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''Battlesystem'' is a tabletop
miniature wargame Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use ...
designed as a supplement for use with the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. For the second edition of ''AD&D'', a new version of ''Battesystem'' was printed as a softcover book in 1989.


First edition


Contents

''Battlesystem'' was first released in 1985, compatible with either ''Advanced Dungeons & Dragons'' or the Basic / Expert ''Dungeons & Dragons'' (see
editions of Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
). The game was promoted as a successor to ''Chainmail''. In a ''Battlesystem'' game, each
miniature A miniature is a small-scale reproduction, or a small version. It may refer to: * Portrait miniature, a miniature portrait painting * Miniature art, miniature painting, engraving and sculpture * Miniature (chess), a masterful chess game or probl ...
represents a hero, a commander, or multiple troops, depending on the troops' level or hit dice. There are no statistics in the game for any troops or characters, but, instead, all are derived from the relevant ''Dungeons & Dragons'' publications. For instance, to add any creature from the ''
Monster Manual The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover D&D book and includ ...
'' or similar publications as troops, its in-game point cost can be derived from the XP reward listed in the ''Monster Manual'' for killing the creature. The first edition of ''Battlesystem'' was a set of rules and components for use in playing mass fantasy battles, involving miniatures rules for metal or cardstock figures, or counters. The first edition set contained rules with beginner and intermediate levels of complexity, four battle scenarios, a guide to miniatures, a number of cardboard figures, and over 800 counters. It was meant to be used with either the ''Advanced Dungeons & Dragons'' game or the simpler ''Dungeons & Dragons'' rule book sets available at the time. The first edition of ''Battlesystem'' was sold as a box set which contained: *32-page rule book *24-page scenario book *16-page guide to miniatures *2 Player Aid Cards *2 Metal Miniature Generals *3-D Adventure foldup Figures *Army Roster Sheets *801 die-cut counters The Rulebook is divided into four parts, allowing three levels of play. The first part is an introduction. The second part, called "The Basic Game", covers the basic rules of movement and
melee A melee ( or , French: mêlée ) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts. In military aviation, a melee has been defined as " air battle in which ...
combat. The third part, "The Intermediate Game", adds missiles, artillery, cavalry, individual Heroes, special formations and terrain effects. The fourth part, called "The Advanced Game", allows for
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
, flying, weather, night battles and special monsters. It also introduces campaign rules that allow for integration of Battlesystem games into a
role-playing campaign A campaign is a continuing storyline in a game. In role-playing games, it is a set of adventures. In video games, it may be a linked series of quests designed to tell a complete story. In role-playing games A campaign in a tabletop role-playi ...
. The game does not require a Dungeon Master, although the Rulebook recommends use of a referee, especially if using certain magics such as ''invisibility'' or illusions. The Scenario Book contains four scenarios. Three of the scenarios form a linked campaign in a generic fantasy setting, one for each level of the game. The fourth is an advanced game scenario for
Dragonlance ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
, ''Battle of Qualinost''. It takes place during the same time period as ''DL2 Dragons of Flame'', while the
heroes Heroes or Héroes may refer to: * Hero, one who displays courage and self-sacrifice for the greater good Film * ''Heroes'' (1977 film), an American drama * ''Heroes'' (2008 film), an Indian Hindi film Gaming * ''Heroes of Might and Magic'' ...
are in Pax Tharkas. According to the game's rules, it was designed to be played with either 25 mm or 15 mm miniatures. The game, however, does not require a certain size of miniatures. The official ''Battlesystem'' miniatures released at the time, except for two in the box set, were all 15 mm. At the time, many companies producing 25 mm figures were starting to make larger figures, sometimes even officially called as 'Heroic 25 mm' or 28 mm, that were difficult to fit or didn't fit on the official ''Battlesystem'' base sizes.


Publication history

The first edition ''Battlesystem'' set, designed by
Douglas Niles Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space ...
and
Steve Winter Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast. Early life Winter ...
, was published in 1985. It featured a cover by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
.


Reception

Roger Musson reviewed the original boxed set in ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine, giving it a positive review. He noted that the rules are fairly easy to use, although there are "some omissions and rules buried in odd places". Musson thought that "no self-respecting DM will want to be without the Battlesystem rules", although he found the other contents of the box of somewhat mixed value. Overall, Musson felt that the package is "to be welcomed" and that it "may provide a good introduction for many to the world of fantasy-wargaming". Graeme Davis reviewed the original ''Battlesystem'' for ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes ...
'', giving it a rating of 8/10 overall. He called the rules "concise and well-written". He felt that as a supplement to the ''D&D'' game, "the ''Battle System'' does what it sets out to do and does it very well; it may not be as detailed as some fantasy wargame rules, but it is adequate for the requirements of most role-players and can be used quite easily by anyone familiar with ''D&D'' or ''AD&D''". Davis concluded by stating that "''Battle System'' deserves to be given a chance, but I'm afraid that it may have priced itself out the market from the start." The original ''Battlesystem'' set won the H.G. Wells award.


Second edition


Contents

The second edition of ''Battlesystem'' removed the counters, and focused only on miniatures. In the second edition, a figure represents either: 1) 10 infantrymen or cavalry, or 2) a single hero or other special individual, rated for Attack Dice, Armor Rating, Hits, Morale, and Movement, all derived from their corresponding statistics in the ''AD&D'' game. A character's THAC0 and maximum damage, for instance, determine his Attack Dice, while his
armor class Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
determines his Armor Rating. A figure's Attack Dice rating indicates the type of die it uses when attacking, from a low of 1d4 to a high of 1d12. In general, each figure in an attacking group is allowed one attack die; a group of eight figures with an Attack Dice rating of 6 rolls 8d6. The higher the roll, the more hits inflicted. The defending player rolls a number of dice equal to the number of successful hits; every roll exceeding the defender's Armor Rating cancels one hit. All hits not canceled by the Armor Rating rolls are taken as casualties. The magic chapter is about seven pages long, most of it devoted to descriptions of spell effects. The book features glossy, full-color photos of painted miniatures, many of them staged in elaborate battlefield dioramas. One of the more significant changes was making the use of 25 mm miniatures as standard. According to the rules, 15 mm could still be used, but the base size was increased to allow for larger miniatures. Additionally, all photographs in the rule book were of 25 mm miniatures.


Publication history

The second edition of ''Battlesystem'' was published in 1989, revised for use with 2nd edition ''Advanced Dungeons & Dragons''. It was designed by
Douglas Niles Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space ...
and featured a cover by Glen Taranowski. This version was a 128-page softcover book. Editing and development was by
Kim Mohan Kim Rudolph Mohan (May 4, 1949 – December 12, 2022) was an American author, editor and game designer best known for works related to the ''Dungeons & Dragons'' role-playing game. Early life and education Kim Mohan was born in Chicago, Illinoi ...
,
Jon Pickens Jon Pickens is an American game designer and editor who has worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR and later Wizards of the Coast. Early life and education Jon Pickens was born in Mishawak ...
, and Dave Sutherland. Photography was by Michael Weaver and Ral Partha Enterprises, Inc. for the battle scenes, and Dick Kahn Studio, Inc. for the rules diagrams. Figure painting was by Dave Sutherland, with interior art by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
and
Keith Parkinson Keith A. Parkinson (October 22, 1958 – October 26, 2005) was an American fantasy artist and illustrator known for book covers and artwork for games such as ''EverQuest'', '' Guardians'', '' Magic: The Gathering'', and '' Vanguard: Saga of Hero ...
, and graphic design by Stephanie Tabat and Dave Sutherland. The second edition of ''Battlesystem'' became available in the form of two books called ''Battlesystem'' (1989) and '' Battlesystem Skirmishes'' (1991). Despite positive reviews, sales for the set were disappointing. This led to it not being actively supported and used in role playing systems such as
Dark Sun ''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
for very long even though the Dark Sun setting had been developed with the intent of holding large-scale battles.Johnson, Harold; Winter, Steve; Adkinson, Peter; Stark, Ed; and Peter Archer. ''30 Years of Adventure: A Celebration of Dungeons and Dragons''. Wizards of the Coast, Inc, 2004, pages 130-138. The 1992 ''
Dragon Kings The Dragon King, also known as the Dragon God, is a Chinese water and weather god. He is regarded as the dispenser of rain, commanding over all bodies of water. He is the collective personification of the ancient concept of the '' lóng'' in Ch ...
'' hardcover book, for example, included ''Battlesystem'' options, even though game designer
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
considered them "useful but nonessential".


Reception

The game won the 1989 Origins Award for "Best Miniatures Rules of 1989".
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
reviewed ''Battlesystem'' for '' Dragon'' magazine #178 (February 1992). Swan declared both the second edition ''Battlesystem'' and ''Battlesystem Skirmishes'' books "flat-out gorgeous, two of the best-looking products TSR, Inc. has ever published", and that they both "make terrific guides for figure painting and are a pleasure to thumb through, even for those with only a passing interest in miniatures games". Swan suggests that players "frustrated by the tentative systems in the first-edition ''Battlesystem'' game" would be "in for a pleasant surprise with the second edition, a complete overhaul that's as impressive as the 1st-to-2nd Edition transformation of the ''
Player's Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of ru ...
'' and ''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' c ...
''. Gone from the original game are the math-heavy combat tables, the awkward base sizes, and the quarter-page unit rosters; they're replaced by streamlined bookkeeping systems, cleaner attack procedures, and a plethora of clever options. Particularly welcome is the reduction of relevant statistics from a dozen-plus to a mere five." Swan felt that "the conversions are sound, if a bit convoluted, and produce acceptable results on the battlefield". He also felt that any players "willing to swallow the compromises inherent in the system will find the basic rules elegant and satisfying". He felt that while it was not unusual to roll a lot of dice to resolve a single combat engagement, "the system is preferable to the dreary bookkeeping required by too many miniatures games". He considered the magic system "Less successful", in that it "doesn't translate from the ''AD&D'' game as well as the combat rules, and that the descriptions of spell effects are "sketchy" and the spell list is "woefully incomplete" with fewer than 20 wizard spells discussed. Swan concluded the review by saying: "Even though it emphasizes the military aspect more than the magical, the ''Battlesystem'' game scores as a first-class miniatures game; engaging, challenging, and - considering its scope - surprisingly easy to manage. The ''Battlesystem Skirmishes'' game succeeds in smoothing over the rough spots in the ''AD&D'' combat rules, but it reaches the point of diminishing returns in battles approaching several dozen figures per side; at that point, you might as well use the ''Battlesystem'' rules. For its versatility and sheer volume of material, the ''Battlesystem'' book has the edge over the ''Battlesystem Skirmishes'' rules, but both books are recommended to ''AD&D'' combat aficionados and especially to students of figure painting - these photos are real knock-outs."


Notes


References

* * from ''Battlesystem: Fantasy Combat Supplement'' Boxed set. * from ''Battlesystem: Fantasy Combat Supplement'' Boxed set. * * * * from ''Battlesystem: Fantasy Combat Supplement'' Boxed set. *


Further reading

*"Sage Advice", '' Dragon'' #132. Reviews: * ''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' #43 *''The V.I.P. of Gaming Magazine'' #2 (1986) *''The V.I.P. of Gaming Magazine'' #3 (1986)


External links

*http://www.rpg.net/reviews/archive/12/12614.phtml {{D&D books Dungeons & Dragons Miniature wargames Origins Award winners Wargames introduced in the 1980s