Memories Of A Forgotten Age
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Memories Of A Forgotten Age
Keith Zizza is a video game soundtrack composer. He has worked as a composer and audio director for companies such as Electronic Arts, Impressions Games, Sierra Entertainment and Tilted Mill Entertainment. His discography includes more than 25 AAA game titles. In April 2008 Zizza released his debut solo album, '' Memories of a Forgotten Age''. Discography Video games * '' Lords of the Realm II'' (1996) * '' Grant, Lee, Sherman: Civil War Generals 2'' (1997) * ''Lords of Magic'' (1997) * '' Pharaoh'' (1999) * '' Zeus: Master of Olympus'' (2000) * '' Immortal Cities: Children of the Nile'' (2004) * ''Caesar IV'' (2006) * '' SimCity Societies'' (2007) Solo works * '' Memories of a Forgotten Age'' (2008) External links * * Composer profileat OverClocked ReMix Composer profileat MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundred ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Caesar IV
''Caesar IV ''is a city-building game set in ancient Rome, developed by Tilted Mill Entertainment and published by Sierra Entertainment ( Vivendi Universal Games). The game was released on September 26, 2006 in North America. The game features a three-dimensional game engine and individual modeling of game character behaviors. Like its original release ''Caesar'' in 1992, the game simulates city administration in historical Rome. Like its sibling release '' Children of the Nile'' in 2004, the game continues a new trend in the city building game genre to use more interactive and detailed game video game design and gameplay. Gameplay In a departure from older versions in the series, ''Caesar IV'' is equipped with variable, realistic 3D instead of fixed, isometric 3D. This means more realistic landscapes and city views, and the ability for players to better see and use game building space. In addition, buildings and roads may be placed at 45 degree angles to the playing grid, a ...
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Video Game Composers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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American Male Composers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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21st-century American Composers
The 1st century was the century spanning AD 1 ( I) through AD 100 ( C) according to the Julian calendar. It is often written as the or to distinguish it from the 1st century BC (or BCE) which preceded it. The 1st century is considered part of the Classical era, epoch, or historical period. The 1st century also saw the appearance of Christianity. During this period, Europe, North Africa and the Near East fell under increasing domination by the Roman Empire, which continued expanding, most notably conquering Britain under the emperor Claudius ( AD 43). The reforms introduced by Augustus during his long reign stabilized the empire after the turmoil of the previous century's civil wars. Later in the century the Julio-Claudian dynasty, which had been founded by Augustus, came to an end with the suicide of Nero in AD 68. There followed the famous Year of Four Emperors, a brief period of civil war and instability, which was finally brought to an end by Vespasian, ninth Roman emper ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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OverClocked ReMix
OverClocked ReMix, also known as OC ReMix and OCR, is a non-commercial organization dedicated to preserving and paying tribute to video game music through arranging and re-interpreting the songs, both with new technology and software and by various traditional means. The primary focus of OC ReMix is its website, ''ocremix.org'', which freely hosts over 4,000 curated fan-made video game music arrangements, information on game music and composers, and resources for aspiring artists. In addition to the individual works, called "ReMixes", the site hosts over 70 albums of music, including both albums of arrangements centered on a particular video game, series, or theme, and albums of original compositions for video games. The OC ReMix community created the '' Super Street Fighter II Turbo HD Remix'' soundtrack for Capcom in 2008, and began publishing commercially licensed arrangement albums in 2013. The founder of OverClocked ReMix and its parent company OverClocked ReMix, LLC is Davi ...
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SimCity Societies
''SimCity Societies'' is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts, and is part of the ''SimCity'' series. The gameplay is significantly different from previous ''SimCity'' titles, with a greater focus on social development. ''SimCity Societies'' was released in 2007, and received mixed reviews, with praise for the game's improved accessibility and visuals, but criticism for being oversimplified and having poor performance. Gameplay ''SimCity Societies'' has a different style of gameplay compared to previous ''SimCity'' titles, with less focus on "stricter city-planner roles", and more focus on "social-engineering". Tilted Mill Entertainment also reduced the complexity of ''SimCity Societies'' after the previous games in the series had been described as too complex by Will Wright. Complexity was reduced by removing the need to lay pipes and power grids. The ability to fund buildings individually, building e ...
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Children Of The Nile
''Immortal Cities: Children of the Nile'' is a city-building game set in ancient Egypt, developed by Tilted Mill Entertainment. The game was released November 2004 in the United States and February 2005 in Europe. It is part of the '' City Building'' series. Gameplay Unlike many similar titles, there is no treasury of abstract currency with which the player constructs buildings and issues edicts. Instead, the player designates construction sites for various classes of citizen, who are divided into private workers and government workers. Any citizen who is eligible for social advancement will move in and construct his dwelling, performing the functions of his new profession. Most of these construction sites are free to designate and will be constructed in a few moments by their new occupants, but most government buildings must be constructed with bricks, which are created in government-run brickworks and carried to construction sites by bricklayers. All citizens, private or go ...
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Impressions Games
Impressions Games was a British video game developer founded by David Lester. He sold the company to Sierra On-Line in 1995, who was then bought out by Cendant and eventually, Vivendi Universal (now known as Vivendi SA). Impressions specialized in historical strategy games and is best known for its City Building Series, which include ''Caesar'', ''Pharaoh'', '' Zeus: Master of Olympus'', and '' Emperor: Rise of the Middle Kingdom''. In 1998, Impressions Games was the most profitable division of Havas Interactive, with $20 million in net profit. This surpassed Blizzard Entertainment for the period, according to CNET Gamecenter. Mike Ryder, former president of Sierra Entertainment, forced a change in management in October 2001, during development of ''Lords of the Realm III''. Rod Nakamoto was installed as the new director. ''Lords III'' became Impressions's final game, and was released to mediocre reviews in March 2004. The studio was shut down in April 2004 when Vivendi Univer ...
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