Rena Hasegawa
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Rena Hasegawa
is a Japanese voice actress and a former singer. Hasegawa started her career as a member of the idol girl group NGT48 in 2015, debuting as a regular member of the group's Team NIII. In 2018, she was transferred to Team G, which later merged with Team NIII to become a unified first generation in 2019. On May 18, 2019, she left the group to pursue voice acting. Early life From her fourth year in elementary school to her third year in middle school, Hasegawa played baseball on a co-ed team, in which she served as second baseman. After leaving the school's baseball club, she subsequently joined into the track and field group, where she received offers from over 10 different schools as a result of her achievements. Career Music career Hasegawa auditioned for AKB48's then-upcoming Niigata-based sister group, NGT48, having been fascinated with idols after she watched ''AKB0048''. After passing the audition for the group's first generation on July 25, 2015, at the opening show of ...
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Oricon
, established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in November 1967 and became known for its music charts. Oricon Inc. was originally set up as a subsidiary of Original Confidence and took over the latter's Oricon record charts in April 2002. The charts are compiled from data drawn from some 39,700 retail outlets (as of April 2011) and provide sales rankings of music CDs, DVDs, electronic games, and other entertainment products based on weekly tabulations. Results are announced every Tuesday and published in ''Oricon Style'' by subsidiary Oricon Entertainment Inc. The group also lists panel survey-based popularity ratings for television commercials on its official website. Oricon started publishing Combined Chart, which includes CD sales, digital sales, and streaming together, on December 19, 2 ...
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Anime News Network
Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and other editorial content, forums where readers can discuss current issues and events, and an encyclopedia that contains many anime and manga with information on the staff, cast, theme music, plot summaries, and user ratings. The website was founded in July 1998 by Justin Sevakis, and operated the magazine ''Protoculture Addicts'' from 2005 to 2008. Based in Canada, it has separate versions of its news content aimed toward audiences in four separate regions: the United States and Canada, Australia and New Zealand, and Southeast Asia. History The website was founded by Justin Sevakis in July 1998. In May 2000, CEO Christopher Macdonald joined the website editorial staff, replacing editor-in-chief Isaac Alexander. On June 30, 2002, Anime News N ...
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Tarento
Television personalities in Japan, known as in Japanese, are celebrities who regularly appear in mass media in Japan, especially as panelists on variety shows. During the Golden Age of Hollywood, bankable stars in America were described as "talents" and were distinguished from production crews, which were seen as having more technical than charismatic talents. Careers Japanese television programs often feature these media personalities. Many, sometimes dozens at a time, are called in to take part in these prime time shows. Their participation in these programs varies greatly and includes performing, voicing opinions, mimicking fellow celebrities in a practice called ''monomane'', taking part in game shows, joking or just being present for the entire duration of the show (known as being part of the "gallery"). While it is very common for ''tarento'' to appear in serious Japanese television drama or movies, they are distinguished from mainstream actors by the fact that, where an ...
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Broadcasting System Of Niigata
is a broadcasting station affiliated with Japan News Network (JNN) in Niigata, Niigata. It broadcasts in Niigata Prefecture is a Prefectures of Japan, prefecture in the Chūbu region of Honshu of Japan. Niigata Prefecture has a population of 2,227,496 (1 July 2019) and is the List of Japanese prefectures by area, fifth-largest prefecture of Japan by geographic area ..., Japan and was established on December 24, 1958. TV channel Digital Television * Yahiko 17ch JODR-DTV 3 kW Relay stations * Takada 18ch * Mikawa 39ch * Tsunan-Kamigō 18ch * Koide 24ch * Kanose 17ch * Itoigawa-Ōno 18ch * Tsunan 18ch * Ryōtsu 31ch * Aikawa 28ch * Yamato 18ch * Takachi 17ch * Arai 44ch * Murakami 18ch * Sotokaifu 24ch * Yuzawa 17ch * Tsunan-Tanaka 17ch * Sumon 18ch * Muramatsu 39ch * Sekikawa 43ch * Tochio 43ch * Muikamachi 18ch * Myōkōkōgen 44ch * Ōmi 18ch * Kawaguchi 17ch Radio AM * Niigata JODR 1116 kHz 50 kW * Joetsu JODO 1530 kHz 1&nbs ...
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Niigata Nippo
may refer to: * Niigata Prefecture, Japan **Niigata (city) is a city located in the northern part of Niigata Prefecture (). It is the capital and the most populous city of Niigata Prefecture, and one of the cities designated by government ordinance of Japan, located in the Chūbu region of Japan. It i ..., the capital of the prefecture * Albirex Niigata, the city's professional football club * Niigata Transys, a Japanese railway vehicle manufacturer * Niigata Stadium, an athletic stadium in Niigata, Japan. * '' Niigata Shimbun'', 19th century newspaper, edited by Yukio Ozaki {{disambiguation, geo ...
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Daiei
, based in Kobe, is one of the largest supermarket chains in Japan. In 1957, Isao Nakauchi founded the chain in Osaka near Sembayashi Station on the Keihan train line. Daiei is now under a restructuring process supported by Marubeni Corporation and ÆON Co., Ltd., another Japanese supermarket chain. Daiei Inc. runs more than 3,000 stores under the Daiei name as well as through its subsidiaries. In addition to groceries, Daiei is also a department store, selling electronics, home furnishings, and clothes. In terms of net sales, Daiei was formerly the largest retailer in Japan. However, total sales declined by nearly a quarter in the five years leading up to 2003. History The retail chain expanded rapidly in the 1970s and 1980s. Also, stronger sales from competitors such as Ito-Yokado, ÆON, and other regional supermarket chains have hurt Daiei's sales record in recent years. As a part of the series of bootstrap restructuring efforts to avoid filing for IRCJ ( Industrial Revitali ...
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Mascot
A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name. Mascots are also used as fictional, representative spokespeople for consumer products. In sports, mascots are also used for merchandising. Team mascots are often related to their respective team nicknames. This is especially true when the team's nickname is something that is a living animal and/or can be made to have humanlike characteristics. For more abstract nicknames, the team may opt to have an unrelated character serve as the mascot. For example, the athletic teams of the University of Alabama are nicknamed the Crimson Tide, while their mascot is an elephant named Big Al. Team mascots may take the form of a logo, person, live animal, inanimate object, or a costumed character, and often appear at team matches and other related events, sports mascots are of ...
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Motion Capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation.Andrew Harris Salomon, Feb. 22, 2013, Backstage MagazineGrowth In Performance Capture Helping Gaming Actors Weather Slump Accessed June 21, 2014, "..But developments in motion-capture technology, as well as new gaming consoles expected from Sony and Microsoft within the year, indicate that this niche continues to be a growth area for actors. And for those who have thought about breaking in, the message is clear: Get busy...."Ben Child, 12 August 2011, The GuardianAndy Serkis: why won't Oscars go ape over motion-capture acting? Star of Rise of the Planet ...
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Vtuber
A , or , is an online entertainer who uses a virtual avatar generated using computer graphics. Real-time motion capture software or technology are often—but not always—used to capture movement. The digital trend originated in Japan in the mid-2010s, and has become an international online phenomenon in the early 2020s. A majority of VTubers are English and Japanese-speaking YouTubers or live streamers who use avatar designs. By 2020, there were more than 10,000 active VTubers. Although the term is an allusion to the video platform YouTube, they also use websites such as Niconico, Twitch, Facebook, Twitter and Bilibili. The first entertainer to use the phrase "virtual YouTuber", Kizuna AI, began creating content on YouTube in late 2016. Her popularity sparked a VTuber trend in Japan, and spurred the establishment of specialized agencies to promote them, including major ones such as Hololive Production, Nijisanji and VShojo. Fan translations and foreign-language VTubers have ma ...
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Bandai Namco
also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on September 29, 2005. The company specializes in toys, video games, arcades, anime, and amusement parks. The company's headquarters are in Minato, Tokyo. Their US branch, Bandai Namco Holdings USA, was officially formed on January 6, 2008, and handles the US operations of the company from their headquarters in Irvine, California. As of 2017, Bandai Namco is the world's largest toy company, earning in annual revenue. History Namco Bandai Holdings was created in 2005, when toy maker Bandai and video game developer Namco performed a management integration. Officially, Namco was purchased by Bandai for $1.7 billion. 57% of the company's holding went to Bandai while 43% went to Namco. Furthermore, Bandai swapped one of its shares for 1.5 ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Media Mix
Media may refer to: Communication * Media (communication), tools used to deliver information or data ** Advertising media, various media, content, buying and placement for advertising ** Broadcast media, communications delivered over mass electronic communication networks ** Digital media, electronic media used to store, transmit, and receive digitized information ** Electronic media, communications delivered via electronic or electromechanical energy ** Hypermedia, media with hyperlinks ** Interactive media, media that is interactive ** Mass media, technologies that reach a large audience via mass communication ** MEDIA Programme, a European Union initiative to support the European audiovisual sector ** Multimedia, communications that incorporate multiple forms of information content and processing ** New media, the combination of traditional media and computer and communications technology ** News media, mass media focused on communicating news ** Print media, communication ...
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