List Of Mancala Games
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List Of Mancala Games
Games in the mancala family include: Popular games The most widely played games are probably: * Bao is a complex strategy game of Kenya and Zanzibar, played on a 4×8 board. *Kalah is the ruleset usually included with commercially available boards; however, the game is heavily biased towards the first player, and it is often considered a children's game. The board is 2×6 with stores. The Pie rule can be used to balance the first-player's advantage. *Oware, the national game of Ghana, is also known by Warri,Henry R. Muller, ''Warri: A West African Game of Skill'', The Journal of American Folklore. Vol. 43, No. 169. pp. 313-316. Ayo (Yoruba Name. Nigeria), Awele, Awari, Ouril, and other names. It has relatively simple rules but considerable strategic depth. The board is 2×6 (not counting optional stores). *Omweso (also known as ''coro'') is a strategic game of Uganda, played on a 4×8 board. *Pallanguzhi is played in Tamil nadu, Southern India with 2 x 7 stores. Two varieties o ...
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Game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Namibia
Namibia (, ), officially the Republic of Namibia, is a country in Southern Africa. Its western border is the Atlantic Ocean. It shares land borders with Zambia and Angola to the north, Botswana to the east and South Africa to the south and east. Although Kazungula, it does not border Zimbabwe, less than 200 metres (660 feet) of the Botswanan right bank of the Zambezi, Zambezi River separates the two countries. Namibia gained independence from South Africa on 21 March 1990, following the Namibian War of Independence. Its capital and largest city is Windhoek. Namibia is a member state of the United Nations (UN), the Southern African Development Community (SADC), the African Union (AU) and the Commonwealth of Nations. The driest country in sub-Saharan Africa, Namibia has been inhabited since pre-historic times by the San people, San, Damara people, Damara and Nama people. Around the 14th century, immigration, immigrating Bantu peoples arrived as part of the Bantu expansion. Since ...
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Five Tribes (board Game)
Five Tribes is a board game created by Bruno Cathala in which four players move and manipulate the five tribes in an attempt to gain control of the fictional Sultanate of Naqala. Unlike most worker placement games, Five Tribes begins with the Meeples already on the board. The rules are relatively simple, but the game requires complex strategies to outwit opponents and take control of the most land. Gameplay Players will take a set of Camels and turn markers of a color. Each player also takes 50 gold coins, the number of coins a player has is not open knowledge. 30 tiles are randomly placed into a 5x6 grid. Each tile then gets 3 random meeples placed upon it. Players bid for turn order. The player who wins the highest position goes first and will take their full turn before the next player. Each turn, a player selects a tile that has meeples on it, and will take all the meeples on that tile then place them, one at a time, on an adjacent tile that has at least one other meeple o ...
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Trajan (game)
Trajan is a board game designed by Stefan Feld and first introduced in 2011 by German publisher ''Ammonit Spieleverlag''. The game takes place in ancient Rome where players try to seize opportunities in business and politics to advance their personal status. It features a mancala The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some ...-style mechanism that each player uses to select an action on each turn. Gameplay Overview The game is set in 110AD with players trying to score victory points in a series of six different "tactical facilities" determined by the mancala-style mechanism. Each section of the mancala determines an action the player may take in its respective area. An additional 'Trajan' tile sits aside every section of the mancala that may be claimed should its conditions be ...
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Space Walk (game)
''Space Walk'' is an album by British jazz saxophonist Don Rendell, recorded in December 1970 and released on the EMI Columbia label in 1972 as part of their Lansdowne Series. This was Rendell's final recording under the Lansdowne banner before moving to Spotlite Records. ''Space Walk'' continued Rendell's exploration of modern modal jazz and displayed the enduring influence of John Coltrane on Rendell's composition and playing. Reception In a reissue review of ''Space Walk'', '' AllAboutJazz'' scored the album 3 ½ stars, considering the album's music to be "vigorous and adventurous" but one that fell "outside the prevailing currents of jazz rock and free jazz". In a more sympathetic reappraisal of ''Space Walk'' as part of a 2021 reissue by Decca Records, ''Jazzwise'' noted that Rendell bravely deviated from the brass and saxophone orthodoxy of the time by using twin tenor saxophones in the frontline. The composition, "Euroaquillo", was also highlighted as best exemplifying R ...
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Mangala (game)
Mangala is a traditional Turkish mancala game. It is strictly related to the mancala games Iraqi Halusa, Palestinian Al-manqala, and Baltic German Bohnenspiel. There is also another game referred as Mangala played by the Bedouin in Egypt, and Sudan, but it has quite different rules. The game can be traced in Ottoman miniatures starting from the 16th century. According to the Turkish ethnologue Metin And, the "mancala" of The Arabian Nights (fifteenth night) could be directly related to this game. It was first described in 1694 by British orientalist Thomas Hyde. The game was also referred as Mangola in some later western works. The classic mangala game is still known in Turkey, but mangala played in Gaziantep, in Southern Anatolia, is more similar to Syrian mancala La'b Madjnuni (''Crazy Game''). There are many other mancala variants played in Anatolia: Pıç in Erzurum, Altıev in Safranbolu Safranbolu () is a town and district of Karabük Province in the Black Sea regio ...
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Kauri (game)
''Agathis'', commonly known as kauri or dammara, is a genus of 22 species of evergreen tree. The genus is part of the ancient conifer family Araucariaceae, a group once widespread during the Jurassic and Cretaceous periods, but now largely restricted to the Southern Hemisphere except for a number of extant Malesian ''Agathis''.de Laubenfels, David J. 1988. Coniferales. P. 337–453 in Flora Malesiana, Series I, Vol. 10. Dordrecht: Kluwer Academic. Description Mature kauri trees have characteristically large trunks, with little or no branching below the crown. In contrast, young trees are normally conical in shape, forming a more rounded or irregularly shaped crown as they achieve maturity.Whitmore, T.C. 1977. ''A first look at Agathis''. Tropical Forestry Papers No. 11. University of Oxford Commonwealth Forestry Institute. The bark is smooth and light grey to grey-brown, usually peeling into irregular flakes that become thicker on more mature trees. The branch structure ...
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Oh-Wah-Ree
''Oh-Wah-Ree'' is a mancala variant - a strategy board game designed by Alex Randolph and published in 1962 by 3M as part of their 3M bookshelf game series, bookshelf game line. The name "Oh-Wah-Ree" is taken from ''Oware'', a typical West African game for which it is based on. It is played on a board with a ring of pits and stone playing pieces, distinguished from other mancala variants by the use of a second ring of holes to mark ownership of pits by the players, allowing play between more than two players at a time. The object is to capture the opponents' stones. Gameplay There are many different ''Oh-Wah-Ree'' variations which have their own rules and win conditions. In each version, pebbles are divided equally between the 12 pits. On their turn, a player chooses any one of the pits marked by a marker of their colour and scoops all the pebbles out of it, dropping them one at a time clockwise into adjacent pits. In standard ''Oh-Wah-Ree,'' a player may capture pebbles when their ...
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Cheapass Games
Cheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington. Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, and other common board game accessories, so there is no need to bundle all of these components with every game that requires them. Cheapass games thus come packaged in white envelopes, small boxes, or plastic resealable bags containing only those components unique to the game - typically a rules sheet, a playing board printed on card stock, and game cards banded by magazine-cutout "sleeves". This allows the company to produce games for prices well below the market average. Later, Cheapass started offering some higher-quality, full color games under the "James Ernest Games" brand. History Ernest originally developed the idea for selling basic games without all the common components while freelancing at Wizards of the Coast during the 1990s. However, Wizards rejected ...
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Devil Bunny Hates The Earth
A devil is the personification of evil as it is conceived in various cultures and religious traditions. It is seen as the objectification of a hostile and destructive force. Jeffrey Burton Russell states that the different conceptions of the devil can be summed up as 1) a principle of evil independent from God, 2) an aspect of God, 3) a created being turning evil (a ''fallen angel''), and 4) a symbol of human evil. Each tradition, culture, and religion with a devil in its mythos offers a different lens on manifestations of evil.Jeffrey Burton Russell, ''The Devil: Perceptions of Evil from Antiquity to Primitive Christianity'', Cornell University Press 1987 , pp. 41–75 The history of these perspectives intertwines with theology, mythology, psychiatry, art, and literature developing independently within each of the traditions. It occurs historically in many contexts and cultures, and is given many different names—Satan, Lucifer, Beelzebub, Mephistopheles, Iblis—and attri ...
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Cups (game)
Cups was one of several games invented in 1965 by father and son Arthur Amberstone and Wald Amberstone who were both cofounders of the New York Gamers Association (N.Y.G.A.). They also invented Power, and High Deck, a card game based on medieval society. At the time both were working as basket makers as well as game designers in New York City. This game was first published in A Gamut of Games by Sid Sackson in 1969. Wald Amberstone co-founded the Tarot School in 1995 along with his wife Ruth Amberstone. The game Cups is a contemporary two-ranked single-lap member of the ancient game family of Mancala. Rules Equipment The Cups board is constructed from ten containers: eight small containers called cups and two large containers called pots. In addition to these, 80 beans are needed. Traditionally, the game is played with odds and ends, jars, drinking cups and assorted items serving as the beans. Setup Each player has four cups in front of him and a pot at the end of each ...
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