HOME
*





Mega Man X2
''Mega Man X2'' (stylized as ''MEGA MAN X²''), known as in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994, and in North America and PAL regions in 1995. It is the direct sequel to ''Mega Man X'', released one year prior. ''Mega Man X2'' takes place in the near future in which humans try to peacefully coexist with intelligent robots called "Reploids", with some of the Reploids going "Maverick" and threatening daily life. The plot follows the android protagonist X, a "Maverick Hunter" who has saved humanity from the evil Sigma six months earlier. A trio of Mavericks calling themselves the "X-Hunters" has arisen, intent on destroying X by luring him with bodyparts of his comrade Zero, who died in the conflict with Sigma's right hand robot named Vile. ''Mega Man X2'' features much of the same action- platforming elements as the first installment of the series, following the traditi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tokuro Fujiwara
, sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platformers '' Ghosts 'n Goblins'' (1985) and '' Bionic Commando'' (1987), and the survival horror game '' Sweet Home'' (1989). He was also a main producer for the '' Mega Man'' series and worked on the CP System arcade game '' Strider'' (1989). He also conceived of ''Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...'' (1996) as a remake of his earlier game ''Sweet Home'', and worked on the game as general producer.
[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

List Of Super NES Enhancement Chips
The list of Super NES enhancement chips demonstrates Nintendo hardware designers' plan to easily expand the Super Nintendo Entertainment System with special coprocessors. This standardized selection of chips was available to licensed developers, to increase system performance and features for each game cartridge. As increasingly superior chips became available throughout the Super NES's generation, this provided a cheaper and more versatile way of maintaining the system's market lifespan compared to Nintendo's option of having included a much more expensive CPU or a more obsolete stock chipset. The presence of an enhancement chip is often indicated by 16 additional pins on either side of the original pins, 8 to each side. Super FX The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Games.(2007-05-01) Snes9x readme.txt v1.51snes9x.com. Retrieved on 2007-07-03. It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Mega Man (original Series)
''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man". The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems. As of July 26, 2022, the series has sold 38 million units worldwide. The classic series consists of eleven games, the standalone ''Mega Man & Bass'', the spin-off Game Boy series (released in Japan as ''Rockman World''), and various ports, remakes, and compilations. The core games in the franchise have all been set in a single continuity; the storyline of the "classic" series is succeeded by the ''Mega Man X'', ''Mega Man Zero'', ''Mega Man ZX'', and the ''Mega Man Legends'' series. This timeline excludes the spin-off ''Mega Man Battle Network'' and ''Mega Man Star Force'' series, both of which take place in an alternate universe where the internet ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Zero (Mega Man)
is a video game character present throughout Capcom's ''Mega Man'' franchise. Debuting in the ''Mega Man X'' series, Zero is an android and an elite Maverick Hunter: an organization dedicated to defending humanity from rogue Reploids (androids that were built from a template based on X), dubbed "Mavericks". Zero also acts as a mentor and longtime friend to X, the main protagonist of the ''X'' series. He continues his role as the titular main protagonist of the ''Mega Man Zero'' series. Zero has also played a supporting role in other series in the franchise such as the ''Mega Man ZX'' series and appeared in crossover video games as a guest character. First developed by Keiji Inafune when he was attempting to create a new design for the ''X'' series, Zero was instead used as a secondary character. In the ''Zero'' series (developed by Inti Creates), Zero was the protagonist and had a change in his design that was meant to impart a more "human feel" to him. Zero has since also ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sigma (Mega Man X)
is the main antagonist of the ''Mega Man X'' video game series. Created by Dr. Cain, Sigma was considered the finest of the Reploids and was the first leader of the Maverick Hunters, peacekeeping androids who defend humans against their renegade counterparts. Although he was once respectable, Sigma unexpectedly goes berserk during ''Mega Man X'' and rebels against humankind after coming into contact with the Maverick Virus. He defects to the Mavericks and assumes the role of their leader. Due to the virus integrated into his circuits, he can survive seemingly anything, and constantly returns to menace the world. Sigma has appeared in almost every ''Mega Man X'' video game since his first appearance in the 1993 title ''Mega Man X''. He has received praise from critics and fans for his design and charisma as a villain, though his introduction was noted as marking a darker and more pessimistic theme for ''Mega Man X'' compared to other ''Mega Man'' sub-series. Characteristics Si ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

X (Mega Man)
is the main protagonist of Capcom's ''Mega Man X'' video game series, known as in Japan. First appearing in the 1993 Super NES video game ''Mega Man X'', X is an android member of the Maverick Hunters, a special police force tasked for defending humans and Reploids (anthropomorphic androids similar to X) against criminal Reploids known as Mavericks. X has appeared in multiple printed adaptations of the series as well as an original video animation, ''Day of Sigma'', which explores his early days as a hunter. X is also a supporting character in the ''Mega Man Zero'' and ''Mega Man ZX'' video game series, which star his Maverick Hunter comrade Zero. Outside of the main ''Mega Man'' franchise, X has appeared in multiple crossover video games series. X was created by Keiji Inafune as a successor to the original Mega Man. He was given a darker characterization and multiple sets of armor that enhanced his skills to contrast him from his predecessor. Besides Inafune, X was overseen ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics. Robots can be autonomous or semi-autonomous and range from humanoids such as Honda's ''Advanced Step in Innovative Mobility'' ( ASIMO) and TOSY's ''TOSY Ping Pong Playing Robot'' (TOPIO) to industrial robots, medical operating robots, patient assist robots, dog therapy robots, collectively programmed ''swarm'' robots, UAV drones such as General Atomics MQ-1 Predator, and even microscopic nano robots. By mimicking a lifelike appearance or automating movements, a robot may convey a sense of intelligence or thought of its own. Autonomous things are expected to proliferate in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Mega Man X (video Game)
''Mega Man X'' is an Action game, action-Platform game, platform video game developed and published by Capcom for the Super Nintendo Entertainment System (SNES). It was the first ''Mega Man'' game for the History of video game consoles (fourth generation), 16-bit console and the first game in the ''Mega Man X'' series, a spin-off to the Mega Man (original series), original ''Mega Man'' series that began on the SNES's predecessor, the Nintendo Entertainment System (NES). ''Mega Man X'' was released in Japan on December 17, 1993 and was released in both North America and Europe the following year. Taking place a century after the original ''Mega Man'' series, ''Mega Man X'' is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators. Because of these complex attributes, many Reploids are prone to destructive, renegade activity and are thereafter referred to as "Mavericks". The plot of the game follow ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]