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Post-literate Society
A post-literate society is a hypothetical society in which multimedia technology has advanced to the point where literacy, the ability to read or write, is no longer necessary or common. The term appears as early as 1962 in Marshall McLuhan's ''The Gutenberg Galaxy''. Many science-fiction societies are post-literate, as in Ray Bradbury's ''Fahrenheit 451'', Dan Simmons' novel '' Ilium'', and Gary Shteyngart's '' Super Sad True Love Story''. A post-literate society would differ from contemporary or historical oral cultures, which do not deploy writing systems and whose aesthetic traditions take the form of oral literature and oral history, aided by art, dance, and singing). A post-literate society would have replaced the written word with recorded sounds ( CDs, audiobooks), broadcast spoken word and music (radio), pictures ( JPEG) and moving images (television, film, MPG, streaming video, video games, virtual reality). A post-literate society might still include people who ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. Multimedia can be recorded for playback on computers, laptops, smartphones, and other electronic devices, either on demand or in real time (streaming). In the early years of multimedia, the term "rich media" was synonymous with interactive multimedia. Over time, hypermedia extensions brought multimedia to the World Wide Web. Terminology The term ''multimedia'' ...
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Film
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photography, photographing actual scenes with a movie camera, motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of computer-generated imagery, CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still imag ...
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Chris Hedges
Christopher Lynn Hedges (born September 18, 1956) is an American journalist, Presbyterian minister, author, and commentator. In his early career, Hedges worked as a freelance war correspondent in Central America for '' The Christian Science Monitor'', NPR, and ''Dallas Morning News''. Hedges reported for '' The New York Times'' from 1990 to 2005, and served as the ''Times'' Middle East Bureau Chief and Balkan Bureau Chief during the wars in the former Yugoslavia. In 2001, Hedges contributed to ''The New York Times'' staff entry that received the 2002 Pulitzer Prize for Explanatory Reporting for the paper's coverage of global terrorism. Hedges produced a weekly column for '' Truthdig'' for 14 years until the outlet's hiatus in 2020. His books include '' War Is a Force That Gives Us Meaning'' (2002), a finalist for the National Book Critics Circle Award for Nonfiction; '' American Fascists: The Christian Right and the War on America'' (2007); ''Death of the Liberal Class'' (201 ...
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Empire Of Illusion
''Empire of Illusion: The End of Literacy and the Triumph of Spectacle'' is a 2009 nonfiction book by American journalist Chris Hedges. ''Empire of Illusion'' examines a claimed cultural decay in the United States as a result of a malignant consumer culture and corporate influences. Contents The Illusion of Literacy ''Empire of Illusion'' begins with an exploration of the narratives found in World Wrestling Entertainment competitions, noting the increased use of class, family, and sexual conflict. Hedges compares the spectacle to Plato's allegory of the cave, and argues that the invented celebrity culture of the wider entertainment world is creating with it a population divorced from understanding reality. Hedges furthers that the rise of artificial relationships and pseudo-events has political implications, particularly with the creation of celebrity status for politicians. The Illusion of Love The following chapter decries the abuses against women in the American se ...
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Neil Postman
Neil Postman (March 8, 1931 – October 5, 2003) was an American author, educator, media theorist and cultural critic, who eschewed digital technology, including personal computers, mobile devices, and cruise control in cars, and was critical of uses of technology, such as personal computers in school. He is best known for twenty books regarding technology and education, including '' Amusing Ourselves to Death'' (1985), ''Conscientious Objections'' (1988), '' Technopoly: The Surrender of Culture to Technology'' (1992), ''The Disappearance of Childhood'' (1982) and '' The End of Education: Redefining the Value of School'' (1995). Biography Postman was born in New York City, where he spent most of his life. In 1953, he graduated from the State University of New York at Fredonia and enlisted in the military but was released less than five months later. At Teachers College, Columbia University, he was awarded a master's degree in 1955 and an Ed.D (Doctor of Education) degree in 19 ...
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Amusing Ourselves To Death
''Amusing Ourselves to Death: Public Discourse in the Age of Show Business'' (1985) is a book by educator Neil Postman. The book's origins lay in a talk Postman gave to the Frankfurt Book Fair in 1984. He was participating in a panel on George Orwell's ''Nineteen Eighty-Four'' and the contemporary world. In the introduction to his book, Postman said that the contemporary world was better reflected by Aldous Huxley's ''Brave New World'', whose public was oppressed by their addiction to amusement, rather than by Orwell's work, where they were oppressed by state violence. Postman's book has been translated into eight languages and sold some 200,000 copies worldwide. In 2005, Postman's son Andrew reissued the book in a 20th anniversary edition. Summary Postman distinguishes the Orwellian vision of the future, in which totalitarian governments seize individual rights, from that offered by Aldous Huxley in ''Brave New World,'' where people medicate themselves into bliss, thereby ...
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Transliteracy
Transliteracy is "a fluidity of movement across a range of technologies, media and contexts" (Sukovic, 2016). It is an ability to use diverse techniques to collaborate across different social groups. Transliteracy combines a range of capabilities required to move across a range of contexts, media, technologies and genres. Conceptually, transliteracy is situated across five capabilities: information capabilities (see information literacy), ICT (information and communication technologies), communication and collaboration, creativity and critical thinking. It is underpinned by literacy and numeracy. (See figure below) The concept of transliteracy is impacting the system of education and libraries. History While the term appears to come from the prefix 'trans-' (across) and the word 'literacy', the scholars who coined it say they developed it from the practice of transliteration, which means to use the letters of one language to write down a different language. The study of translit ...
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Visual Literacy
Visual literacy is the ability to interpret, negotiate, and make meaning from information presented in the form of an image, extending the meaning of literacy, which commonly signifies interpretation of a written or printed text. Visual literacy is based on the idea that pictures can be "read" and that meaning can be through a process of reading. Historical background The notion of visual literacy has been around for quite some time. Classical and Medieval theories of memory and learning, for instance, placed a strong emphasis on how the visual format of words and lines affected the ordering of information in the mind. During the Enlightenment new emphasis was placed on training the senses through print and manuscript technologies in a way that benefitted the rising middle class. In addition to learning to read visual material like tables and figures, many schoolchildren learned how to write and draw in graphic patterns that made their notes more accessible and easier to access ...
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Media Literacy
Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. Media literacy is not restricted to one medium and is understood as a set of competencies that are essential for work, life, and citizenship. Media literacy education is the process used to advance media literacy competencies, and it is intended to promote awareness of media influence and create an active stance towards both consuming and creating media. Media literacy education is part of the curriculum in the United States and some European Union countries, and an interdisciplinary global community of media scholars and educators engages in knowledge and scholarly and professional journals and national membership associations. Media literacy education Education for media literacy often uses an inquiry-based pedagogic model that en ...
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Aliteracy
Aliteracy (sometimes spelled alliteracy) is the state of being able to read but being uninterested in doing so. This phenomenon has been reported on as a problem occurring separately from illiteracy, which is more common in the developing world, while aliteracy is primarily a problem in the developed world. In 2002, John Ramsey defined aliteracy as a loss of a reading habit usually since reading is slow and frustrating for the reader. Unesco International Book Year report In a publication analyzing the 1972 International Book Year, an estimate was given that as many as 57% of the citizens of an unnamed European nation known for their production of important books did not read books, or that 43% were book readers. Estimates for other industrialized nations' active readers ranged from 33 to 55%. Commentary from authors, businesses and educators Jim Trelease, author of ''The Read-Aloud Handbook'', has stated that this trend away from the written word is more than worrisome, and that i ...
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Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consis ...
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