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Media Source Extensions
Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within Web browsers that support HTML5 video and audio. Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript. It is compatible with, but should not be confused with, the Encrypted Media Extensions (EME) specification, and neither requires the use of the other, although many EME implementations are only capable of decrypting media data provided via MSE. Netflix announced experimental support in June 2014 for the use of MSE playback on the Safari browser on the OS X Yosemite beta release. YouTube started using MSE with its HTML5 player in September 2013. Browser support Media Source Extensions API is widely supported across all modern web browsers, with the only exception being iPhone-family devices (although it is supported on iPadOS). Firefox 37 already had a subset of MS ...
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World Wide Web Consortium
The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Founded in 1994 and led by Tim Berners-Lee, the consortium is made up of member organizations that maintain full-time staff working together in the development of standards for the World Wide Web. , W3C had 459 members. W3C also engages in education and outreach, develops software and serves as an open forum for discussion about the Web. History The World Wide Web Consortium (W3C) was founded in 1994 by Tim Berners-Lee after he left the European Organization for Nuclear Research (CERN) in October 1994. It was founded at the Massachusetts Institute of Technology (MIT) Laboratory for Computer Science with support from the European Commission, and the Defense Advanced Research Projects Agency, which had pioneered the ARPANET, one of the predecessors to the Internet. It was located in Technology Square until 2004, when it moved, with the MIT Computer Science and Artificial ...
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OS X Yosemite
OS X Yosemite ( ; version 10.10) is the eleventh major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Yosemite was announced and released to developers on June 2, 2014, at WWDC 2014 and released to public beta testers on July 24, 2014. Yosemite was released to consumers on October 16, 2014. Following the Northern California landmark-based naming scheme introduced with OS X Mavericks, Yosemite is named after the national park. System requirements All Macintosh products capable of running OS X Mountain Lion (v10.8.x) are able to run Yosemite as the two operating systems have the same requirements. However, to take full advantage of the Handoff feature, additional minimum system requirements include a Mac with Bluetooth LE (Bluetooth 4.0). As with Mavericks and Mountain Lion, 2GB of RAM, 8GB of available storage, and Mac OS X Snow Leopard 10.6.8 or later are required. These are the models that are compatible with OS X Yosemi ...
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Dynamic Adaptive Streaming Over HTTP
Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small segments, which are served over HTTP. An early HTTP web server based streaming system called SProxy was developed and deployed in the Hewlett Packard Laboratories in 2006. It showed how to use HTTP range requests to break the content into small segments. SProxy shows the effectiveness of segment based streaming, gaining best Internet penetration due to the wide deployment of firewalls, and reducing the unnecessary traffic transmission if a user chooses to terminate the streaming session earlier before reaching the end. Each segment contains a short interval of playback time of content that is potentially many hours in duration, such as a ...
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Storm Streaming Server
A storm is any disturbed state of the natural environment or the atmosphere of an astronomical body. It may be marked by significant disruptions to normal conditions such as strong wind, tornadoes, hail, thunder and lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm), wind transporting some substance through the atmosphere such as in a dust storm, among other forms of severe weather. Storms have the potential to harm lives and property via storm surge, heavy rain or snow causing flooding or road impassibility, lightning, wildfires, and vertical and horizontal wind shear. Systems with significant rainfall and duration help alleviate drought in places they move through. Heavy snowfall can allow special recreational activities to take place which would not be possible otherwise, such as skiing and snowmobiling. The English word comes from Proto-Germanic ''*sturmaz'' meaning "noise, tum ...
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Unreal Media Server
Unreal Media Server is a streaming server software created by Unreal Streaming Technologies. Streaming protocol support * UMS protocol (proprietary) for streaming to Unreal Streaming Media Player on Windows OS * WebRTC protocol for live streaming to web browsers * WebSocket-video/mp4 protocol for live streaming to web browsers supporting HTML5 Media Source Extensions * RTMP/RTMPT protocol for streaming to Flash Player on any Flash-enabled OS * RTSP protocol for streaming to hardware players * Apple Http Live Streaming for streaming to iOS and other HLS-enabled devices * MS-WMSP protocol for streaming to Silverlight, Windows Media Player * MS Smooth streaming protocol for streaming to Silverlight * MPEG2-TS protocol for streaming to hardware players * SRT protocol (MPEG2-TS over SRT) for streaming to SRT-enabled endpoints Proprietary UMS streaming protocol is based on Microsoft DirectShow, and therefore, UMS protocol is codec-independent. UMS protocol realizes a distributed Dire ...
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Microsoft Silverlight
Microsoft Silverlight is a discontinued application framework designed for writing and running rich web applications, similar to Adobe Inc., Adobe's Run time environment, runtime, Adobe Flash. A plugin for Silverlight is still available for a very small number of browsers. While early versions of Silverlight focused on streaming media, later versions supported multimedia, computer graphics, graphics, and animation, and gave support to developers for List of CLI languages, CLI languages and Integrated Development Environment, development tools. Silverlight was one of the two application development platforms for Windows Phone, but web pages using Silverlight did not run on the Windows Phone or Windows Mobile versions of Internet Explorer, as there was no Silverlight plugin for Internet Explorer on those platforms. Microsoft terminated support for Silverlight on Internet Explorer 11 (the last remaining web browser still supporting Silverlight) on October 12, 2021. It is supported ...
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Adobe Flash Player
Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) is Software, computer software for viewing multimedia contents, executing rich Internet applications, and streaming media, streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser plug-in (computing), plug-in or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996. It was then developed and distributed by Adobe Systems as Flash Player after Adobe acquired Macromedia in 2005. It is currently developed and distributed by Zhongcheng for users in China, and by Harman International for enterprise users outside of China, in collaboration with Adobe. Flash Player runs SWF files that can be created by Adobe Flash Professional, Adobe Flash Builder or by third-party tools such as FlashDevelop. Flash P ...
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Microsoft Azure
Microsoft Azure, often referred to as Azure ( , ), is a cloud computing platform operated by Microsoft for application management via around the world-distributed data centers. Microsoft Azure has multiple capabilities such as software as a service (SaaS), platform as a service (PaaS) and infrastructure as a service (IaaS) and supports many different programming languages, tools, and frameworks, including both Microsoft-specific and third-party software and systems. Azure, announced at Microsoft's Professional Developers Conference (PDC) in October 2008, went by the internal project codename "Project Red Dog", and was formally released in February 2010 as Windows Azure, before being renamed Microsoft Azure on March 25, 2014. Services Microsoft Azure uses large-scale virtualization at Microsoft data centers worldwide and it offers more than 600 services. Compute services * Virtual machines, infrastructure as a service (IaaS) allowing users to launch general-purpose Mi ...
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Bitmovin
Bitmovin is a multimedia technology company which provides services that transcode digital video and audio to streaming formats using cloud computing, and streaming media players. Founded in 2013, the Austrian company contributes to MPEG-DASH, an open standard that allows streaming video to be played in HTML5 video and Flash players. History Bitmovin was founded in 2013 after research and standardization in the area of MPEG-DASH at the University of Klagenfurt. In 2014 the company secured an investment round with the venture capital fond Speedinvest and Constantia Industries. In 2014, the company was part of the top 100 companies in online media. Bitmovin is the author of the MPEG-DASH reference software libdash and contributes to the standardization at MPEG, DASH-IF, IETF, etc. In 2015, Bitmovin participated in the YCombinator program. Products The company provides the cloud-based transcoding service bitcodin, which increases the efficiency of transcoding by using Cloud c ...
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HTTP Live Streaming
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2019, an annual video industry survey has consistently found it to be the most popular streaming format. HLS resembles MPEG-DASH in that it works by breaking the overall stream into a sequence of small HTTP-based file downloads, each downloading one short chunk of an overall potentially unbounded transport stream. A list of available streams, encoded at different bit rates, is sent to the client using an extended M3U playlist. Based on standard HTTP transactions, HTTP Live Streaming can traverse any firewall or proxy server that lets through standard HTTP traffic, unlike UDP-based protocols such as RTP. This also allows content to be offered from conventional HTTP servers and delivered over widely available ...
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MPEG-DASH
Dynamic Adaptive Streaming over HTTP (DASH), also known as MPEG-DASH, is an adaptive bitrate streaming technique that enables high quality streaming of media content over the Internet delivered from conventional HTTP web servers. Similar to Apple's HTTP Live Streaming (HLS) solution, MPEG-DASH works by breaking the content into a sequence of small segments, which are served over HTTP. An early HTTP web server based streaming system called SProxy was developed and deployed in the Hewlett Packard Laboratories in 2006. It showed how to use HTTP range requests to break the content into small segments. SProxy shows the effectiveness of segment based streaming, gaining best Internet penetration due to the wide deployment of firewalls, and reducing the unnecessary traffic transmission if a user chooses to terminate the streaming session earlier before reaching the end. Each segment contains a short interval of playback time of content that is potentially many hours in duration, such as a ...
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QUIC
QUIC (pronounced "quick") is a general-purpose transport layer network protocol initially designed by Jim Roskind at Google, implemented, and deployed in 2012, announced publicly in 2013 as experimentation broadened, and described at an IETF meeting. QUIC is used by more than half of all connections from the Chrome web browser to Google's servers. Microsoft Edge (a derivative of the open-source Chromium browser) and Firefox support it. Safari implements the protocol, however it is not enabled by default. Although its name was initially proposed as the acronym for "Quick UDP Internet Connections", IETF's use of the word QUIC is not an acronym; it is simply the name of the protocol. QUIC improves performance of connection-oriented web applications that are currently using TCP. It does this by establishing a number of multiplexed connections between two endpoints using User Datagram Protocol (UDP), and is designed to obsolete TCP at the transport layer for many applications, thus ea ...
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