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Horde Campaign
''Horde Campaign'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Horde Campaign'' describes the Horde's assault on the Forgotten Realms, tracking the war battle-by-battle, and providing '' Battlesystem'' stats for the battles. Publication history ''Horde Campaign'' was written by Curtis M. Scott and published by TSR. In its early years, it had a "major impact in TSR's Forgotten Realms setting". Reception John Setzer reviewed ''Horde Campaign'' in the February 1992 issue of ''White Wolf Magazine'', giving the module generally high marks for presentation. He noted that those running campaigns in the ''Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 a ...'', playing the game '' Battlesystem'', or into wargaming would find interes ...
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FR12 9324 Horde Campaign
FR1 or FR-1 may refer to: * FR-1 or Ryan FR Fireball, an American mixed-power fighter aircraft * FR1 (Lazio regional railways) or FL1, an Italian railway line * FR-1 (satellite), a French satellite * Renault FR1, a model of coach bus * 12002 Suess or 1996 FR1, an asteroid * ''Waterdeep and the Norths product code * FR1, a 5G NR radio frequency band See also * FR F1 The FR F1 is a French sniper rifle manufactured by the Manufacture d'armes de Saint-Étienne (''MAS''); one of several government-owned arms factories in France. The FR F1 was France's first purpose-built precision rifle for sharpshooters. Introd ...
, a French sniper rifle {{Letter-Number Combination Disambiguation ...
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Dwarves Deep
Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid race * Dwarf (Middle-earth), a humanoid race in J. R. R. Tolkien's literature * Dwarf (''Warhammer''), a humanoid race * Dwarfs (''Discworld''), a race of characters * Dwarves (''Artemis Fowl''), a race of characters * Dwarves (''Warcraft''), a short, strong race * Dwarves (Marvel Comics) Literature * ''The Dwarf'' (Cho novel), a 1978 novel by Cho Se-hui * ''The Dwarf'' (Lagerkvist novel), a 1944 novel by Pär Lagerkvist Other arts, entertainment, and media * ''Dwarfs?!'' (video game) * Dwarves (band), American punk band * Killer Dwarfs, Canadian heavy metal band * Wrocław's dwarfs, small sculptures in Wrocław, Poland Biology * Phyletic dwarfism, an average decrease in size of animals ** Insular dwarfism, a evolutionary condition cause ...
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White Wolf Magazine
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award The Origins Awards are American awards for outstanding work in the game in ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to ...
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Battlesystem
''Battlesystem'' is a tabletop miniature wargame designed as a supplement for use with the '' Dungeons & Dragons'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. For the second edition of ''AD&D'', a new version of ''Battesystem'' was printed as a softcover book in 1989. First edition Contents ''Battlesystem'' was first released in 1985, compatible with either ''Advanced Dungeons & Dragons'' or the Basic / Expert ''Dungeons & Dragons'' (see editions of Dungeons & Dragons). The game was promoted as a successor to ''Chainmail''. In a ''Battlesystem'' game, each miniature represents a hero, a commander, or multiple troops, depending on the troops' level or hit dice. There are no statistics in the game for any troops or characters, but, instead, all are derived from the relevant ''Dungeons & Dragons'' publications. For instance, to add any creature from the '' Monster Manual'' or similar publicat ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a main Plot (narrative), ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in whi ...
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The Shining South
''The Shining South'' is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents The 96-page booklet is wrapped in a removable gatefold cover. The book includes a one-page introduction, explaining that this book covers the region known as the Shining South, and the various countries that comprise it. Pages 3–22 detail the land of Halruaa, a rich, reclusive land famous for its magic and especially its ''skyships''. Pages 23–41 detail the land of Dambrath, a land populated by half-drow. Pages 42–52 detail the land of Luiren, the land of the halflings. Pages 53–72 detail the lands of Durpar, Var, and Estagund, also known as the Shining Lands and a new thief-class kit. Pages 73–80 detail the land of Ulgarth. Pages 82–93 present two Shining South adventure scenarios, ''Gateway to Elsewhere'' and ''Dark as Dark''. Pages 94–95 detail two monsters of the Shining Sout ...
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Anauroch (accessory)
''Forgotten Realms'' modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the ''Forgotten Realms'' campaign setting in the ''Dungeons & Dragons'' fantasy role-playing game. Modules ''AD&D'' modules coded by letter (1978–1994) FA—Forgotten Realms Adventures are stand-alone 2nd Ed. ''AD&D'' modules set in ''Forgotten Realms''. FM—Forgotten Realms Maztica are stand-alone 2nd Ed. ''AD&D'' modules set in Maztica. FRA—Forgotten Realms Adventure, or the ''Empires Adventures Trilogy'', is a series of modules for use with '' The Horde'' expansion campaign for 2nd Ed. ''AD&D Forgotten Realms''. FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of ''Forgotten Realms'' novels. FRM—Forgotten Realms Mission FROA—Forgotten Realms Oriental Adventures are modules set in ''For ...
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Old Empires
''Old Empires'' is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The book, with product code TSR 9274, was published in 1990, and was written by Scott Bennie, with cover art by Brom and interior art by Valerie Valusek. Contents This campaign setting supplement describes the Old Empires, classical and Egyptian-style realms. The 96-page booklet is wrapped in a removable cover. The book includes a one-page introduction, explaining that this book covers the ''Old Empires'', three ancient kingdoms in the South of the Forgotten Realms world: Mulhorand, Unther, and Chessenta, each of which receives its own section. Pages 3–6 detail the history of the Old Empires, including a two-page timeline of important events. Pages 7–10 briefly describe the lands surrounding the Old Empires, which include Thay, Semphar and Murghôm, Aleaxtis (kingdom of the sahuagin), the Plains of ...
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