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Palago
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-010
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-009
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-008
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-007
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-006
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-005
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-004
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-003
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-002
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Palago Game 1-001
''Palago'' is a creative art puzzle/game designed by Cameron Browne. A ''Palago'' set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called ''Palagonia'' which was co-designed with Mike McManaway, the inventor of Tantrix. History Cameron Browne, an Australian mathematician and author of two books on game theory, created the tile design and the two player version (originally called ''Mambo'') in 2007. The hexagonal tiles of ''Mambo'' are double-sided, with each side having three colors: red, white, and blue. One side is described as blue-dominant, and has a blue bridge-shaped region and a red wedge-shaped region. The other side is described as red-dominant, and has the opposite pattern. The patterns are formed by considering the borders of regions formed by paths linking two sides each: one pair of opposite sides are linked by a straight line, and the other four sides are ...
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Tantrix
''Tantrix'' is a hexagonal tile-based abstract game invented by Mike McManaway from New Zealand. Each of the 56 different tiles in the set contains three lines, going from one edge of the tile to another. No two lines on a tile have the same colour. There are four colours in the set: red, yellow, blue, and green. No two tiles are identical, and each is individually numbered from 1 through 56. Gameplay In the multiplayer version of the game, each player chooses a colour, so there are between two and four players. Each draws one tile from the bag, and the person who draws the highest number goes first. Each player then takes five more tiles from the bag, and places all six tiles face up in front of them. The first person plays one tile, usually with their colour on it. Play then rotates clockwise. After playing a tile, each player takes a replacement tile from the bag, so that they always have six in front of them. Tiles played must match the colour of the edges adjoining i ...
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Connection Game
A connection game is a type of abstract strategy game in which players attempt to complete a specific type of connection with their pieces. This could involve forming a path between two or more endpoints, completing a closed loop, or connecting all of one's pieces so they are adjacent to each other. Connection games typically have simple rules, but complex strategies. They have minimal components and may be played as board games, computer games, or even paper-and-pencil games. In many connection games, the goal is to connect two opposite sides of the board. In these games, players take turns placing or moving pieces until one player has a continuous line of pieces connecting their two sides of the playing area. Hex, TwixT, and ''PÜNCT'' are typical examples of this type of game. History According to Browne, ''Hex'' (developed independently by the mathematicians Piet Hein and John Nash in the 1940s) is considered to be the first connection game, although earlier games involving co ...
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