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Rift Trooper
''Rift Trooper'' is a 1976 two player board wargame designed by Richard Bartucci and published by Attack Wargaming Association (AWA). It includes three tactical simulations of the science fiction novel ''Starship Troopers;'' "Squad Sweep", "Operation Royalty", and "Encounter". Gameplay ''Rift Trooper'' is played on a hex map, with the map design and alien enemies dependant on the simulation. For each scenario, one player plays as a team of Terran Mobile Infantry and the other as one of three different alien races—humanoids known as Skinnies, arachnid monsters called Bugs, or reptilian warriors known as Thoarks. Each soldier has a separate range, attack factor, defence factor and movement capability depending on their equipment. Players can move by either walking one hex at a time or by jumping straight ahead four hexes. On their turn, players can either attack by shooting, which is limited to a range, or with a nuclear missile that can hit any circle of a six hex radius on the b ...
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War Game
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Board Wargame
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or war games) developed in 1954 following the publication and commercial success of ''Tactics''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the United States, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably Great Britain where miniatures had evolved its own commercial hobby, a smaller following developed. The genre is still known for a number of common game-play conventions (or game mechanics) that were developed early on. The early history of board wargaming was dominated by The Avalon Hill Game Com ...
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Attack Wargaming Association
Attack may refer to: Warfare and combat * Offensive (military) * Charge (warfare) * Attack (fencing) * Strike (attack) * Attack (computing) * Attack aircraft Books and publishing * ''The Attack'' (novel), a book * ''Attack No. 1'', comic and animation * Attack! Books, a publisher * ''Attack!'' (publication), a tabloid publication of the National Alliance established in 1969. The name was changed to '' National Vanguard'' in 1978 * '' Der Angriff'', a.k.a. ''The Attack'', a newspaper franchise * In newspaper headlines, to save space, sometimes " criticise" Films and television * Attack! The Battle of New Britain a 1944 American armed forces documentary film * ''Attack'' (1956 film), also known as ''Attack!'', a 1956 American war film * ''Attack'' (2016 film), a 2016 Telugu film * ''Attack'' (2022 film), a 2022 Hindi film * ''The Attack'' (1966 film), an Australian television play * ''The Attack'' (2012 film), a 2012 film directed by Ziad Doueiri * "The Attack" (''Aus ...
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The Playboy Winner's Guide To Board Games
''The Playboy Winner's Guide to Board Games'' is a 1979 book by Jon Freeman. It is a revised edition of ''A Player's Guide to Table Games'' by the same author, but under the name John Jackson. Contents ''The Playboy Winner's Guide to Board Games'' is a book of tips on strategies for winning board games. There are 11 chapters; the first seven cover various sorts of board games, the last chapter is a discussion of role-playing games. This book is one of a few that covered a large number of proprietary board games, rather than just traditional board games. Reception Steve Jackson reviewed ''The Playboy Winner's Guide to Board Games'' in ''The Space Gamer'' No. 44. Jackson commented that "This is a definite 'go' if you don't confine yourself to wargames. The more restricted the spectrum of games you play, the less likely it is you'll find it worthwhile. Conversely, if you play everything you can find, you'll like the book." Reviews *''Games A game is a structured form of ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, has beco ...
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Starship Troopers
''Starship Troopers'' is a military science fiction novel by American writer Robert A. Heinlein. Written in a few weeks in reaction to the US suspending nuclear tests, the story was first published as a two-part serial in ''The Magazine of Fantasy & Science Fiction'' as ''Starship Soldier'', and published as a book by G. P. Putnam's Sons in December 1959. The story is set in a future society ruled by a human interstellar government dominated by a military elite, referred to as the ''Terran Federation''. Under this system, only veterans of the military enjoy full citizenship, including the right to vote. The first-person narrative follows Juan "Johnny” Rico, a young man of Filipino descent, through his military service in the Mobile Infantry. Rico progresses from recruit to officer against the backdrop of an interstellar war between humans and an alien species known as "Arachnids" or "Bugs". Interspersed with the primary plot are classroom scenes in which Rico and others di ...
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Hex Map
A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size. Advantages and disadvantages The primary advantage of a hex map over a traditional square grid map is that the distance between the center of each and every pair of adjacent hex cells (or ''hex'') is the same. By comparison, in a square grid map, the distance from the center of each square cell to the center of the four diagonal adjacent cells it shares a corner with is times that of the distance to the center of the four adjacent cells it shares an edge with. This equidistant property of all adjacent hexes is desirable for games in which the measurement of movement is a factor. The other advantage is the fact that neighbouring cells always share edges; there are no two cells with contact at only a point. One disadvantage of a hex map is that hexes have adjacent cells in only six directions ins ...
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Algol (fanzine)
''Algol: The Magazine About Science Fiction'' was published from 1963–1984 by Andrew Porter. The headquarters was in New York City. The name was changed to ''Starship'' in 1979. It won a Hugo Award for Best Fanzine in 1974, in a tie with Richard E. Geis' ''Science Fiction Review''; and received five other nominations for the Hugo (1973, 1975, 1976, and 1981). Initially a two-page fanzine printed by spirit duplicator, it expanded rapidly, moving to offset covers, then adding mimeographed contents, ultimately becoming a printed publication with the 16th issue. It went to a full color cover with the 24th issue; ultimately the circulation rose to 7,000. Columnists at various times included Ted White, Richard A. Lupoff, Susan Wood, Vincent Di Fate, Robert Silverberg, Frederik Pohl, Joe Sanders, and Bhob Stewart Robert Marion Stewart, known as Bhob Stewart (November 12, 1937 – February 24, 2014) was an American writer, editor, cartoonist, filmmaker, and active fan who contribu ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, ''Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and ''The Fantasy Trip''. History The company's first product, released in 1974, was ''Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and '' WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a while, Me ...
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Richard Berg
Richard Harvey Berg (1943 – July 26, 2019) was a prolific American wargame designer. He was inducted into the Charles Roberts Awards Hall of Fame in 1987. Early life, army, student and lawyer Richard Berg was born in New York City. At age 21, he entered the United States Army, and served from 1967 to 1969, where he was assigned to be the musical director of the Army Theater in Frankfurt, West Germany. He earned a Bachelor of Arts from Union College in Schenectady, New York, majoring in Asian History, and then earned a Juris Doctor from Brooklyn Law School. From 1971 to 1988, he worked as a criminal defense attorney in private practice and for the Legal Aid Society. He also worked as a media communications consultant, actor, director, author, lyricist, and composer, as well as working briefly for the Internal Revenue Service. Game designer In 1975, Richard Berg had his first game published by Simulations Publications Inc. (SPI), a wargame titled ''Hooker and Lee: T ...
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Moves (magazine)
''Moves'' was a wargaming magazine originally published by Simulations Publications, SPI (Simulations Publications, Inc.), who also published manual wargames. Their flagship magazine ''Strategy & Tactics'' (''S&T''), was a military history magazine featuring a new wargame in each issue. While S&T was devoted to historical articles, ''Moves'' focused on the play of the games. Each issue carried articles dealing with strategies for different wargames, tactical tips, and many variants and scenarios for existing games. As time passed, reviews of new games also became an important feature. While the majority of the articles dealt with SPI games, the magazine was open to and published many articles on games by other companies. Founded by Jim Dunnigan, ''Moves'' began publication in 1972. SPI carried a huge inventory of their games, and was very successful as a direct mail marketer of their games. But with the rise of role playing games and multimillion-dollar sales for that arm of gamin ...
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