Never Alone (video Game)
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Never Alone (video Game)
''Never Alone'', also known as ' ("I am not alone"), is a puzzle-platform adventure video game developed by Upper One Games and published by E-Line Media based on the traditional Iñupiaq tale, "Kunuuksaayuka", which was first recorded by master storyteller Robert Nasruk Cleveland in his collection ''Stories of the Black River People''. Swapping between an Iñupiaq girl named Nuna and her Arctic fox companion, the player completes puzzles in a story that spans eight chapters. The game was the result of a partnership between the Cook Inlet Tribal Council and E-Line Media. It is one of a growing number of video games produced by Indigenous people. A sequel was announced in February 2022. Gameplay The player-character plays as the Iñupiaq girl Nuna and her Arctic fox. As an "atmospheric puzzle platformer", ''Never Alone'' puzzles entail swapping control between Nuna and the fox. While the fox is fast, Nuna can pick up things and open new areas using her bola. The story and i ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Arctic Fox
The Arctic fox (''Vulpes lagopus''), also known as the white fox, polar fox, or snow fox, is a small fox native to the Arctic regions of the Northern Hemisphere and common throughout the Arctic tundra biome. It is well adapted to living in cold environments, and is best known for its thick, warm fur that is also used as camouflage. It has a large and very fluffy tail. In the wild, most individuals do not live past their first year but some exceptional ones survive up to 11 years. Its body length ranges from , with a generally rounded body shape to minimize the escape of body heat. The Arctic fox preys on many small creatures such as lemmings, voles, ringed seal pups, fish, waterfowl, and seabirds. It also eats carrion, berries, seaweed, and insects and other small invertebrates. Arctic foxes form monogamous pairs during the breeding season and they stay together to raise their young in complex underground dens. Occasionally, other family members may assist in raising their y ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Cooperative Video Game
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity.
'' International Cooperative Alliance.''
Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * es owned and managed by the people who consume t ...
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Games For Change
Games for Change (also known as G4C) is a nonprofit organization. The organization provides support, visibility, and shared resources to individuals and organizations using serious games for social change. It also runs the G4C Student Challenge, a STEM competition that teaches middle and high school students about game design and computer programming. History Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, and Barry Joseph in 2004. The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes. Games for Change Festival The Games for Change (G4C) Festival is an annual conference in New York City that highlights games, technology, and immersive experiences. It was also called the "Sundance for video games and immersive media" by Forbes in 2019. Each year, the festival has ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Crystal Dynamics
Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse, it was acquired by Eidos Interactive in 1998. It became part of SCi Entertainment in 2005, Square Enix Europe in 2009 and CDE Entertainment in 2022. History Background and early years (1989–1994) Crystal Dynamics was founded by Madeline Canepa, Judy Lange, and Dave Morse. Morse, a founder of Amiga Corporation, had previously founded New Technology Group with Dave Needle and Robert J. Mical in 1989 to create a video game console that could succeed those by Nintendo and Sega. In 1990, New Technology Group's founders discussed this idea with Trip Hawkins, the chief executive officer (CEO) of Electronic Arts, who shared with them his vision for such a system. The two companies signed an agreement in September 19 ...
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Vox Media
Vox Media, Inc. is an American mass media company based in Washington, D.C., and New York City. The company was established in November 2011 by Jim Bankoff and Trei Brundrett to encompass ''SB Nation'' (a sports blog network founded in 2005 by Tyler Bleszinski, Markos Moulitsas, and Jerome Armstrong) and ''The Verge'' (a technology news website launched alongside Vox Media). Bankoff had been the CEO for ''SB Nation'' since 2009. Vox Media owns editorial brands, primarily ''The Verge'', ''Vox (website), Vox'', ''SB Nation'', ''Eater (website), Eater'', ''Polygon (website), Polygon'', and ''New York (magazine), New York''. ''New York'' further incorporates the websites ''Intelligencer'', ''The Cut'', ''Vulture'', ''The Strategist'', ''Curbed'', and ''Grub Street''. The former ''Recode'' was integrated into ''Vox'', while ''Racked'' was shut down. Vox Media's brands are built on Concert, a marketplace for advertising, and Chorus, its Proprietary software, proprietary content manage ...
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Bolas
Bolas or bolases (singular bola; from Spanish and Portuguese ''bola'', "ball", also known as a ''boleadora'' or ''boleadeira'') is a type of throwing weapon made of weights on the ends of interconnected cords, used to capture animals by entangling their legs. Bolas were most famously used by the gauchos, but have been found in excavations of Pre-Columbian settlements, especially in Patagonia, where indigenous peoples (particularly the Tehuelche) used them to catch 200-pound guanacos and rheas. The Mapuche and the Inca army used them in battle. Mapuche warriors used bolas in their confrontations with the Chilean Army during the Occupation of Araucanía (1861–1883). Use ''Gauchos'' used ''boleadoras'' to capture running cattle or game. Depending on the exact design, the thrower grasps the ''boleadora'' by one of the weights or by the nexus of the cords. The thrower gives the balls momentum by swinging them and then releases the ''boleadora''. The weapon is usually used t ...
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AOL Tech
AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo! Inc. The service traces its history to an online service known as PlayNET. PlayNET licensed its software to Quantum Link (Q-Link), who went online in November 1985. A new IBM PC client launched in 1988, eventually renamed as America Online in 1989. AOL grew to become the largest online service, displacing established players like CompuServe and The Source. By 1995, AOL had about three million active users. AOL was one of the early pioneers of the Internet in the mid-1990s, and the most recognized brand on the web in the United States. It originally provided a dial-up service to millions of Americans, pioneered instant messaging, and in 1993 began adding internet access. In 1998, AOL purchased Netscape for $4.2 billion. In 2001, at the heig ...
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Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''World of Warcraft'' in particular. After declining readership, it was announced that ''Joystiq'' would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties. History Predecessors As of early 2004, Weblogs, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct ''The Video Games Weblog'', founded February 27, 2004. On March 12, Weblogs, Inc. CEO Jason Calacanis announced two spinoff projects: ''The Unofficial Playstation 3 Weblog'' and ''The Unofficial Xbox 2'', both of which are now similarly retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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