in 1985. It was one of the foundations of the role-playing genre, particularly the action role-playing subgenre, featuring real-time action combat combined with full-fledged character statistics, innovative gameplay systems such as the Karma meter and individual experience for equipped items,Translation and platform game elements combined with the dungeon crawl gameplay of its pr ...
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Sharp X1 Games
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer * Sharp Entertainment, an American TV program producer * Sharp HealthCare, a hospita ...
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NEC PC-9801 Games
is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC has largely withdrawn from ...
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NEC PC-8801 Games
is a Japanese multinational corporation, multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Internet of things (IoT) platform, and telecommunications equipment and software to business enterprises, communications services providers and to government agencies, and has also been the biggest PC vendor in Japan since the 1980s when it launched the PC-8000 series. NEC was the world's fourth-largest PC manufacturer by 1990. Its semiconductors business unit was the world's largest semiconductor company by annual revenue from 1985 to 1992, the second largest in 1995, one of the top three in 2000, and one of the top 10 in 2006. NEC spun off its semiconductor business to Renesas Electronics and Elpida Memory. Once Japan's major electronics company, NEC ...
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Action-adventure Games
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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MSX2 Games
MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-president at Microsoft and director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. MSX systems were popular in Japan and several other countries. Eventually, 9 million MSX units were sold worldwide, including in Japan alone. Despite Microsoft's involvement, few MSX-based machines were released in the United States. The very first commercial MSX for the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official "release date". The meaning of the acronym MSX remains a matter of debate. In 2001, Kazuhiko Nishi recalled t ...
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MSX Games
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external links) See also * Konami Game Master (1988) *List of Konami games The following is a list of games either developed, published or licensed by Konami. Arcade 1977–1989 ; 1977 :*''Block Yard'' (released by Leijac) ; 1978 :*''Block Invader'' (released by Leijac) :*''Destroyer'' (released by Leijac) :*''Super ... Notes References External links * {{Video game lists by platform # MSX games ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 **Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. **Spain and Portugal enter the European Community, which becomes the European Union in 1993. *January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. *January 13–January 24, 24 – South Yemen Civil War. *January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. *January 24 – The Voyager 2 space probe makes its first encounter with Uranus. *January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date to avoid a coincidence of ...
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Trial And Error
Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying. According to W.H. Thorpe, the term was devised by C. Lloyd Morgan (1852–1936) after trying out similar phrases "trial and failure" and "trial and practice". Under Morgan's Canon, animal behaviour should be explained in the simplest possible way. Where behavior seems to imply higher mental processes, it might be explained by trial-and-error learning. An example is a skillful way in which his terrier Tony opened the garden gate, easily misunderstood as an insightful act by someone seeing the final behavior. Lloyd Morgan, however, had watched and recorded the series of approximations by which the dog had gradually learned the response, and could demonstrate that no insight was required to explain it. Edward Lee Thorndike was the initiator of the theory of trial and error learning based on the findings he sh ...
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Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on 30 January 1987 as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura. Enterbrain publications * '' B's LOG'': Magazine focused on female gamers. * ''TECH Win DVD'': A magazine aimed specifically to PC users. It comes with two CD-ROMs worth of goodies and information. * ''Tech Gian'': A CD-ROM magazine focused on adult video games. * ''Magi-Cu'': A seinen visual entertainment manga magazine based on female game characters. * ''Comic Beam'': Comic Beam was formerly known as ASCII Comic. It is a seinen manga magazine filled with original manga. * '' Harta'' (formerly ''Fellows!''): A periodical seine ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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