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OAXAL
OAXAL: Open Architecture for XML Authoring and Localization is an Organization for the Advancement of Structured Information Standards (OASIS) standards-based initiative to encourage the development of an open Standards approach to XML Authoring and Localization. OAXAL is an official OASIS Reference Architecture Technical Committee. On 11 December 2009, the OASIS OAXAL TC approved the OAXAL v1.0 Reference Model as an official OASIS Committee Specification. The Open Architecture for XML Authoring and Localization (OAXAL) represents a comprehensive, efficient, and cost-effective model regarding the authoring and translation aspects of XML publishing. OAXAL encompasses the following key Open Standards: XML- Extensible Markup Language (XML) is a simple, flexible text format originally designed to meet the challenges of large-scale electronic publishing. XML also plays an increasingly important role in the exchange of a wide variety of data on the Web and elsewhere. * UnicodeUnico ...
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Global Information Management Metrics EXchange
Global information management Metrics eXchange or GMX is a collection of current and proposed standards, primarily targeted at the needs of the translation industry. They are concerned with measuring quantitatively aspects of a document, particularly those with relevance to the translation process (e.g. word counts, complexity) and were being standardised by Localization Industry Standards Association Localization Industry Standards Association or LISA was a Swiss-based trade body concerning the translation of computer software (and associated materials) into multiple natural languages, which existed from 1990 to February 2011. It counted among i ... as part of the Open Architecture for XML Authoring and Localization until the demise of LISA. The primary use cases are in quoting, estimating and billing translation work. GMX-Volume GMX-V is the first of the three standards to be completed, it forms part of the Open Architecture for XML Authoring and Localization reference archit ...
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SRX Segmentation Rules EXchage LISA OSCAR XML Based Standard
Segmentation Rules eXchange or SRX is an XML-based standard that was maintained by Localization Industry Standards Association, until it became insolvent in 2011, and then by the Globalization and Localization Association (GALA). SRX provides a common way to describe how to segment text for translation and other language-related processes. It was created when it was realized that TMX was less useful than expected in certain instances due to differences in how tools segment text. SRX is intended to enhance the TMX standard so that translation memory (TM) data that is exchanged between applications can be used more effectively. Having the segmentation rules available that were used when a TM was created increases the usefulness of the TM data. Implementation difficulties SRX make use of the ICU Regular Expression syntax, but not all programming languages support all ICU expressions, making implementing SRX in some languages difficult or impossible. Java is an example of this. Versi ...
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XLIFF
XLIFF (XML Localization Interchange File Format) is an XML-based bitext format created to standardize the way localizable data are passed between and among tools during a localization process and a common format for CAT tool exchange. The XLIFF Technical Committee (TC) first convened at OASIS in December 2001 (first meeting in January 2002), but the first fully ratified version of XLIFF appeared as XLIFF Version 1.2 in February 2008. Its current specification is v2.1 released on 2018-02-13, which is backwards compatible with v2.0 released on 2014-08-05. The specification is aimed at the localization industry. It specifies elements and attributes to store content extracted from various original file formats and its corresponding translation. The goal was to abstract the localization skills from the engineering skills related to specific formats such as HTML. XLIFF is part of the Open Architecture for XML Authoring and Localization (OAXAL) reference architecture. XLIFF 2.0 and hi ...
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SRX Segmentation Rules EXchage LISA OSCAR XML Based Standard
Segmentation Rules eXchange or SRX is an XML-based standard that was maintained by Localization Industry Standards Association, until it became insolvent in 2011, and then by the Globalization and Localization Association (GALA). SRX provides a common way to describe how to segment text for translation and other language-related processes. It was created when it was realized that TMX was less useful than expected in certain instances due to differences in how tools segment text. SRX is intended to enhance the TMX standard so that translation memory (TM) data that is exchanged between applications can be used more effectively. Having the segmentation rules available that were used when a TM was created increases the usefulness of the TM data. Implementation difficulties SRX make use of the ICU Regular Expression syntax, but not all programming languages support all ICU expressions, making implementing SRX in some languages difficult or impossible. Java is an example of this. Versi ...
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Translation Memory EXchange
Translation Memory eXchange (TMX) is an XML specification for the exchange of translation memory (TM) data between computer-aided translation and localization tools with little or no loss of critical data. TMX was originally developed and maintained by OSCAR (Open Standards for Container/Content Allowing Re-use), a special interest group of LISA (Localization Industry Standards Association), and first released in 1997. Specification 1.4b of 2005 remained current . It allows the original source and target documents to be recreated from the TMX data. A working draft of TMX 2.0 was released for public comment in March 2007 but no work was done on the new version; in March 2011 LISA was declared insolvent and as a result its standards were moved under a Creative Commons license and the standards specification relocated. TMX forms part of the Open Architecture for XML Authoring and Localization (OAXAL OAXAL: Open Architecture for XML Authoring and Localization is an Organization for ...
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Open Architecture
Open architecture is a type of computer architecture or software architecture intended to make adding, upgrading, and swapping components with other computers easy. For example, the IBM PC, Amiga 500 and Apple IIe have an open architecture supporting plug-in cards, whereas the Apple IIc computer has a closed architecture. Open architecture systems may use a standardized system bus such as S-100, PCI or ISA or they may incorporate a proprietary bus standard such as that used on the Apple II, with up to a dozen slots that allow multiple hardware manufacturers to produce add-ons, and for the user to freely install them. By contrast, closed architectures, if they are expandable at all, have one or two "expansion ports" using a proprietary connector design that may require a license fee from the manufacturer, or enhancements may only be installable by technicians with specialized tools or training. Computer platforms may include systems with both open and closed architectures. The ...
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XHTML
Extensible HyperText Markup Language (XHTML) is part of the family of XML markup languages. It mirrors or extends versions of the widely used HyperText Markup Language (HTML), the language in which Web pages are formulated. While HTML, prior to HTML5, was defined as an application of Standard Generalized Markup Language (SGML), a flexible markup language framework, XHTML is an application of XML, a more restrictive subset of SGML. XHTML documents are well-formed and may therefore be parsed using standard XML parsers, unlike HTML, which requires a lenient HTML-specific parser. XHTML 1.0 became a World Wide Web Consortium (W3C) recommendation on 26 January 2000. XHTML 1.1 became a W3C recommendation on 31 May 2001. The standard known as XHTML5 is being developed as an XML adaptation of the HTML5 specification. Overview XHTML 1.0 is "a reformulation of the three HTML 4 document types as applications of XML 1.0". The World Wide Web Consortium (W3C) also continues to maintai ...
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XML Markup Languages
Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data. It defines a set of rules for encoding documents in a format that is both human-readable and machine-readable. The World Wide Web Consortium's XML 1.0 Specification of 1998 and several other related specifications—all of them free open standards—define XML. The design goals of XML emphasize simplicity, generality, and usability across the Internet. It is a textual data format with strong support via Unicode for different human languages. Although the design of XML focuses on documents, the language is widely used for the representation of arbitrary data structures such as those used in web services. Several schema systems exist to aid in the definition of XML-based languages, while programmers have developed many application programming interfaces (APIs) to aid the processing of XML data. Overview The main purpose of XML is serialization, i. ...
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Technical Communication
Technical communication is used to convey scientific, engineering, or other technical information. Individuals in a variety of contexts and with varied professional credentials engage in technical communication. Some individuals are designated as technical communicators or technical writers. These individuals use a set of methods to research, document, and present technical processes or products. Technical communicators may put the information they capture into paper documents, web pages, computer-based training, digitally stored text, audio, video, and other media. The Society for Technical Communication defines the field as any form of communication that focuses on technical or specialized topics, communicates specifically by using technology, or provides instructions on how to do something.What is Technical Communicatio ...
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Internationalization And Localization
In computing, internationalization and localization (American) or internationalisation and localisation (British English), often abbreviated i18n and L10n, are means of adapting computer software to different languages, regional peculiarities and technical requirements of a target locale. Internationalization is the process of designing a software application so that it can be adapted to various languages and regions without engineering changes. Localization is the process of adapting internationalized software for a specific region or language by translating text and adding locale-specific components. Localization (which is potentially performed multiple times, for different locales) uses the infrastructure or flexibility provided by internationalization (which is ideally performed only once before localization, or as an integral part of ongoing development). Naming The terms are frequently abbreviated to the numeronyms ''i18n'' (where ''18'' stands for the number of letters ...
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Scalable Vector Graphics
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files. SVG images can thus be scaled in size without loss of quality, and SVG files can be searched, indexed, scripted, and compressed. The XML text files can be created and edited with text editors or vector graphics editors, and are rendered by the most-used web browsers. Overview SVG has been in development within the World Wide Web Consortium (W3C) since 1999 after six competing proposals for vector graphics languages had been submitted to the consortium during 1998 (see below). The early SVG Working Group decided not to develop any of the commercial submissions, but to create a new markup language that was informed by but not really based on any ...
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Unicode TR29
Unicode, formally The Unicode Standard,The formal version reference is is an information technology standard for the consistent encoding, representation, and handling of text expressed in most of the world's writing systems. The standard, which is maintained by the Unicode Consortium, defines as of the current version (15.0) 149,186 characters covering 161 modern and historic scripts, as well as symbols, emoji (including in colors), and non-visual control and formatting codes. Unicode's success at unifying character sets has led to its widespread and predominant use in the internationalization and localization of computer software. The standard has been implemented in many recent technologies, including modern operating systems, XML, and most modern programming languages. The Unicode character repertoire is synchronized with ISO/IEC 10646, each being code-for-code identical with the other. ''The Unicode Standard'', however, includes more than just the base code. Alongside th ...
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