HOME

TheInfoList



OR:

is a video game
character Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
present throughout
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's ''Mega Man'' franchise. Debuting in the ''Mega Man X'' series, Zero is an android and an elite Maverick Hunter: an organization dedicated to defending humanity from rogue Reploids (androids that were built from a template based on X), dubbed "Mavericks". Zero also acts as a mentor and longtime friend to X, the main protagonist of the ''X'' series. He continues his role as the
titular Titular may refer to: Arts, entertainment, and media * Title character in a narrative work, the character referred to in its title Religion * Titular (Catholicism), a cardinal who holds a titulus, one of the main churches of Rome ** Titular bisho ...
main protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
of the ''Mega Man Zero'' series. Zero has also played a supporting role in other series in the franchise such as the ''Mega Man ZX'' series and appeared in crossover video games as a guest character. First developed by
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
when he was attempting to create a new design for the ''X'' series, Zero was instead used as a secondary character. In the ''Zero'' series (developed by
Inti Creates is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker ...
), Zero was the
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
and had a change in his design that was meant to impart a more "human feel" to him. Zero has since also played a minor role in the ''ZX'' series as Model Z. His inclusion in the ''Mega Man X'' series has generally received positive critical response from reviewers. His story within the ''Mega Man Zero'' series received similar response, at least partly due to how much darker and mature Zero became compared to previous ''Mega Man'' characters.


Conception and creation

Zero was created by designer
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
when he was told to recreate Mega Man for a new series on the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
, ''Mega Man X''. He wanted to design a Mega Man different from the original one. However, Inafune realized afterwards that the character he created was too different from Mega Man's old appearance to be viewed positively by fans. Deciding to let another designer work on the character that eventually became X while he developed Zero, Inafune created the character intending him to be "the 'other main character' that would "steal all the good scenes". He further described Zero as representing the idea that "nothing is absolute", and circumstances can change anything. When asked if Zero had killed the cast of the original ''Mega Man'' titles, suspected due to their absence in the ''X'' series, he replied no, adding that given how he had designed the character, "Zero is not such a person--it is not in his profile." Believing they were too similar in ''Mega Man X3'' (in which Zero could only be played as for part of each level), Capcom wanted Zero to be further distinguished from X for his first appearance as a fully playable character in ''Mega Man X4''. This resulted in the removal of his Z-Buster (his equivalent of X's X-Buster), leaving only his lightsaber-esque Z-Saber. This close-range combat weapon stood in stark contrast to X's projectile weapons. Due to the difficulty of playing as Zero, the vast majority of the developers were against that decision at first during ''Mega Man X4''. As a result, Zero was given special techniques (some of which hailed from the ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' franchise) by defeating each boss, which resulted in the approval from the developers. In order to make Zero's story to be more engaging, Capcom created Iris, a female Reploid, believing it was a fresh idea not used in previous games in the series. The concept of Zero starring in his own series was proposed by Inafune. Inafune proposed that Zero star in his own series, and planned to go forward with the idea at the end of ''Mega Man X5''. However, he was unable to after Capcom announced another ''Mega Man'' title without his involvement. Designed by Toru Nakayama of
Inti Creates is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the ''Mega Man'' series, namely the ''Mega Man Zero'' and ''Mega Man ZX'' series, and their flagship ''Azure Striker ...
, Zero was meant to have a more "human feel" rather than the complete "mechanical feel" of the ''X'' series. Nakayama wanted the public to recognize that this series was different from the ''X'' series. Since
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
wanted Zero's general structure to be the same, Inti-Creates concentrated on how different they could make him, rather than how similar. Zero's depiction in the series was intended to be morally ambiguous and depend on the perspective, appearing as a hero from one point of view and a
terrorist Terrorism, in its broadest sense, is the use of criminal violence to provoke a state of terror or fear, mostly with the intention to achieve political or religious aims. The term is used in this regard primarily to refer to intentional violen ...
from another. Ever since the series' beginning, Haruki Suetsugu was impressed by the handling of the relationship X and Zero had. From his point of view, X was a character who often makes mistakes in combat yet tries again in order to improve. As a result, the artist felt he could relate with X. X was written to be a "B class" Hunter in contrast to Zero being "Special A" rank. This allowed him the draw more frequently across the series. Nevertheless, he regretted some of his illustrations as X lacked the cool appeal Zero originally had.
Ryōtarō Okiayu is a Japanese actor and voice actor affiliated with Aoni Production. His major roles include Treize Khushrenada in '' Mobile Suit Gundam Wing'', Hisashi Mitsui in ''Slam Dunk'', Meisuke Nueno in ''Hell Teacher Nūbē'', Kunimitsu Tezuka in '' ...
is Zero's voice actor in the ''Mega Man X'' series ever since its fourth installment. He was grateful for the role he was given to do mostly in the crossover ''Project X Zone''.
Lucas Gilbertson Lucas Gilbertson is a Canadian voice actor known for his work in anime dubs and video games. He is best known as a voice of Zero in the '' Mega Man X'' series. In 2001 Gilbertson's older sister, an established actress and singer in Calgary, to ...
stated that he did not think of Zero as a robot but instead as a swordsman, making his work enjoyable. While finding it challenging, Gilbertson liked yelling during recordings, something that was common in Zero's character. Another aspect the actor enjoyed was the staff member he worked with and thus expected to voice Zero in the future. Inafune drew inspiration for Zero from the arcade game, '' Strider'', a previous Capcom game. Inafune has stated that he has always liked the "world view" of ''Strider'' and modeled the name of Zero after one of its characters (reportedly, Solo).


Design

Designed to be "harder and wilder" than the original Mega Man, Zero's design ultimately resembled X in several ways due to his initial character concept, Inafune's insistence on drawing the character, and input from other project artists.R20, pp. 205-207 In the ''X'' series, Zero has red and white armor with twin "horns" on his helmet. Zero also has his signature long blonde hair. Starting with ''
Mega Man X2 ''Mega Man X2'' (stylized as ''MEGA MAN X²''), known as in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994, and in North America and PAL regions ...
'', Zero received a slight redesign. His shoulders were given plating with a "Z" symbol on his left shoulder, his armor was made to be slightly bulkier, and his chest and foot parts got additional gold plating. Zero also started wielding his signature weapon, the Z-Saber, an energy-based sword that introduced melee combat to the ''Mega Man'' games. His original, now secondary weapon is the Z-Buster, a cannon mounted at the end of his right arm, similar to X's X-Buster. A tertiary weapon that would orbit around Zero was also considered, but left uncompleted. Unlike the original Mega Man, who had a full head of hair under his helmet, Zero has a smooth secondary helmet, intended to imply the characters were older. In ''Mega Man X4'', Zero was going to receive his own enhanced armor in the same way X does, but the development team decided not to finish it. In the ''Zero'' series, Zero sported a much more humanized and sleeker redesign. His mecha-inspired armor was eschewed for a red uniform consisting of a vest, gloves, and boots, while his arms and legs were more anatomically detailed. His Z-buster was no longer fused inside his hand, instead it was a handgun, Buster Shot, that fired energy bullets. The Z-Saber also became a triangular holographic blade, rather than a
lightsaber A lightsaber is a fictional energy sword featured throughout the ''Star Wars'' franchise. A typical lightsaber is depicted as a luminescent plasma blade about in length emitted from a metal hilt around in length. First introduced in the or ...
-like weapon. Early concept art featured Zero with solid-black, pupil-less eyes, though this changed to a normal set of eyes as development progressed.


Appearances


In ''Mega Man'' video game series

Zero made his debut appearance in ''
Mega Man X is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most of ...
'' in 1993, and a cameo appearance in '' Mega Man 2: The Power Fighters''. In the latter, Zero was revealed to have been originally created by
Dr. Wily () is a video game character and the main antagonist of the original ''Mega Man'' series, as well as Mega Man's archenemy and is also the creator of Bass and Zero. He appeared in the first ''Mega Man'' video game and later in promotions and oth ...
sometime during the ''Mega Man'' series. Zero works as a Maverick Hunter, a soldier in charge of defeating Mavericks, robots who turned against humanity. He plays the role as X's comrade and best friend in the ''X'' series. Despite some media referring to Zero as a Reploid, this is actually inaccurate, as Zero was not created from X's design. The two, later accompanied by Axl, fight Sigma, Vile, and other enemies throughout the series. While in the first two titles he only assists X during gameplay, he becomes an playable character in ''X3'', but is limited in gameplay. Zero debuts as a fully playable character in ''
Mega Man X4 ''Mega Man X4'', originally released in Japan as , is a video game developed by Capcom. It is the fourth game in the ''Mega Man X'' series and the second game in the series to be released on the Sega Saturn and PlayStation. The two versions were ...
'' making him one of the two playable characters along with X. In his scenario, Zero is haunted by nightmares of a shadowy figure (implied to be Wily) awakening him and giving him orders to destroy an unknown individual, and visions of ensuing carnage. Additionally, during his scenario, Sigma reminds him of the time that he led the Maverick Hunters, and the encounter between the two that led to a vicious battle that led to Sigma punching out the crystal on Zero's helmet, leading to Sigma later becoming infected with the Maverick Virus. Depending on the story development, Zero can be fought as a
boss character In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player (game), player has fa ...
in ''
Mega Man X5 ''Mega Man X5'', known as in Japan, is a video game developed by Capcom. It is the fifth main installment in the '' Mega Man X'' series. It was first released for the PlayStation in Japan on November 30, 2000 and in North America and PAL territor ...
''. In ''
Mega Man X6 ''Mega Man X6'', known as in Japan, is a video game developed and published by Capcom. It is the sixth main entry in the ''Mega Man X'' series. The game was first released on the PlayStation in Japan on November 29, 2001 and was later made availab ...
'', Zero is not initially present in the game since he was presumed dead at the end of ''Mega Man X5'' during a fight against Sigma, but he becomes an optional character depending on how the story develops throughout the game. Zero is one of the two initially playable characters in ''
Mega Man X7 ''Mega Man X7'', known as in Japan, is a video game developed by Capcom for the PlayStation 2 console. It is the seventh main game in the ''Mega Man X'' series and the first in the series to appear on the sixth generation of gaming consoles. '' ...
'', along with Axl, and Zero also appears in ''
Mega Man X8 ''Mega Man X8'', known as in Japan, is an action platform game developed and published by Capcom originally for the PlayStation 2 on December 7, 2004. It is the eight and most recent installment of the ''Mega Man X'' subseries of the ''Mega Man'' ...
'' as a playable character along with X and Axl. In the spin-off title '' Mega Man Xtreme'', he is an assistant character but becomes playable in the sequel, ''
Mega Man Xtreme 2 ''Mega Man Xtreme 2'' is an action-platform video game that was developed and published by Capcom for the Game Boy Color. It is a spin-off title in the ''Mega Man X'' series and a follow-up to ''Mega Man Xtreme'', which was released the previous y ...
''. He is also playable during the prologue and the last chapters from the
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
'' Mega Man X: Command Mission''. The ''Mega Man Zero'' series features Zero as the title character. Set around 100 years after the ''X'' series, Zero helps a scientist named Ciel fight the human city of Neo Arcadia, during which he destroys Omega - his original body, Dr. Weil, and Copy X, leader of Neo Arcadia, twice.Mega Man Zero Works, pp. 20-21 Zero makes an appearance in the ''ZX'' series as Model Z, who plays a minor supporting role in the plot in the first ''ZX'' game. In '' ZX Advent'', Zero plays an even smaller role, only having a few lines throughout the game. Zero's ''
Mega Man Battle Network is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the ''Mega Man'' series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity whe ...
'' counterpart, Zero.EXE makes an appearance in ''
Mega Man Network Transmission is a 2003 action-platform video game developed by Arika and published by Capcom for the GameCube video game console. The game was first released in Japan on March 6, 2003, and in North America and PAL regions the following June. ''Network Transmi ...
'' as the antagonist of the first half of the game. He later aids
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
against the true villain, The "Professor". Zero also reprises his role from the first game in three
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
s by Iwamoto Yoshihiro, and the prequel ''Irregular Maverick Hunter X'' by Ikehara Shigeto.


Other appearances

The ''Mega Man Zero'' version of Zero's character appears as a sub-boss in
SNK is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 ...
's
crossover Crossover may refer to: Entertainment Albums and songs * ''Cross Over'' (Dan Peek album) * ''Crossover'' (Dirty Rotten Imbeciles album), 1987 * ''Crossover'' (Intrigue album) * ''Crossover'' (Hitomi Shimatani album) * ''Crossover'' (Yoshino ...
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
'' SNK vs. Capcom: SVC Chaos'' and as a hidden character in ''
Onimusha Blade Warriors is a fighting video game developed and published by Capcom for the PlayStation 2. A spin-off of the ''Onimusha'' series. Similarly to '' Super Smash Bros.'', ''Blade Warriors'' is a 2D fighter game featuring many of the characters of the ''Onimu ...
''. The ''Mega Man X'' version of Zero appears as a hidden character in '' Tatsunoko vs. Capcom: Ultimate All-Stars'' and as a playable character in '' Marvel vs. Capcom 3: Fate of Two Worlds'', ''
Ultimate Marvel vs. Capcom 3 is a crossover fighting game developed by Capcom in collaboration with Eighting. It is an updated version of '' Marvel vs. Capcom 3: Fate of Two Worlds''. The game features characters from both Capcom's video game franchises and comic book se ...
'', '' Marvel vs. Capcom: Infinite'', and ''
Teppen (stylized as ''TEPPƎN'') is a free-to-play digital collectible card game developed by GungHo Online Entertainment and Capcom. It released in North America and Europe on July 4, 2019 and in Asia on August 8 for Android, and iOS. The game was i ...
''. and as a pair unit with X in ''
Project X Zone (pronounced as "Project Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the ...
'' and its sequel ''
Project X Zone 2 ''Project X Zone 2'' is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft and published by Bandai Namco Entertainment. Despite the game being the sequel to '' Project X Zone'', the plot is a homage to the eve ...
''. In the ''Marvel vs. Capcom 3'' titles, Zero was chosen to represent the "Mega Man" franchise over Mega Man himself, as director Ryota Niitsuma thought he had more variation in his moves. Zero also appears as a collectable trophy in ''
Super Smash Bros. for Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS ...
'', and as an Assist Trophy in ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
''. Both games feature a Mii Fighter costume based on Zero as downloadable content. Zero's appearances in the two manga series based on the ''Mega Man X'' series resemble his video game portrayal. However, in the ''Mega Man Zero'' manga, Zero is depicted as a Reploid having two personalities depending on his usage of a helmet: without his helmet he is portrayed as cowardly, whereas the other one resembles his video game counterpart. Zero also makes guest appearances in the ''Mega Man'' comic series by Archie Comics, appearing in stories set shortly before the events of ''Mega Man X'' and as part of the "Worlds Unite" crossover event.


Reception

Zero's character was met with positive critical response by publications for video games.
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
called him "mysterious, androgynous" and compared him to
Proto Man Proto Man, known in Japan as , Jeese Scheeden from
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
named him one of his ten favorite sword-wielding characters in the video games, describing him as an answer to the question of how Mega Man would fight if armed with a sword, and noted his fighting style as popular with gamers. GameZone writer Michael Knutson praised the inclusion of Zero in the ''Mega Man X'' series, citing his playability as popular amongst series fan as it expanded the gameplay. Jeremy Parish from 1UP.com stated that his appearance as a playable character with his own story in ''Mega Man X4'' by itself made it the best game in the ''X'' series.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
noted the contrast in his gameplay to that of X in ''Mega Man X4'' increased the difficulty of using him in the title. Additionally, Brett Elston from GamesRadar credited Zero as one of the reasons the ''X'' series became so popular and that his own popularity within gamers earned him his own video game series. In regards to Zero's powers, ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' claimed Zero had the best weaponry ''X6'' based on the multiple extra abilities he had before defeating any boss character.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
editors Christian Nutt and Justin Speer ''X3'' benefited from the addition of Zero as a limited playable character as previous games from the franchise only used both Mega Man and X. Zero's connections with the original ''Mega Man'' characters have been the subject of speculations within fans. As it is believed that Dr. Wily created Zero in the image of Protoman or the possibility that he was responsible for multiple deaths offscreen as it is unknown what happened to the original ''Mega Man'' cast, explaining their absence in the ''X'' storyline. In 2018, Capcom left clues about how Wily dies when creating Zero but the idea of Zero killing the ''Mega Man'' characters was negated. IGN repeated their positive sentiments about Zero in their list of characters they wished to see appear in a future ''
Marvel vs. Capcom is a series of crossover fighting games developed and published by Capcom, featuring characters from their own video game franchises and comic book series published by Marvel Comics. The series originated as coin-operated arcade games, though ...
'' title, describing him as "arguably cooler than Mega Man", regardless of version in comparison. '' PSM'' praised the character as well, stating " emight wear some funky shoes, but that doesn't stop him from kicking some robot butt". While reviewing '' Mega Man X: Command Mission'', 1UP.com criticized that his English voice acting makes him "sound like a surfer". GamesRadar also cited Zero's actors across the ''X'' series, finding the first from ''X4'', Wayne Doster, unappealing due to his infamous scene where he yells in front of the dead Iris. On the other hand, the site praised Yong Bosch's take on the character, believing it was likable. The fandom in general found the scene where he yells "What am I fighting for?!" as one of the worst parts in voice acting in ''Mega Man'' history alongside some cutscenes from ''
Mega Man 8 ''Mega Man 8'' is an action-platform video game developed and released by Capcom in 1996. It was directed by Hayato Kaji and produced by Keiji Inafune, both of whom had previously worked on the series as artists. It is the eighth installment i ...
'' to the point of calling it a "horror". In regards to his ''Mega Man Zero'' incarnation, GameSpot believed the character's redesign was well employed based on his presentation. IGN considered Zero's retake be like a
breakout character A breakout character is a character in serial fiction, especially a member of an ensemble cast, who becomes much more prominent, popular, discussed, or imitated than expected by the creators. A breakout character may equal or overtake the oth ...
due to how he develops his own skills unlike previous versions of the Mega Man cast.
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
simply described Zero as "a red death machine who uses pistols, lightsabers, shields, and multiple other melee weapons..." due to his dark characterization when compared with previous main characters. Nevertheless, Nintendo Life noticed that across Zero's spin-off, the title Reploid continuously showed a
character arc A character arc is the transformation or inner journey of a character over the course of a story. If a story has a character arc, the character begins as one sort of person and gradually transforms into a different sort of person in response to c ...
that would make him more likable to gamers, earning the spotlight for the first time based on how he was originally a side character. Similarly,
US Gamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
referred to Zero to have one of the more elaborated story arcs in the Mega Man franchise in general due to how he changes between the ''X'' series and the ''Mega Man Zero''. The writer further added that the apparent misrelationship between Zero and X before the revelation the latter was a clone gone corrupted was one of the darkest things seen in Capcom's games due to the idea of Zero working to kill X, the former protagonist of the series. ''GamesRadar'' regarded both X and Zero "crossover veterans" based on their multiple appearances and looked forward to their team up in ''Project X Zone'' where the duo teamed up for the first time in a crossover. ''Game Informer'' considered X and Zero as one of his favorite characters in gaming, and thus wanted to play as them in ''Project X Zone 2''.


Footnotes


References

* * {{Good article Capcom protagonists Cryonically preserved characters in video games Characters designed by Keiji Inafune Fictional swordfighters in video games Fictional suicides Fictional characters with post-traumatic stress disorder Male characters in video games Mega Man characters Robot characters in video games Robot superheroes Fictional soldiers in video games Video game bosses Video game characters introduced in 1993 Video game characters who can teleport Video game superheroes Fictional androids