Oh-Wah-Ree
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Oh-Wah-Ree
''Oh-Wah-Ree'' is a mancala variant - a strategy board game designed by Alex Randolph and published in 1962 by 3M as part of their 3M bookshelf game series, bookshelf game line. The name "Oh-Wah-Ree" is taken from ''Oware'', a typical West African game for which it is based on. It is played on a board with a ring of pits and stone playing pieces, distinguished from other mancala variants by the use of a second ring of holes to mark ownership of pits by the players, allowing play between more than two players at a time. The object is to capture the opponents' stones. Gameplay There are many different ''Oh-Wah-Ree'' variations which have their own rules and win conditions. In each version, pebbles are divided equally between the 12 pits. On their turn, a player chooses any one of the pits marked by a marker of their colour and scoops all the pebbles out of it, dropping them one at a time clockwise into adjacent pits. In standard ''Oh-Wah-Ree,'' a player may capture pebbles when their ...
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3M Bookshelf Game Series
The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes. The series grew to encompass over three dozen games. Most were multi-player board games or card games; a few were trivia games or two-handed board games. ''Acquire'' and ''TwixT'' were among the best-selling titles. The series later became part of the Avalon Hill Bookcase games. Very few of these games are still being published. The line consisted of republished classics such as Go, chess and backgammon as well as original games. The Bookshelf games were originally in large boxes (8.5"x12"x2.25"); later, a series in smaller boxes called "gamettes" was introduced. The early ones were packaged in a different shape box called a "butterbox". History In 1962, 3M commissioned game designers Alex Randolph and Sid Sackson to design the ...
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Oware
Oware is an abstract strategy game among the mancala family of board games (pit and pebble games) played worldwide with slight variations as to the layout of the game, number of players and strategy of play. Its origin is uncertain but it is widely believed to be of Ashanti origin. Played in the Bono Region, Bono East Region, Ahafo Region, Central Region, Western Region, Eastern Region, Ashanti Region of Ghana and throughout the Caribbean, oware and its variants have many names - ayò, ayoayo (Yoruba), awalé (Ivory Coast, Benin), wari (Mali), ouri, ouril or uril (Cape Verde), warri (Caribbean) Pallanguzhi (India) wali (Dagbani), adji ( Ewe), nchọ/ókwè (Igbo), ise ( Edo), awale ( Ga) (meaning "spoons" in English). A common name in English is awari but one of the earliest Western scholars to study the game, Robert Sutherland Rattray, used the name ''wari''. Rules Following are the rules for the ''abapa'' variation, considered to be the most appropriate for serious, adult p ...
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Contigo (board Game)
The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes. The series grew to encompass over three dozen games. Most were multi-player board games or card games; a few were trivia games or two-handed board games. ''Acquire'' and ''TwixT'' were among the best-selling titles. The series later became part of the Avalon Hill Bookcase games. Very few of these games are still being published. The line consisted of republished classics such as Go, chess and backgammon as well as original games. The Bookshelf games were originally in large boxes (8.5"x12"x2.25"); later, a series in smaller boxes called "gamettes" was introduced. The early ones were packaged in a different shape box called a "butterbox". History In 1962, 3M commissioned game designers Alex Randolph and Sid Sackson to design the ...
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Alex Randolph
Alexander Randolph (4 May 1922 – 27 April 2004) was a Bohemian-American designer of board games and writer. Randolph's game creations include ''TwixT'', '' Breakthru'', '' Hol's der Geier'', '' Inkognito'' (with Leo Colovini), ''Raj'', ''Ricochet Robot'', and ''Enchanted Forest'' (with Michael Matschoss). Biography Randolph was a son of self-described "rich parents" who attended private school in Switzerland. He spent his early years in various occupations, including military intelligence and as an advertising copy editor in Boston. In 1961, Randolph moved to Japan and became a professional game developer, performing initial work on ''TwixT''. During this time, he became a dan player in shogi. In 1962, Randolph (along with Sid Sackson) was commissioned to start a new game division for Minnesota Mining and Manufacturing (also known as 3M). Through 3M, Randolph created and published such games as '' Breakthru'', ''Evade'', ''Oh-Wah-Ree'', and ''TwixT''. Randolph moved to V ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Rober ...
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Abstract Strategy
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to i ...
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Mancala
The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some set of the opponent's pieces. Versions of the game date back past the 3rd century and evidence suggests the game existed in Ancient Egypt. It is among the oldest known games to still be widely played today. Names and variants The name is a classification or type of game, rather than any specific game. Some of the most popular mancala games (concerning distribution area, the numbers of players and tournaments, and publications) are: * Ayoayo, played by the Yoruba people in Nigeria; similar to Oware * Alemungula or gebeta (ገበጣ)– played in Sudan and Ethiopia. * Ali Guli Mane or Pallanguzhi – played in Southern India. * Bao la Kiswahili – played in most of East Africa including Kenya, Tanzania, Comoros, Malawi, as we ...
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Mancala
The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some set of the opponent's pieces. Versions of the game date back past the 3rd century and evidence suggests the game existed in Ancient Egypt. It is among the oldest known games to still be widely played today. Names and variants The name is a classification or type of game, rather than any specific game. Some of the most popular mancala games (concerning distribution area, the numbers of players and tournaments, and publications) are: * Ayoayo, played by the Yoruba people in Nigeria; similar to Oware * Alemungula or gebeta (ገበጣ)– played in Sudan and Ethiopia. * Ali Guli Mane or Pallanguzhi – played in Southern India. * Bao la Kiswahili – played in most of East Africa including Kenya, Tanzania, Comoros, Malawi, as we ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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West Africa
West Africa or Western Africa is the westernmost region of Africa. The United Nations defines Western Africa as the 16 countries of Benin, Burkina Faso, Cape Verde, The Gambia, Ghana, Guinea, Guinea-Bissau, Ivory Coast, Liberia, Mali, Mauritania, Niger, Nigeria, Senegal, Sierra Leone, and Togo, as well as Saint Helena, Ascension and Tristan da Cunha ( United Kingdom Overseas Territory).Paul R. Masson, Catherine Anne Pattillo, "Monetary union in West Africa (ECOWAS): is it desirable and how could it be achieved?" (Introduction). International Monetary Fund, 2001. The population of West Africa is estimated at about million people as of , and at 381,981,000 as of 2017, of which 189,672,000 are female and 192,309,000 male. The region is demographically and economically one of the fastest growing on the African continent. Early history in West Africa included a number of prominent regional powers that dominated different parts of both the coastal and internal trade networks, suc ...
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The General (magazine)
''The General'' (1964–1998) was a bi-monthly periodical devoted to supporting Avalon Hill's line of wargames, with articles on game tactics, history, and industry news. It was the first professionally produced wargaming magazine for the nascent cardboard and hex-map wargaming hobby. Over the years the magazine was variously called ''The Avalon Hill General'', ''Avalon Hill's General'', ''The General Magazine'', or simply ''General''. It was headquartered in Baltimore, Maryland. With the sale of Avalon Hill to Hasbro in 1998 the magazine ceased. Its unofficial heir was ''Operations Magazine'' published by Multi-Man Publishing to support the line of Avalon Hill games that remained in print, but that too went out of print in 2010, replaced by ''Special Ops'' magazine in 2011. History When the first issue was published, wargaming in the modern recreational sense was still in its infancy, and The Avalon Hill Game Company had been producing wargames for a mass market for only five ye ...
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Games (magazine)
''GAMES World of Puzzles'' is a puzzle magazine formed from the merger of Games and World of Puzzles in October 2014. The entire magazine interior is now newsprint (as opposed to the part-glossy/part-newsprint format of the original ''Games'') and the puzzles and articles that originally sandwiched the "Pencilwise" section are now themselves sandwiched ''by'' the main puzzle pages, replacing the "feature puzzle" section. (They are still full-color, unlike the two-color "Pencilwise" sections.) Like the original ''World of Puzzles'' (which is now discontinued), the answer key is now at the rear of the magazine. The new combined title remained on the same 9-issue-per-year publication schedule as the original ''Games''. Games ''Games'' magazine (ISSN 0199-9788) was a magazine devoted to games and puzzles, and it was published by Games Publications, a division of Kappa Publishing Group. History Games was originally published by ''Playboy'' (debuting with the September/October 1977 i ...
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