Mercurial (Shadowrun)
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Mercurial (Shadowrun)
''Mercurial'' is an adventure published by FASA in 1989 for the near-future cyberpunk role-playing game ''Shadowrun''. Plot summary The adventure is set in Seattle in 2050. The Runners are hired to protect the rock star Maria Mercurial from her former manager, who apparently wants to harm her after she broke their contract. Soon it becomes clear that this is not a simple bodyguarding gig, as first a Yakuza gang and then a second group appears, and details of Maria's unhappy past begin to surface. Publication history Following the publication of the role-playing game ''Shadowrun'' in 1989, FASA immediately followed up with the first adventure supplement ''Mercurial'', an 80-page softcover book written by Paul Hume, with interior art by Joel Biske, Timothy Bradstreet, Barry Crain, Tammy Daniels, Tara Gallagher, Earl Geier, Rick Harris, and Jim Nelson, and cover art by Jeff Laubenstein. Reception In the January 1990 edition of ''Games International'' (Issue 12), Lee Brimmicombe-W ...
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Cover Of Mercurial Shadowrun 1989
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (Cat Power album), 2022 * ' ...
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FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city dates back to the Achaemenid period. Fasa's economy is based on agriculture and Pastoralism. Jahrom, Darab, Sarvestan, Kherameh and Estahban are neighbours of Fasa. This city is located on the road from Shiraz to Kerman, This has made Fasa a strategic and important city. Name The name Fasa is derived from the older form Pasā. Various etymologies for this name have been proposed. Local tradition holds that Fasa is named after a legendary prince named Pasa, son of Fars and grandson of Tahmuras. In Ibn al-Balkhi's retelling the legend, Fars granted the town of Fasa to Pasa; in Hamdallah Mustawfi's version, Pasa founds the city himself (in this version, he is directly the son of Tahmuras). Harold Bailey proposed on linguistic grounds that t ...
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Cyberpunk
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting that tends to focus on a "combination of lowlife and high tech", featuring futuristic technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of drug culture, technology, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction. Comics exploring cyberpunk themes began appearing as early as Judge Dredd, first published in 1977. Released in 1984, William Gibson's influential debut novel ''Neuromancer'' helped solidify cyberpunk as a genre, drawing influence from punk subculture and early hacker culture. Other influential cyberpunk ...
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, ''Shadowrun'' has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are o ...
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Yakuza
, also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ''yakuza'' is gangster, meaning an individual involved in a Mafia-like criminal organization. The ''yakuza'' are known for their strict codes of conduct, their organized fiefdom nature and several unconventional ritual practices such as ''yubitsume'' or amputation of the left little finger. Members are often portrayed as males, wearing "sharp suits" with heavily tattooed bodies and slicked hair. This group is still regarded as being among "the most sophisticated and wealthiest criminal organizations". At their height, the ''yakuza'' maintained a large presence in the Japanese media and operated internationally. At their peak in the early 1960s, police estimated that the ''yakuza'' had a membership of more than 200,000."Police of Japan 2 ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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Paul Hume (game Designer)
Paul Hume has been designing role-playing games since the mid 1970s. He co-wrote, with Bob Charrette, ''Bushido'', ''Aftermath!'', and '' Daredevils'' for Fantasy Games Unlimited. He is also a co-author of ''Shadowrun'', among other games. Career Paul Hume and George Nyhen designed the role-playing game ''Space Quest'', which was published in 1977 by Tyr Gamemakers. Hume and Bob Charrette designed the game ''Bushido'', which was first published in limited distribution by Hume through his small press company Tyr Games. ''Bushido'' was republished by Phoenix Games in 1980; Phoenix Games was also preparing to publish ''Aftermath!'' (1981) also by Hume and Charrette, but as the company went defunct, Fantasy Games Unlimited reprinted ''Bushido'' in 1981, and stickered their logo over the Phoenix Games logo on the cover of ''Aftermath!''. Hume and Charrette also collaborated on '' Daredevils'', published by FGU in 1982. Hume and Charette designed the ''Shadowrun'' role-playing game, fir ...
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Timothy Bradstreet
Tim Bradstreet (born on February 16, 1967)is an American artist and illustrator, best known for his work on comic books, book covers, movie posters, roleplaying games and trading cards. Early life Tim Bradstreet was born February 16, 1967, in Cheverly, Maryland. Career Bradstreet entered the comic book industry in 1990, working with Tim Truman on ''Dragon Chiang''. Bradstreet’s work on White Wolf Publishing’s '' Vampire: The Masquerade'' garnered him much critical praise. This, in turn, led to the addition of many major comic book publishers to his clientele. He has since drawn for scores of comics-related projects including Dark Horse's ''Hard Looks'' and ''Another Chance to Get It Right'' (with author Andrew Vachss), ''Star Wars'', Clive Barker’s ''Age of Desire'', Marvel's ''The Punisher'' and ''Blade'', and Vertigo’s ''Gangland'', '' Unknown Soldier'', ''Human Target'', and ''Hellblazer''. Bradstreet's work has also extended to games of many types. His work on ro ...
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Jim Nelson (artist)
Jim Nelson is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes ''Races of Stone'' (2004), ''Races of Destiny'' (2004), ''Sandstorm'' (2005), ''Lords of Madness'' (2005), '' Stormwrack'' (2005), ''Player's Handbook II'' (2006), ''Monster Manual IV'' (2006), ''Complete Mage'' (2006), and the 4th edition ''Monster Manual'' (2008). He is known for his work on the ''Magic: The Gathering'' collectible card game. His art also appears in the digital collectible card game ''Hearthstone ''Hearthstone'' is a free-to-play online digital collectible card game developed and published by Blizzard Entertainment. Originally subtitled ''Heroes of Warcraft'', ''Hearthstone'' builds upon the existing lore of the ''Warcraft'' series by u ...''. References External links Jim Nelson's website* Living people Place of birth missing (living people) Role-playing game artists Year of birth missing (living people) {{D&D-stub ...
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Jeff Laubenstein
Jeff Laubenstein is a fantasy artist. Career Jeff Laubenstein has worked for several major Fantasy Game companies, including FASA, White Wolf, and Wizards of the Coast. He has been working in the field since the mid 80s. He was the art director on the Earthdawn project. Most of the Earthdawn books contained at least several of his contributions. In the early Shadowrun game books, his work featured prominently, illustrating nearly all of the NPC portraits. Laubenstein was the art director at FASA for almost a decade. His art appears in numerous FASA releases, including '' MechWarrior: The Battletech Role Playing Game'' (1986), and '' Mercurial'' ('' Shadowrun'') (1989). He has done illustrations for '' Magic: The Gathering''. In 2001 he received a nomination for a Chesley Award The Chesley Awards were established in 1985 by the Association of Science Fiction and Fantasy Artists to recognize individual artistic works and achievements during a given year. The Chesleys were initia ...
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Lee Brimmicombe-Wood
Lee Brimmicombe-Wood (born 7 December 1963 in London) is a British designer of board games and video games. He also wrote ''Aliens: Colonial Marines Technical Manual''. References British video game designers Board game designers Writers from London 1963 births Living people {{England-artist-stub ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazine" in 1991, and again in 1992. ...
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