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Overcooked
''Overcooked'' (stylised as ''Overcooked!'') is a 2016 cooking simulation video game developed by Ghost Town Games and published by Team17. In a local cooperative experience, players control a number of chefs in kitchens filled with various obstacles and hazards to rapidly prepare meals to specific orders under a time limit. The game was released for Microsoft Windows, PlayStation 4, and Xbox One in August 2016. A Nintendo Switch version was released in July 2017. ''Overcooked'' received many positive reviews upon release, and was nominated for four awards at the 13th British Academy Games Awards, eventually winning two for Best British Game and Best Family Game. A sequel, ''Overcooked 2'', was released in August 2018. A remastered version bundled with the sequel subtitled ''All You Can Eat'' released as a launch title for both the Xbox Series X and PlayStation 5 in November 2020, and on Google Stadia in May 2022. Gameplay Players in ''Overcooked'' take on the role of chefs ...
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Overcooked 2 Screenshot
''Overcooked'' (stylised as ''Overcooked!'') is a 2016 cooking simulation video game developed by Ghost Town Games and published by Team17. In a local cooperative experience, players control a number of chefs in kitchens filled with various obstacles and hazards to rapidly prepare meals to specific orders under a time limit. The game was released for Microsoft Windows, PlayStation 4, and Xbox One in August 2016. A Nintendo Switch version was released in July 2017. ''Overcooked'' received many positive reviews upon release, and was nominated for four awards at the 13th British Academy Games Awards, eventually winning two for Best British Game and Best Family Game. A sequel, ''Overcooked 2'', was released in August 2018. A remastered version bundled with the sequel subtitled ''All You Can Eat'' released as a launch title for both the Xbox Series X and PlayStation 5 in November 2020, and on Google Stadia in May 2022. Gameplay Players in ''Overcooked'' take on the role of chefs ...
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Overcooked 2
''Overcooked 2'' (stylized as ''Overcooked! 2'') is a cooperative cooking simulation video game developed by Team17 alongside Ghost Town Games, and published by Team17. The sequel to '' Overcooked!'', it was released for Linux, macOS, Nintendo Switch, PlayStation 4, Windows, and Xbox One on August 7, 2018. The game was released for Amazon Luna on October 20, 2020. ''Overcooked: All You Can Eat'', a compilation game that includes both ''Overcooked'' and ''Overcooked 2'', was released for PlayStation 5 and Xbox Series X/S on November 12, 2020. The compilation came to Nintendo Switch, PlayStation 4, Windows, and Xbox One on March 23, 2021, and on Google Stadia on May 5, 2022. Gameplay In the cooking simulator game ''Overcooked 2'', teams of up to four players cooperatively prepare and cook orders in absurd restaurants. Players gather, chop, and cook ingredients, combine them on plates, serve dishes, and wash dishes. Between coordinating short orders and bumping into each other' ...
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13th British Academy Games Awards
The 13th British Academy Video Game Awards awarded by the British Academy of Film and Television Arts, is an award ceremony that was held on 6 April 2017 at Tobacco Dock. The ceremony honoured achievement in video gaming in 2016 and was hosted by Danny Wallace. Nominees The nominees for the 13th British Academy Video Games Awards were announced on 9 March 2017. '' Uncharted 4: A Thief's End'' received the most nominations with eight in total; ''Inside'' received the second most with seven nominations, followed by ''Firewatch'' with six and ''Overcooked'', ''Overwatch'', '' The Witness'' and ''The Last Guardian'' with four each. The winners were announced during the awards ceremony on 6 April 2017. Awards BAFTA Special Award * Brenda Romero BAFTA Ones to Watch Award * ''Among the Stones'' - Lukasz Gomula, Alberto Taiuti, James Wood, Roberton Macken, Kevin McKenna, Rory Sweeney * ''Pentagrab'' - Andrew Fullarton, Thomas Slade, Nick Kondylis, Cari Watterton, Dale Smith ...
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British Academy Games Award For British Game
The British Academy Games Award for British Game is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given in honour of "the best British game of the year, across all genres and platforms. Creative control and overall development must be led by a British development studio.". The first ceremony to introduce the award was the 9th British Academy Games Awards in 2013, and was received by Fireproof Games' The Room. Since its inception, the award has been given to four games, all from separate developers and publishers. As developers, Playground Games have been nominated the most times on three occasions. As publishers, both Sony Computer Entertainment and Warner Bros. Interactive Entertainment share the most nominations with four occasions each. The current holder of the award is '' Rollerdrome'', developed by Roll7 and published by Private Division, which won at the 19th British Academy Games Awards The 19th British Academy Video Game ...
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Team17
Team17 Group plc is a British video game developer and Video game publisher, publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two companies consisted of and were led by Michael Robinson, Martyn Brown and Debbie Bestwick, and Andreas Tadic, Rico Holmes and Peter Tuleby, respectively. Bestwick later became and presently serves as Team17's chief executive officer. After their first game, ''Full Contact'' (1991) for the Amiga, the studio followed up with multiple number-one releases on that platform and saw major success with Andy Davidson (game designer), Andy Davidson's ''Worms (1995 video game), Worms'' in 1995, the resulting franchise of which still remains as the company's primary development output, having developed over 20 entries in it. Through a management buyout performed by Bestwick, both Robinson and Brown departed from Team17 in 2010, lea ...
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E3 2016
The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association, took place at the Los Angeles Convention Center from June 14–16, 2016. Approximately 50,300 people attended the event, slightly down from the previous year's. With video game consoles currently a couple years into their 8th generation, the focus of E3 2016 was primarily on new software titles, with new hardware revisions and auxiliary equipment to support the growing market sectors of 4K resolution displays and virtual reality headsets. The Expo started two days after the mass shooting at an Orlando, Florida nightclub. It was also three days after the murder of Christina Grimmie, who was a big Zelda fan and was scheduled to m ...
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Simulation Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is ...
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Simulation Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video game console, home console or used as a handheld game console, portable device, making it a Video game console#Types, hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Wii Remote#Nunchuk, Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online game, online gaming through Internet connectivity, as well as local Wireless ad hoc network, wireless ad hoc connectivity with other conso ...
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Boss (video Game)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again i ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
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