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Medarot
''Medabots'', known in Japan as , is a Japanese role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ... video game franchise created by Rin Horuma (Horumarin) and currently owned by Imagineer (Japanese company), Imagineer. The main series of RPGs focus on collecting and battling with the titular robots. The bulk of the games releases have been on Nintendo platforms, including the Game Boy family, Nintendo GameCube, and the Nintendo DS, DS and Nintendo 3DS, 3DS Handheld game console, handhelds. The series was adapted into a Japanese anime television series spanning two adaptations. The first was animated by Bee Train while the second, ''Medarot Damashii'', was animated by Production I.G. The television series originally aired on TV Tokyo from July 2, 1999 to March 30, 2001. ...
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Imagineer (Japanese Company)
is a Japanese company. They are part of the content industry, providing content and services regarding characters, games, education, and more. History Imagineer Co., Ltd. was established on January 27, 1986 (registered on June 1, 1977) in Shinjuku-ku, Tokyo, with the goal of developing, manufacturing and selling game software. They acquired the rights to release overseas games in Japan, such as ''SimCity'' which they published for PC. They have also worked with companies like Sanrio Co., Ltd. on games featuring popular characters such as Hello Kitty. Imagineer developed the Super Nintendo Entertainment System version of '' Populous'', having acquired the rights from Les Edgar. At the time, the company was working with Nintendo. Imagineer also publishes the ''Medabots'' game series. In 2016, Imagineer fully absorbed their video game subsidiary company, Rocket Company, merging into one company. Games developed or published References External links * Imagineerat M ...
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Comic BomBom
was a monthly Japanese children's manga magazine published by Kodansha. It was first published on October 15, 1981, and ceased publication in 2007. A web version of the magazine has been published on Pixiv Comic since the end of July 2017. Similar to its rival magazine ''CoroCoro Comic'', the magazine featured many tie-ins with game and toy manufacturers, but these became fewer and fewer toward the end of the publication period. History Magazine Launch The first issue of ''Comic BomBom'' was published on October 15, 1981, in response to the monthly ''CoroCoro Comic'' (Shogakukan). 2 months later, the second issue was published and the magazine became a monthly publication from then on. It featured hobby manga, gag manga, and ''Mobile Suit Gundam'' at its core. The first editor-in-chief, Toshio Tanaka, said in an interview with Channel Kitano that he had originally promised George Akiyama that ''Spatman X'' would be made into an anime, and even went so far as to sign an anime d ...
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Natsume (company)
is the name of two video game publishers, Natsume-Atari and Natsume Inc., that were once the same company but are now completely separated. Natsume Co., Ltd. was founded in Japan on October 20, 1987. It established an American division called Natsume Inc. in 1988. In 1995, Natsume Inc. split from Natsume Co., Ltd. to become an independent company. The name "Natsume" was retained by both companies in their respective countries. In 2013, Natsume Co., Ltd. renamed itself Natsume-Atari following a merger with its subsidiary Atari that year. Also in 2013, Natsume Inc. (the American company) inaugurated a Japanese division called Natsume Inc. Japan with no connection to its former parent company. Natsume-Atari is based in Shinjuku, Tokyo, Japan and is known for developing licensed titles and mobile games. Natsume Inc. is located in Burlingame, California and is best known for publishing unique, family-oriented niche games, such as ''Harvest Moon (2007 video game series), Harvest Moon' ...
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Jupiter Corporation
is a Japanese video game and hardware development studio that focuses on handheld consoles. It is based in Kyoto, though they have a secondary branch in Tokyo. Jupiter's motto is “Let’s Play! Let’s Smile!”. Titles Super NES *''Tamori's Picross'' *''Mario's Super Picross'' *''Picross NP'' Game Boy *''J-League Big Wave Soccer'' *'' Mario's Picross'' *''Nippon Daihyou Team: Eikou no Eleven'' *''Picross 2'' *''Pocket Kyoro-chan'' *''Game Boy Camera'' Game Boy Color *''Dangun Racer'' *''Pokémon Picross'' (unreleased) *''Pokémon Pinball'' *''Sakura Taisen GB'' *''Sakura Taisen GB2'' *''Super Robot Pinball'' Game Boy Advance *''Animal Mania'' *''Disney Sports Motocross'' *''Disney's Party'' *''Erementar Gerad: Tozasareshi Uta'' *'' Kingdom Hearts: Chain of Memories'' (in cooperation with Square Enix) *''Sonic Pinball Party'' (in cooperation with Sonic Team) *'' Pokémon Pinball: Ruby & Sapphire'' *''Wagamama Fairy: Mirumo de Pon! Ougon Maracas no Densetsu'' Nintendo ...
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Dubbing (filmmaking)
Dubbing (re-recording and mixing) is a post-production process used in filmmaking and video production, often in concert with sound design, in which additional or supplementary recordings are lip-synced and "mixed" with original production sound to create the finished soundtrack. The process usually takes place on a dub stage. After sound editors edit and prepare all the necessary tracks—dialogue, automated dialogue replacement (ADR), effects, Foley, and music—the dubbing mixers proceed to balance all of the elements and record the finished soundtrack. Dubbing is sometimes confused with ADR, also known as "additional dialogue replacement", "automated dialogue recording" and "looping", in which the original actors re-record and synchronize audio segments. Outside the film industry, the term "dubbing" commonly refers to the replacement of the actor's voices with those of different performers speaking another language, which is called "revoicing" in the film industry. The te ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Bee Train
, commonly referred to simply as Bee Train, is a Japanese animation studio founded by Kōichi Mashimo in 1997. Since their involvement with '' Noir'', '' .hack//Sign'', and ''Madlax'' (among other series) they have a strong following in the yuri fandom for being involved in series portraying strong female leads with speculatively ambiguous relationships. History The studio Bee Train was founded on June 5, 1997, by Kōichi Mashimo, who was previously a director at Tatsunoko Productions and the founder of Mashimo Jimusho, a small freelance staff working for other studios. Originally, Bee Train was a subsidiary of Production I.G along with Xebec but in February 2006, it ended its relationship and became independent. Koichi Mashimo's goal when he founded Bee Train was to create a "hospital for animators", an animation studio interested in nurturing young talents and artistic quality of production rather than in corporate strategies and profit. This studio-as-hospital approach was alle ...
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Production I
Production may refer to: Economics and business * Production (economics) * Production, the act of manufacturing goods * Production, in the outline of industrial organization, the act of making products (goods and services) * Production as a statistic, gross domestic product * Production line Arts, entertainment, and media Motion pictures * Production, film distributor of a company * Production, phase of filmmaking * Production, video production Other uses in arts, entertainment, and media * ''Production'' (album), by Mirwais, 2000 * Production, category of illusory magic trick * Production, phase of video games development * Production, Record producer's role * Production, theatrical performance Science and technology * Production, deployment environment where changes go "live" and users interact with it * Production (computer science), formal-grammar concept * Primary production, the production of new biomass by autotrophs in ecosystems * Productivity (ecology), the wider c ...
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TV Tokyo
JOTX-DTV (channel 7), branded as and known colloquially as , is a television station headquartered in the Sumitomo Fudosan Roppongi Grand Tower in Roppongi, Minato, Tokyo, Japan, owned and operated by the subsidiary of listed certified broadcasting holding company itself a subsidiary of Nikkei, Inc., serving as the flagship station of the TX Network.." TV Tokyo. Retrieved on June 21, 2010. It is one of the major Tokyo television stations, particularly specialising in anime. History TV Tokyo was established by the Japan Science Foundation in 1951 and started broadcasting, as on April 12, 1964. It took its name from its VHF frequency channel 12. It almost went bankrupt in 1968; on 1 July that year, a limited liability company, Tokyo Channel 12 Production was established with the help of the '' Nikkei'' and Mainichi Broadcasting System. In 1969 the ''Nikkei'' and MBS signed a memorandum of understanding which stipulates that Tokyo Channel 12 should share programs with N ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Nelvana
Nelvana Enterprises, Inc. (; previously known as Nelvana Limited, sometimes known as Nelvana Animation and simply Nelvana or Nelvana Communications) is a Canadian animation studio and entertainment company owned by Corus Entertainment. Founded in 1971 by Michael Hirsh, Patrick Loubert and Clive A. Smith, it was named after Nelvana of the Northern Lights, the first Canadian national superhero, who was created by Adrian Dingle. The company's production logo is a polar bear looking at Polaris, the North Star. The company is based in Toronto, Ontario, and it maintains international offices in France, Ireland and Japan, as well as smaller offices in the top three cities in the U.S. Many of its films, shows and specials are based on licensed properties and literature, but original programming is also part of its roster. Although the company specializes in children's media, Nelvana has also co-produced adult animations like ''Clone High'', '' John Callahan's Quads'', '' Bob & Marg ...
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YTV (TV Channel)
YTV is a Canadian English language specialty channel owned by YTV Canada, Inc., a subsidiary of Corus Entertainment. The channel and its programming is targeted at children and young teenagers; its name was originally thought to be an abbreviation for "Youth Television", though the channel's website has denied this. The channel was launched on September 1, 1988 by owners Rogers Media and CUC Broadcasting upon launch. In 1995, Shaw Communications acquired CUC's 34% stake and in 1998, it acquired Rogers' remaining interest of the channel, before Shaw's media division was spun off to form Corus Entertainment in 1999. Under Corus ownership, YTV sources most of its programming from U.S.-based Nickelodeon and launched its own dedicated TV channel several years later. YTV operates two time shifted feeds, running on both Eastern and Pacific Time Zone schedules, and is available in over 11.0 million households in Canada as of 2013. History The channel was licensed by the Canad ...
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