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NGOMSL
NGOMSL (Natural GOMS Language) is a variation of the GOMS technique in human computer interaction. Overview Natural GOMS Language technique was developed by David Kieras in 1988. The motivation was to make GOMS/CCT ( cognitive complexity theory) simple to use, and still keep the power and flexibility of standard GOMS. This was necessary because GOMS did not have very well defined semantics. This lack of definition meant that two equally competent evaluators could do evaluations on the same system and come up with very different results. Kieras's result was the development of high-level (natural language) syntax for GOMS representation with directions for doing a GOMS evaluation. The recipe is referred to as a "top-down, breadth-first" expansion. The user's high-level goals are unfolded until only operators remain. Generally operators are considered to be keystroke-level operations, but that is not a rigid requirement. Since NGOMSL is based on CCT, it has certain properties that ...
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GOMS
GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book ''The Psychology of Human Computer Interaction''. written in 1983 by Stuart K. Card, Thomas P. Moran and Allen Newell, the authors introduce: "a set of Goals, a set of Operators, a set of Methods for achieving the goals, and a set of Selections rules for choosing among competing methods for goals." GOMS is a widely used method by usability specialists for computer system designers because it produces quantitative and qualitative predictions of how people will use a proposed system. Overview A GOMS model is composed of methods that are used to achieve specific goals. These methods are then composed of operators at the lowest level. The operators are specific steps that a user performs and are assigned a specific execution time. If a goal can be achieved by more than one method, then selection rules are used to ...
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CPM-GOMS
CPM-GOMS is a variation of the GOMS technique in human computer interaction. CPM-GOMS stands for two things: ''Cognitive Perceptual Motor'' and the project planning technique '' Critical Path Method'' (from which it borrows some elements). Overview CPM-GOMS was developed in 1988 by Bonnie John, a former student of Allen Newell. Unlike the other GOMS variations, CPM-GOMS does not assume that the user's interaction is a serial process, and hence can model multitasking behavior that can be exhibited by experienced users. The technique is also based directly on the model human processor - a simplified model of human responses. Evaluators begin a CPM-GOMS analysis in the same way they would a CMN-GOMS analysis. However, when the tasks are broken down just to the level where they are still perceptual or motor, the evaluator applies techniques from the model human processor. The tasks are first joined together serially and then examined to see which actions can be overlapped so t ...
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CMN-GOMS
CMN-GOMS stands for Card, Moran and Newell GOMS. CMN-GOMS is the original version of the GOMS technique in human computer interaction. It takes the name after its creators Stuart Card, Thomas P. Moran and Allen Newell who first described GOMS in their 1983 book ''The Psychology of Human Computer Interaction''. Overview This technique requires a strict goal-method-operation-selection rules structure. The structure is rigid enough that the evaluator represents the tasks in a pseudo-code format (no formal syntax is dictated). It also provides a guide for how to formulate selection rules. This method can also be used to estimate the load the task places on the user. For instance, examining the number of levels down the task-tree that a goal branch is can be used to estimate the memory demand the task places on the system. The process must remember information about all of the levels above the current branch. This technique is more flexible than the Keystroke-Level Model (KLM) b ...
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Human Computer Interaction
Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, and language. Humans are highly social and tend to live in complex social structures composed of many cooperating and competing groups, from families and kinship networks to political states. Social interactions between humans have established a wide variety of values, social norms, and rituals, which bolster human society. Its intelligence and its desire to understand and influence the environment and to explain and manipulate phenomena have motivated humanity's development of science, philosophy, mythology, religion, and other fields of study. Although some scientists equate the term ''humans'' with all members of the genus ''Homo'', in common usage, it generally refers to ''Homo sapiens'', the only extant member. Anatomically modern huma ...
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Amsterdam
Amsterdam ( , , , lit. ''The Dam on the River Amstel'') is the Capital of the Netherlands, capital and Municipalities of the Netherlands, most populous city of the Netherlands, with The Hague being the seat of government. It has a population of 907,976 within the city proper, 1,558,755 in the City Region of Amsterdam, urban area and 2,480,394 in the Amsterdam metropolitan area, metropolitan area. Located in the Provinces of the Netherlands, Dutch province of North Holland, Amsterdam is colloquially referred to as the "Venice of the North", for its large number of canals, now designated a World Heritage Site, UNESCO World Heritage Site. Amsterdam was founded at the mouth of the Amstel River that was dammed to control flooding; the city's name derives from the Amstel dam. Originally a small fishing village in the late 12th century, Amsterdam became a major world port during the Dutch Golden Age of the 17th century, when the Netherlands was an economic powerhouse. Amsterdam is th ...
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Netherlands
) , anthem = ( en, "William of Nassau") , image_map = , map_caption = , subdivision_type = Sovereign state , subdivision_name = Kingdom of the Netherlands , established_title = Before independence , established_date = Spanish Netherlands , established_title2 = Act of Abjuration , established_date2 = 26 July 1581 , established_title3 = Peace of Münster , established_date3 = 30 January 1648 , established_title4 = Kingdom established , established_date4 = 16 March 1815 , established_title5 = Liberation Day (Netherlands), Liberation Day , established_date5 = 5 May 1945 , established_title6 = Charter for the Kingdom of the Netherlands, Kingdom Charter , established_date6 = 15 December 1954 , established_title7 = Dissolution of the Netherlands Antilles, Caribbean reorganisation , established_date7 = 10 October 2010 , official_languages = Dutch language, Dutch , languages_type = Regional languages , languages_sub = yes , languages = , languages2_type = Reco ...
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Cognitive Complexity Theory
Cognitive complexity describes cognition along a simplicity-complexity axis. It is the subject of academic study in fields including personal construct psychology, organisational theory and human–computer interaction. History First proposed by James Bieri in 1955. In artificial intelligence In an attempt to explain how humans perceive relevance, cognitive complexity is defined as an extension of the notion of Kolmogorov complexity. It amounts to the length of the shortest description ''available to the observer''. For example, individuating a particular Inuit woman among one hundred people is simpler in a village in Congo than it is in an Inuit village. Cognitive complexity is related to probability (see Simplicity theory): situations are cognitively improbable if they are simpler to describe than to generate. Human individuals attach two complexity values to events: * description complexity (see above definition) * generation complexity: the size of the minimum set of parame ...
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Human Information Processor Model
Human processor model or MHP (Model Human Processor) is a cognitive modeling method developed by Stuart K. Card, Thomas P. Moran, & Allen Newell (1983) used to calculate how long it takes to perform a certain task. Other cognitive modeling methods include parallel design, GOMS, and keystroke-level model (KLM). Cognitive modeling is one way to evaluate the usability of a product. This method uses experimental times to calculate cognitive and motor processing time. The value of the human processor model is that it allows a system designer to predict the performance with respect to time it takes a person to complete a task without performing experiments. Other modeling methods include inspection methods, inquiry methods, prototyping methods, and testing methods. The standard definition for MHP is: The MHP draws an analogy between the processing and storage areas of a computer, with the perceptual, motor, cognitive and memory areas of the computer user. The human processor model ...
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GFDL
The GNU Free Documentation License (GNU FDL or simply GFDL) is a copyleft license for free documentation, designed by the Free Software Foundation (FSF) for the GNU Project. It is similar to the GNU General Public License, giving readers the rights to copy, redistribute, and modify (except for "invariant sections") a work and requires all copies and derivatives to be available under the same license. Copies may also be sold commercially, but, if produced in larger quantities (greater than 100), the original document or source code must be made available to the work's recipient. The GFDL was designed for manuals, textbooks, other reference and instructional materials, and documentation which often accompanies GNU software. However, it can be used for any text-based work, regardless of subject matter. For example, the free online encyclopedia Wikipedia uses the GFDL (coupled with the Creative Commons Attribution Share-Alike License) for much of its text, excluding text that was ...
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