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Praetorians (video Game)
''Praetorians'' is a 3D real-time tactics video game developed by Pyro Studios and published by Eidos Interactive in 2003, based on Julius Caesar's historical campaigns in Gaul and Britain, Crassus' battles in Parthia, and the events of Caesar's Civil War during the 1st century BC. The player controls either the Roman Republic, the Ptolemaic Kingdom (inaccurately represented as the New Kingdom of Egypt), or a generic barbarian tribe based on the Helvetii, Gauls, and Celts. Gameplay Unlike most real-time strategy titles, ''Praetorians'' focuses on military strategy and tactics rather than building or resource management. Units are trained from a garrison, which is built on a town or village which requires a garrison to be built and a commander to be sent there to oversee recruitment. Each civilization comes with its own unique unit pool with units that have different strengths, abilities, and weaknesses. Some unit types are simply re-skinned for all the civilizations, but ...
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Pyro Studios
Pyro Mobile was a video game developer based in Madrid, Spain, established in 2012 as a merger between Play Wireless and Pyro Studios and eventually ceasing operations in the second half of 2017. It is mostly known for its real-time tactics games series, ''Commandos (series), Commandos''. Pyro Studios Pyro Studios was founded in 1996 with the purpose of developing quality video games. The result of this commitment was the development of ''Commandos: Behind Enemy Lines'', which was released in 1998 and became the decade's most successful Spanish game. Gonzo Suárez, who had previously worked at Opera Soft, conceived the real-time tactics series. The success of this title led to the release of a disk containing new missions entitled ''Commandos: Beyond the Call of Duty''. In October 2001, the Microsoft Windows version of ''Commandos 2: Men of Courage'' was launched, followed by its release on Xbox (console), Microsoft Xbox and PlayStation 2, Sony PlayStation 2, in September 2002. ' ...
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New Kingdom Of Egypt
The New Kingdom, also referred to as the Egyptian Empire, is the period in ancient Egyptian history between the sixteenth century BC and the eleventh century BC, covering the Eighteenth, Nineteenth, and Twentieth dynasties of Egypt. Radiocarbon dating places the beginning of the New Kingdom between 1570 BC and 1544 BC. The New Kingdom followed the Second Intermediate Period and was succeeded by the Third Intermediate Period. It was Egypt's most prosperous time and marked the peak of its power. The concept of a "New Kingdom" as one of three "golden ages" was coined in 1845 by German Egyptologist Baron von Bunsen, and its definition would evolve significantly throughout the nineteenth and twentieth centuries. The later part of this period, under the Nineteenth and Twentieth dynasties (1292–1069 BC), is also known as the ''Ramesside period''. It is named after the eleven pharaohs who took the name Ramesses, after Ramesses I, the founder of the Nineteenth Dynasty. Possibly ...
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ChartTrack
GfK Chart-Track is a market research company that monitors music, videos and software sales in the United Kingdom and was formed in 1996. In July 2008, GfK took a majority stake in the company. In the UK the company produces the Official UK Software Charts on behalf of UKIE. Key report services include: UK Leisure Software, UK Hardware and Peripherals. The company produced the Official Irish Music Charts and collected data daily from major and independent record stores in Ireland on behalf of the Irish Recorded Music Association The Irish Recorded Music Association (IRMA) is a non-profit association set up in 1999 to promote certain interests of the music industry in Ireland. It is particularly active in addressing copyright issues, and it compiles the official music ... until losing the contract at the end of 2016. References External links Chart-Track.co.uk Market research companies of the United Kingdom {{UK-org-stub ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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Unofficial Patch
An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do not usually change the intended usage of the software, in contrast to other third-party software adaptions such as mods or cracks. Motivation A common motivation for the creation of unofficial patches is missing technical support by the original software developer or provider. Reasons may include: *the software product reached its defined end-of-life and/or was superseded by a successor product (planned obsolescence) * the software was originally designed to operate in a substantially different environment and may require improvement/optimization (porting) * the developer has gone out of business and is not available anymore (abandonware) *support is not economically viable (e.g. localization for small markets) *a fast solution for a t ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Vercingetorix
Vercingetorix (; Greek: Οὐερκιγγετόριξ; – 46 BC) was a Gallic king and chieftain of the Arverni tribe who united the Gauls in a failed revolt against Roman forces during the last phase of Julius Caesar's Gallic Wars. Despite having willingly surrendered to Caesar, he was executed in Rome. Vercingetorix was the son of Celtillus the Arvernian, leader of the Gallic tribes. Vercingetorix came to power after his formal designation as chieftain of the Arverni at the oppidum Gergovia in 52 BC. He immediately established an alliance with other Gallic tribes, took command, combined all forces and led them in the Celts' most significant revolt against Roman power. He won the Battle of Gergovia against Julius Caesar in which several thousand Romans and their allies were killed and the Roman legions withdrew. Caesar had been able to exploit Gaulish internal divisions to easily subjugate the country, and Vercingetorix's attempt to unite the Gauls against Roman invasion cam ...
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Battle Of Munda
The Battle of Munda (17 March 45 BC), in southern Hispania Ulterior, was the final battle of Caesar's civil war against the leaders of the Optimates. With the military victory at Munda and the deaths of Titus Labienus and Gnaeus Pompeius (eldest son of Pompey), Caesar was politically able to return in triumph to Rome, and then govern as the elected Roman dictator. Subsequently, the assassination of Julius Caesar began the Republican decline that led to the Roman Empire, initiated with the reign of the emperor Augustus. Prelude The republicans had initially been led by Pompey, until the Battle of Pharsalus in 48 BC and Pompey's death soon afterwards. However, in April 46 BC, Caesar's forces destroyed the Pompeian army at the Battle of Thapsus. After this, military opposition to Caesar was confined to Hispania (the Iberian Peninsula, comprising modern Spain and Portugal). During the Spring of 46 BC, two legions in Hispania Ulterior, largely formed by former Pompeian veterans enr ...
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Artificial Intelligence (video Games)
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. In general, game AI does not, as might be thought and sometimes is ...
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Garrison
A garrison (from the French ''garnison'', itself from the verb ''garnir'', "to equip") is any body of troops stationed in a particular location, originally to guard it. The term now often applies to certain facilities that constitute a military base or fortified military headquarters. A garrison is usually in a city, town, fort, castle, ship, or similar site. "Garrison town" is a common expression for any town that has a military base nearby. "Garrison towns" ( ar, أمصار, amsar) were used during the Arab Islamic conquests of Middle Eastern lands by Arab-Muslim armies to increase their dominance over indigenous populations. In order to occupy non-Arab, non-Islamic areas, nomadic Arab tribesmen were taken from the desert by the ruling Arab elite, conscripted into Islamic armies, and settled into garrison towns as well as given a share in the spoils of war. The primary utility of the Arab-Islamic garrisons was to control the indigenous non-Arab peoples of these conque ...
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Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and/or destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures, generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features ...
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Celts
The Celts (, see pronunciation for different usages) or Celtic peoples () are. "CELTS location: Greater Europe time period: Second millennium B.C.E. to present ancestry: Celtic a collection of Indo-European peoples. "The Celts, an ancient Indo-European people, reached the apogee of their influence and territorial expansion during the 4th century bc, extending across the length of Europe from Britain to Asia Minor."; . " e Celts, were Indo-Europeans, a fact that explains a certain compatibility between Celtic, Roman, and Germanic mythology."; . "The Celts and Germans were two Indo-European groups whose civilizations had some common characteristics."; . "Celts and Germans were of course derived from the same Indo-European stock."; . "Celt, also spelled Kelt, Latin Celta, plural Celtae, a member of an early Indo-European people who from the 2nd millennium bce to the 1st century bce spread over much of Europe."; in Europe and Anatolia, identified by their use of Celtic langua ...
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