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List Of Grand Theft Auto Advance Characters
''Grand Theft Auto Advance'' (also marketed as ''Grand Theft Auto'') is a 2004 action-adventure game developed by Digital Eclipse and published by Rockstar Games. The eighth instalment in the ''Grand Theft Auto'' series, it was released for the Game Boy Advance on 26 October 2004 (the same day '' Grand Theft Auto: San Andreas'' was released for the PlayStation 2). The game takes place in Liberty City (a fictional parody of New York City), the same setting used for ''Grand Theft Auto III'', to which it serves as a prequel. The story, set one year before ''Grand Theft Auto III'', follows small-time criminal Mike's quest for revenge after his partner's supposed death, which leads him to become entangled in a world of organised crime, gang warfare, and corruption. The game is played from a top-down perspective, similar to the style used in ''Grand Theft Auto'' and ''Grand Theft Auto 2''; despite this, it is part of the series' "3D universe" canon, sharing continuity with the three-d ...
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Digital Eclipse
Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment. A group of Digital Eclipse employees split off from Backbone to form Other Ocean Interactive, which, in 2015, bought and revived the Digital Eclipse brand. Among its staff is video game preservation specialist Frank Cifaldi. History Digital Eclipse was founded in 1992 by Andrew Ayre, Hans Kim, John Neil, and Howard Fukuda. The company's first offices were opened on a "nondescript, factory-filled" street in Emeryville, California, where Ayre (a native of St. John's, Newfoundland and Labrador) had moved following his graduation from Harvard University to live with his girlfriend. Initially a technology startup company, Digital Eclipse soon found that their software would be useful in the ...
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Canon (fiction)
In fiction, canon is the material accepted as officially part of the story in an individual universe of that story by its fan base. It is often contrasted with, or used as the basis for, works of fan fiction. The alternative terms mythology, timeline, universe and continuity are often used, with the first of these being used especially to refer to a richly detailed fictional canon requiring a large degree of suspension of disbelief (e.g. an entire imaginary world and history), while the latter two typically refer to a single arc where all events are directly connected chronologically. Other times, the word can mean "to be acknowledged by the creator(s)". Origin The use of the word "canon" originated in reference to a set of texts derived from Biblical canon, the set of books regarded as scripture, as contrasted with non-canonical Apocrypha. The term was first used by analogy in the context of fiction to refer to the Sherlock Holmes stories and novels, written by Sir Arthur Co ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Colombia
Colombia (, ; ), officially the Republic of Colombia, is a country in South America with insular regions in North America—near Nicaragua's Caribbean coast—as well as in the Pacific Ocean. The Colombian mainland is bordered by the Caribbean Sea to the north, Venezuela to the east and northeast, Brazil to the southeast, Ecuador and Peru to the south and southwest, the Pacific Ocean to the west, and Panama to the northwest. Colombia is divided into 32 departments and the Capital District of Bogotá, the country's largest city. It covers an area of 1,141,748 square kilometers (440,831 sq mi), and has a population of 52 million. Colombia's cultural heritage—including language, religion, cuisine, and art—reflects its history as a Spanish colony, fusing cultural elements brought by immigration from Europe and the Middle East, with those brought by enslaved Africans, as well as with those of the various Amerindian civilizations that predate colonization. Spanish is th ...
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Drug Cartel
A drug cartel is any criminal organization with the intention of supplying drug trafficking operations. They range from loosely managed agreements among various drug traffickers to formalized commercial enterprises. The term was applied when the largest trafficking organizations reached an agreement to coordinate the production and distribution. The term is used to refer to any criminal narcotics related organization. The basic structure of a drug cartel is as follows: * Falcons (Spanish: ''Halcones''): Considered as the "eyes and ears" of the streets, the "falcons" are the lowest rank in any drug cartel. They are responsible for supervising and reporting the activities of the police, the military and rival groups. * Hitmen (Spanish: ''Sicarios''): The armed group within the drug cartel, responsible for carrying out assassinations, kidnappings, thefts and extortions, operating protection rackets, as well as defending their ''plaza'' (turf) from rival groups and the military. * L ...
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American Mafia
The American Mafia, commonly referred to in North America as the Italian American Mafia, the Mafia, or the Mob, is a highly organized Italian American criminal society and organized crime group. The organization is often referred to by its members as Cosa Nostra (, "our thing" or "this thing of ours") and by the American government as La Cosa Nostra (LCN). The organization's name is derived from the original ''Mafia'' or ''Cosa nostra'', the Sicilian Mafia, with "American Mafia" originally referring simply to Mafia (or ''Cosa nostra'') groups from Sicily operating in the United States, as the organization initially emerged as an offshoot of the Sicilian Mafia (known also as ''Cosa nostra'' by its members) formed by Italian immigrants in the United States. However, the organization gradually evolved into a separate entity partially independent of the original Mafia in Sicily, and it eventually encompassed or absorbed other Italian immigrant and Italian-American gangsters and Italia ...
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Yakuza
, also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ''yakuza'' is gangster, meaning an individual involved in a Mafia-like criminal organization. The ''yakuza'' are known for their strict codes of conduct, their organized fiefdom nature and several unconventional ritual practices such as ''yubitsume'' or amputation of the left little finger. Members are often portrayed as males, wearing "sharp suits" with heavily tattooed bodies and slicked hair. This group is still regarded as being among "the most sophisticated and wealthiest criminal organizations". At their height, the ''yakuza'' maintained a large presence in the Japanese media and operated internationally. At their peak in the early 1960s, police estimated that the ''yakuza'' had a membership of more than 200,000."Police of Japan 2 ...
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Yardie
Yardie (or Yaadi) is a term often used, particularly within the Caribbean expatriate and Jamaican diaspora, to refer to people of Jamaican origin, though its exact meaning changes depending on context. The term is derived from the Jamaican patois for home or "yard". The term may have specifically originated from the crowded " government yards" of two-storey concrete homes found in Kingston and inhabited by poorer Jamaican residents, though "yard" can also refer to "home" or "turf" in general in Jamaican patois. Outside of Jamaica, "yardies" is often used to refer to Jamaican gangs or organized crime groups and gangsters of Jamaican origin, nationality, or ethnicity. In this sense, the term is sometimes used interchangeably with the term "posse" or "Jamaican posse" to refer to crime groups of Jamaican origin, with the term "posse" used more frequently in North America and "Yardies" being used more frequently in the United Kingdom. Yardie gangs or Jamaican "posses" are involved ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold them by a w ...
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Cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to ...
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