Mark Baldwin (game Designer)
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Mark Baldwin (game Designer)
Mark Lewis Baldwin is a computer game designer, most noted for his work on '' The Perfect General'' and '' Empire Deluxe''. He has three games on ''Computer Gaming World's'' list of the best games of all time. He has formerly been involved with the management of several games companies, including Quantum Quality Productions, Moto1 where he was vice-president and White Wolf Productions where he was CEO. Mark is currently a Professor of Practice at Colorado School of Mines. His career has been quite varied including Captain in the US Air Force, lead engineer for ascent flight design for the Space Shuttle, award-winning game designer, entrepreneur, consultant, and academic. Early life and education Mark was born to William and Bette Baldwin in Lansing, Michigan on January 29, 1952. His father was an officer in the USAF, and therefore he grew up as a military dependent traveling throughout the globe. In the US, he lived in Indiana, Michigan, Alabama, Georgia and Florida. He ...
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Computer Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Trainz
''Trainz'' is a series of 3D train simulator video games. The Australian studio Auran (since 2007 N3V Games) released the first game in 2001. The simulators consist of route and session editors called ''Surveyor'', and the ''Driver'' module, that loads a route and lets the player operate and watch the trains run, either in "DCC" mode, which simulates a bare-bones Digital Command Control (DCC) system for the simple stop-and-go of a basic model railway, or "CAB" mode, which simulates real-world physics and adds working cab controls. Overview In the route editor, Surveyor, the user can shape the landscape, paint with ground textures, lay tracks, and place buildings and roads. The user then operates the trains in Driver, either in free play, or according to a scenario called a ''Driver Session'' (previously called ''Scenarios'' in the early versions of ''Trainz'', ''Ultimate Trainz Collection'', and ''TRS2004'') which can range in difficulty from beginner to expert. In CAB (cab ...
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The War Begins
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Wargame Of The Century
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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The Magic Candle
''The Magic Candle: Volume 1'' is a role-playing video game designed by Ali Atabek and developed and published by Mindcraft in 1989. Story In the game, players must assemble a group of six adventurers and journey across the kingdom of Deruvia to keep the demon Dreax imprisoned in the eponymous magic candle, which has begun to melt. The game's world includes several towns and cities, two castles, and several dungeons and towers. Unlike many computer games, one wins not by defeating a final enemy, but by collecting the necessary items and learning the necessary chants in order to preserve the magic candle. Players begin with one adventurer, a human hero called Lukas. Additional adventurers can be found in the game's two castles. Much of The Magic Candle's fun derives from discovering exactly what is needed to preserve the eponymous candle. However, if the candle melts and Dreax escapes, there is no consequence. Races There are five races available in this game: * Dwarves - very sho ...
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Star Fleet (game Series)
The ''Star Fleet'' computer games are starship tactical combat simulations originally created by Dr. Trevor Sorensen in the late 1970s. ''Star Fleet I: The War Begins!'' ''Starfleet I'' has a plot and gameplay inspired by the ''Star Trek'' games of the late 1960s. ''Starfleet I'' allows the player to command a United Galactic Alliance spaceship and undertake various missions to defend Earth from the Krellan and Zaldron alien invaders. The version of the game described at Home of the Underdogs is the first official release version by Interstel, after it was incorporated by Trevor Sorensen in 1986. It was at this time that Interstel became an affiliated label of Electronic Arts. The game itself, however, began selling in 1983 by Cygnus, back when it was still a "garage sale" operation. Before being picked up by Electronic Arts, approximately 5,000 games were sold. Over 80,000 games were sold after Star Fleet I was distributed by Electronic Arts. ''Empire: Wargame of the Centur ...
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Scenario Disk
In the performing arts, a scenario (, ; ; ) is a synoptical collage of an event or series of actions and events. In the ''commedia dell'arte'', it was an outline of entrances, exits, and action describing the plot of a play, and was literally pinned to the back of the scenery. It is also known as ''canovaccio'' or "that which is pinned to the canvas" of which the scenery was constructed. Surviving scenarios from the Renaissance contain little other than character names, brief descriptions of action, and references to specific lazzi with no further explanation. It is believed that a scenario formed the basis for a fully improvisational performance, though it is also likely that they were simple reminders of the plot for those members of the cast who were literate. Modern commedia troupes most often make use of a script with varying degrees of additional improvisation. In the creation of an opera or ballet, a scenario is often developed initially to indicate how the original ...
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American Laser Games
American Laser Games was a company based in Albuquerque, New Mexico that created numerous light gun laserdisc video games featuring live action full motion video. The company was founded in the late 1980s by Robert Grebe, who had originally created a system to train police officers under the company name ICAT (Institute for Combat Arms and Tactics) and later adapted the technology for arcade games. Its first hit game was ''Mad Dog McCree'', a light gun shooter set in the American Old West. By mid-1995 they were recognized as the leading company in the medium of laserdisc-based arcade games. Almost all arcade games released by the company were light gun shooters and a number of them also had an Old West theme. Later, the company turned toward compact disc technology to release its games. Porting, Ports of its arcade titles were released for the Sega CD, CD-i and DOS computers equipped with CD-ROM drives. The company was particularly supportive of the 3DO Interactive Multiplayer, 3DO, ...
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New World Computing
New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game series and its spin-offs, especially Heroes of Might and Magic. The company was purchased by and became a division of The 3DO Company on July 10, 1996 from NTN Communications, after NTN purchased New World Computing for $10 million in stock. Amidst financial turmoil, the 3DO Company laid off a large portion of the staff of New World Computing on April 15, 2002. While a smaller, core staff remained at New World Computing, the following year saw little improvement in parent 3DO's situation, and the company filed for Chapter 11 bankruptcy protection in May of that year. Before dissolving later that year, 3DO sold the rights to the ''Might and Magic'' series to Ubisoft. As an in-house development studio of the 3DO Company, New World Comput ...
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Trimark Pictures
Trimark Pictures was an American production company that specialized in the production and distribution of television and home video motion pictures. The company was formed in 1984 by Mark Amin as Vidmark Entertainment with Vidmark Inc. (later Trimark Holdings Inc.) established as the holding company. As a small studio, Trimark produced and released theatrical, independent, television and home video motion pictures. The logo features a triangle with a profile of a tiger's head. Among the company's many releases are Peter Jackson's 1992 film ''Dead Alive'', which they chose to release theatrically due to Jackson's possessing a following. They are well known for releasing films considered to be controversial for the time period, as in the case with the 1999 film ''Better Than Chocolate'', as some newspapers refused to carry advertisements for the film that featured the word "lesbian" as part of a critic blurb. Background Vidmark Entertainment was formed in August 1984 and began o ...
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