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Media Player Classic Home Cinema
Media Player Classic (MPC), Media Player Classic - Home Cinema (MPC-HC), and Media Player Classic - Black Edition (MPC-BE) are a family of free and open-source, compact, lightweight, and customizable media players for 32-bit and 64-bit Microsoft Windows. The original MPC, along with the MPC-HC fork, mimic the simplistic look and feel of Windows Media Player 6.4, but provide most options and features available in modern media players. Variations of the original MPC and its forks are standard media players in the K-Lite Codec Pack and the Combined Community Codec Pack. This project is now principally maintained by the community at the Doom9 forum. The active forks arMedia Player Classic - Home Cinema (MPC-HC) by clsid2(same developer known aclsidresponsible foMPC 6.4.9.1, anMedia Player Classic - Black Edition (MPC-BE) by aleksoid Media Player Classic The original Media Player Classic was created and maintained by a programmer named "Gabest" who also created PCSX2 graphics plug ...
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte SI prefix, mult ...
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Free Software
Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software (including profiting from them) regardless of how much is paid to obtain the program.Selling Free Software
(gnu.org)
Computer programs are deemed "free" if they give end-users (not just the developer) ultimate control over the software and, subsequently, over their devices. The right to study and modify a computer program entails that

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Athlon XP
Athlon is the brand name applied to a series of x86-compatible microprocessors designed and manufactured by Advanced Micro Devices (AMD). The original Athlon (now called Athlon Classic) was the first seventh-generation x86 processor and the first desktop processor to reach speeds of one gigahertz (GHz). It made its debut as AMD's high-end processor brand on June 23, 1999. Over the years AMD has used the Athlon name with the 64-bit Athlon 64 architecture, the Athlon II, and Accelerated Processing Unit (APU) chips targeting the Socket AM1 desktop SoC architecture, and Socket AM4 Zen microarchitecture. The modern Zen-based Athlon with a Radeon Graphics processor was introduced in 2019 as AMD's highest-performance entry-level processor. Athlon comes from the Ancient Greek (''athlon''), meaning "(sport) contest", or "prize of a contest", or "place of a contest; arena". With the Athlon name originally used for AMD's high-end processors, AMD currently uses Athlon fo ...
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Pentium III
The Pentium III (marketed as Intel Pentium III Processor, informally PIII or P3) brand refers to Intel's 32-bit x86 desktop and mobile CPUs based on the sixth-generation P6 microarchitecture introduced on February 28, 1999. The brand's initial processors were very similar to the earlier Pentium II-branded processors. The most notable differences were the addition of the Streaming SIMD Extensions (SSE) instruction set (to accelerate floating point and parallel calculations), and the introduction of a controversial serial number embedded in the chip during manufacturing. The Pentium III is also a single-core processor. Even after the release of the Pentium 4 in late 2000, the Pentium III continued to be produced with new models introduced until early 2003, and were discontinued in April 2004 for desktop units, and May 2007 for mobile units. Processor cores Similarly to the Pentium II it superseded, the Pentium III was also accompanied by the Celeron brand for lower-end versions ...
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SSE2
SSE2 (Streaming SIMD Extensions 2) is one of the Intel SIMD (Single Instruction, Multiple Data) processor supplementary instruction sets first introduced by Intel with the initial version of the Pentium 4 in 2000. It extends the earlier Streaming SIMD Extensions, SSE instruction set, and is intended to fully replace MMX (instruction set), MMX. Intel extended SSE2 to create SSE3 in 2004. SSE2 added 144 new instructions to SSE, which has 70 instructions. Competing chip-maker AMD added support for SSE2 with the introduction of their Opteron and Athlon 64 ranges of x86-64, AMD64 64-bit CPUs in 2003. Features Most of the SSE2 instructions implement the integer vector operations also found in MMX. Instead of the MMX registers they use the XMM registers, which are wider and allow for significant performance improvements in specialized applications. Another advantage of replacing MMX with SSE2 is avoiding the mode switching penalty for issuing x87 instructions present in MMX because it i ...
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HEVC
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware. While AVC uses the integer discrete cosine transform (DCT) with 4×4 and 8×8 block sizes, HEVC uses integer DCT and DST transforms with varied block sizes between 4×4 and 32×32. The High Efficiency Image Format (HEIF) is based on HEVC. , HEVC is used by 43% of video developers, and is the second most widely used video coding format after AVC. Concept In most ways, HEVC is an extensio ...
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MediaInfo
MediaInfo is a free, cross-platform and open-source program that displays technical information about media files, as well as tag information for many audio and video files. It is used in many programs such as XMedia Recode, MediaCoder, eMule, and K-Lite Codec Pack. It can be easily integrated into any program using a supplied . MediaInfo supports popular video formats (e.g. Matroska, WebM, AVI, WMV, QuickTime, Real, DivX, XviD) as well as lesser known or emerging formats. In 2012 MediaInfo 0.7.57 was also distributed in the PortableApps format. MediaInfo provides a command-line interface for displaying the provided information on all supported platforms. Additionally, a GUI for viewing the information on Microsoft Windows and macOS is provided. Technical information MediaInfo reveals information such as: * General: Title, author, director, album, track number, date, duration * Video: codec, aspect ratio, framerate, bitrate * Audio: codec, sample rate, channels, language, bit ...
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PortableApps
PortableApps.com is a website offering free applications for Windows that have been specially packaged for portability. These portable applications are intended to be used from removable media such as USB flash drives. User data is stored in a subfolder, allowing the user to upgrade or move the software without affecting the data. To remove the software, a user can simply delete the main folder. The site was founded by John T. Haller and includes contributions from over 100 people, including developers, designers and translators. History The project started out as a portable version of Mozilla Firefox in March 2004. John T. Haller then expanded the project to include Mozilla Thunderbird and OpenOffice.org. The open-source group of portable programs outgrew Haller's personal website and he moved it to a community site, PortableApps.com. The site currently hosts various projects created by forum members. The site is also used for bug reporting and suggestions. Some PortableApps ...
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Color Management
In digital imaging systems, color management (or colour management) is the controlled conversion between the color representations of various devices, such as image scanners, digital cameras, monitors, TV screens, film printers, computer printers, offset presses, and corresponding media. The primary goal of color management is to obtain a good match across color devices; for example, the colors of one frame of a video should appear the same on a computer LCD monitor, on a plasma TV screen, and as a printed poster. Color management helps to achieve the same appearance on all of these devices, provided the devices are capable of delivering the needed color intensities. With photography, it is often critical that prints or online galleries appear how they were intended. Color management cannot guarantee identical color reproduction, as this is rarely possible, but it can at least give more control over any changes which may occur. Parts of this technology are implemented in the ope ...
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Enhanced Video Renderer
Media Foundation (MF) is a COM-based multimedia framework pipeline and infrastructure platform for digital media in Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10, and Windows 11. It is the intended replacement for Microsoft DirectShow, Windows Media SDK, DirectX Media Objects (DMOs) and all other so-called "legacy" multimedia APIs such as Audio Compression Manager (ACM) and Video for Windows (VfW). The existing DirectShow technology is intended to be replaced by Media Foundation step-by-step, starting with a few features. For some time there will be a co-existence of Media Foundation and DirectShow. Media Foundation will not be available for previous Windows versions, including Windows XP. The first release, present in Windows Vista, focuses on audio and video playback quality, high-definition content (i.e. HDTV), content protection and a more unified approach for digital data access control for digital rights management (DRM) and its interoperability. It integ ...
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DirectX Video Acceleration
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU. DXVA 2.0 allows more operations, including video capturing and processing operations, to be hardware-accelerated as well. DXVA works in conjunction with the video rendering model used by the video card. DXVA 1.0, which was introduced as a standardized API with Windows 2000 and is currently available on Windows 98 or later, can use either the overlay rendering mode or VMR 7/9. DXVA 2.0, available only on Windows Vista, Windows 7, Windows 8 and later OSs, integrates with Media Foundation (MF) and uses the Enhanced Video Renderer (EVR) present in MF. Overview The DXVA is used by software video decoders to define a codec-specific pipeline for hardware-accelerated decoding and ren ...
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Screen Tearing
Screen tearing is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate. That can be caused by non-matching refresh rates, and the tear line then moves as the phase difference changes (with speed proportional to difference of frame rates). It can also occur simply from lack of synchronization between two equal frame rates, and the tear line is then at a fixed location that corresponds to the phase difference. During video motion, screen tearing creates a torn look as edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards, and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie, or classic side-scrolling video games. Screen tearing is less noticeable when more than two frames finish rendering d ...
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