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Moonshae
''Moonshae'' is an accessory for the ''Dungeons & Dragons'' ''Forgotten Realms'' campaign setting. It describes the Moonshae Isles of Faerûn. Contents ''Moonshae'' is a supplement which details the Celtic-inspired islands in the Sea of Moonshae, setting for the novel ''Darkwalker on Moonshae'' and its sequels by Doug Niles, describing the climate, topography, and economy of the region, including the Korinn Archipelago, which was created by Aaron Allston and first detailed in the module N4 '' Treasure Hunt''. Allston, Aaron. '' Treasure Hunt'' ( TSR, 1986) It also details two regional cultures and their lands: the indigenous people known as the Ffolk, and the invading Northmen. The book discusses the character races, character classes, politics, conflicts, geography, and economics within the Moonshaes. The islands are home to the Ffolk, a druidic people who worship the Earthmother, a neutrally aligned aspect of Chauntea, the neutral-good goddess of agriculture. The Ffolk share th ...
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Darkwalker On Moonshae
''Darkwalker on Moonshae'' is a fantasy novel by Douglas Niles and the first novel written for the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Published originally as a standalone novel, it is also the first part of '' The Moonshae Trilogy''. Major characters The Earthmother - the goddess venerated by the Ffolk, the native human inhabitants of the islands. Kazgoroth, the Beast - the ancient enemy of the Earthmother, come to walk the Moonshae Isles to banish her from her domain. Tristan Kendrick - a prince and heir of the kingdom of Corwell, on the Moonshae island of Gwynneth. Deemed immature and irresponsible by his father. Robyn - a ward to the king of Corwell, Tristan's childhood friend, and now - his love interest, and druid of great potential. Plot summary The novel and its trilogy use the Moonshae Isles as its setting. Kazgoroth, the Beast, has come into the world to destroy the power of the Earthmother. Changing its shape a ...
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Chauntea
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Empires Of The Sands
''Empires of the Sands'' is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The book was published in 1988 and written by Scott Haring, with cover and interior art by Jeff Easley. Haring, Scott. ''Empires of the Sands'' ( TSR, 1988) Contents The 64-page booklet, which is wrapped in a removable cover, includes a one page introduction, explaining that this book covers three major areas of in the southwest corner of the continent of Faerûn known as the Empires of the Sands: Amn (pages 3–20), Tethyr (pages 21–47), and Calimshan (pages 48–62). Each of the nations located along the southern coast of the Sea of Swords, an area with a warm climate and large areas of dry, inhospitable land, receives its own section, and each section begins with a general description including the races present, followed by information covering their languages, social customs, monsters, histo ...
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Moonshae Isles
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Treasure Hunt (module)
''Treasure Hunt'' is an adventure module for the ''Advanced Dungeons & Dragons'' (''AD&D'') role-playing game, written by Aaron Allston for the 1st edition ''Advanced Dungeons & Dragons'' (''AD&D'') rules. The player characters must evolve into their roles as the adventure progresses, beginning as slaves on a galley who become freed after a shipwreck on an island where orcs and goblins contend over a treasure. The adventure received a positive review from ''White Dwarf'' magazine. Plot summary The characters begin in the Korinn Archipelago, and have been captured by slavers. A sea storm sends the pirate ship on which the characters are being held off course, and it crashes on an island once ruled by Viledel, the Sea King. Allston, Aaron. ''Treasure Hunt'' ( TSR, 1986) Orcs and goblins are involved in a conflict over a treasure on the island. The characters begin with no possessions or equipment and no money. After surviving the shipwreck, the characters are able to make choices ...
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The Savage Frontier
''The Savage Frontier'' (product code FR5) is an accessory for the ''Dungeons & Dragons'' campaign setting ''Forgotten Realms''. It describes the Savage Frontier of Faerûn. The book was written by Jennell Jaquays and published by TSR in 1988. Cover art is by Larry Elmore, with interior illustrations by Esteban Maroto, and cartography by Dave Sutherland, Dennis Kauth, and Jaquays. Contents ''The Savage Frontier'' is a campaign setting supplement which describes the area north of the High Moors—the location in which the novel ''The Crystal Shard'' takes place—and the northern barbarians. The book focuses on the lands to the north of the city of Waterdeep. The color maps and text add further detail to the Northlands and Trackless Sea. This campaign supplement contains information on the Northmen, the Uthgardt Barbarians, and the northern dwarves and orcs. It provides information on major settlements, strongholds, ruins, and includes adventure ideas. ''The Savage Front ...
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The Shining South
''The Shining South'' is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents The 96-page booklet is wrapped in a removable gatefold cover. The book includes a one-page introduction, explaining that this book covers the region known as the Shining South, and the various countries that comprise it. Pages 3–22 detail the land of Halruaa, a rich, reclusive land famous for its magic and especially its ''skyships''. Pages 23–41 detail the land of Dambrath, a land populated by half-drow. Pages 42–52 detail the land of Luiren, the land of the halflings. Pages 53–72 detail the lands of Durpar, Var, and Estagund, also known as the Shining Lands and a new thief-class kit. Pages 73–80 detail the land of Ulgarth. Pages 82–93 present two Shining South adventure scenarios, ''Gateway to Elsewhere'' and ''Dark as Dark''. Pages 94–95 detail two monsters of the Shining So ...
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Faerûn
Faerûn is a fictional continent and the primary setting of the ''Dungeons & Dragons'' world of ''Forgotten Realms''. It is described in detail in several editions of the ''Forgotten Realms Campaign Setting'' (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast, and various locales and aspects are described in more depth in separate campaign setting books. Around a hundred novels and several computer and video games use Faerûn as the setting. Fictional culture and technology Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages, giving most new players using this campaign setting an intuitive grasp of the way the society functions. Gunpowder, known here as the magical substance ''smoke powder'' and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spea ...
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Waterdeep And The North
''Waterdeep and the North'' (product code FR1) is an accessory for the ''Dungeons & Dragons'' campaign setting ''Forgotten Realms''. It was written by Ed Greenwood and published by TSR in 1987. Contents ''Waterdeep and the North'' describes the region of northwestern Faerûn, known as "The North", particularly its leading city and port, Waterdeep. The city of Waterdeep, an integral part of Ed Greenwood's house campaign, is situated on the Sword Coast. With a population of over 100,000, it is the most important city in the north of the Forgotten Realms setting. The book describes Waterdeep in detail, including its history, neighborhoods, defenses, sewers, guilds, political factions, noble families, and important personalities. The book includes seven adventure scenario suggestions. ''Waterdeep and the North'' comprises a 64-page book and a large color map of the city, wrapped in a removable six-paneled gatefold cover. The outside gatefold contains a map of Waterdeep, the insid ...
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Anauroch (accessory)
''Forgotten Realms'' modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the ''Forgotten Realms'' campaign setting in the ''Dungeons & Dragons'' fantasy role-playing game. Modules ''AD&D'' modules coded by letter (1978–1994) FA—Forgotten Realms Adventures are stand-alone 2nd Ed. ''AD&D'' modules set in ''Forgotten Realms''. FM—Forgotten Realms Maztica are stand-alone 2nd Ed. ''AD&D'' modules set in Maztica. FRA—Forgotten Realms Adventure, or the ''Empires Adventures Trilogy'', is a series of modules for use with '' The Horde'' expansion campaign for 2nd Ed. ''AD&D Forgotten Realms''. FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of ''Forgotten Realms'' novels. FRM—Forgotten Realms Mission FROA—Forgotten Realms Oriental Adventures are modules set in '' ...
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Horde Campaign
''Horde Campaign'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Horde Campaign'' describes the Horde's assault on the Forgotten Realms, tracking the war battle-by-battle, and providing ''Battlesystem'' stats for the battles. Publication history ''Horde Campaign'' was written by Curtis M. Scott and published by TSR. In its early years, it had a "major impact in TSR's Forgotten Realms setting". Reception John Setzer reviewed ''Horde Campaign'' in the February 1992 issue of ''White Wolf Magazine'', giving the module generally high marks for presentation. He noted that those running campaigns in the ''Forgotten Realms'', playing the game ''Battlesystem ''Battlesystem'' is a tabletop miniature wargame designed as a supplement for use with the ''Dungeons & Dragons'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. ...'', or into wargaming would find interest ...
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