Kotaro Uchikoshi
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Kotaro Uchikoshi
is a Japanese video game director and writer. He is known for his work on visual novel games, including the ''Infinity'' and ''Zero Escape'' series. His writing style often incorporates elements of science fiction with various scientific and philosophical themes, and makes heavy use of plot twists. Interested in narrative based games from a young age, Uchikoshi studied video game development at a vocational school. His first job in game development was at KID in 1998, where he primarily wrote scenarios for ''bishōjo'' games and other visual novels. These included ''Memories Off'' (1999) and '' Never 7: The End of Infinity'' (2000). In 2001, he left KID to become a freelance writer, and continued to work on visual novels. Uchikoshi joined Chunsoft in 2007, where he came up with the idea of integrating puzzles into a visual novel for the player to solve. He implemented this idea in ''Nine Hours, Nine Persons, Nine Doors'' (2009), the first game in which he served as the directo ...
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Zero Time Dilemma
''Zero Time Dilemma'', also known as ''Zero Escape: Zero Time Dilemma'', is an adventure game, adventure video game developed by Chime, and published by Spike Chunsoft and Aksys Games. It is the third entry in the ''Zero Escape'' series, following ''Nine Hours, Nine Persons, Nine Doors'' (2009) and ''Zero Escape: Virtue's Last Reward, Virtue's Last Reward'' (2012). The game was released for Nintendo 3DS, PlayStation Vita, and Microsoft Windows in 2016, for PlayStation 4 in 2017, and for Xbox One in 2022. As of December 2021, it is no longer available for purchase on the North American and European Nintendo eShop. The story is set between the previous two games, and follows nine people who are kidnapped by a masked person known as Zero. They are divided into three teams, and forced to play a death game called the "Decision Game". The player takes the roles of three of the characters, and plays through the chapters the story is made up of: these consist of animated cinematics, esca ...
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Pseudonym
A pseudonym (; ) or alias () is a fictitious name that a person or group assumes for a particular purpose, which differs from their original or true name (orthonym). This also differs from a new name that entirely or legally replaces an individual's own. Many pseudonym holders use pseudonyms because they wish to remain anonymous, but anonymity is difficult to achieve and often fraught with legal issues. Scope Pseudonyms include stage names, user names, ring names, pen names, aliases, superhero or villain identities and code names, gamer identifications, and regnal names of emperors, popes, and other monarchs. In some cases, it may also include nicknames. Historically, they have sometimes taken the form of anagrams, Graecisms, and Latinisations. Pseudonyms should not be confused with new names that replace old ones and become the individual's full-time name. Pseudonyms are "part-time" names, used only in certain contexts – to provide a more clear-cut separation between o ...
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Memories Off (visual Novel)
is a Japanese visual novel developed by KID originally released in Japan on September 30, 1999 for the PlayStation, and was later released for the PC, Dreamcast, PlayStation 2, and the PlayStation Portable. Subsequent versions incorporated new content not found in the original version, such as a second part of the story, ''Memories Off: Pure'', originally released as a separate game for the Neo Geo Pocket Color on April 27, 2000. The gameplay in ''Memories Off'' follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the six female main characters. ''Memories Off'' has made several transitions to other media. A manga anthology was published in August 2000 by Enterbrain. It was followed by an original video animation series produced by E&G Films released on three DVDs and VHSs between November 11, 2001, and March 8, 2002. Three novels and a drama CD were also produced. Gameplay The gameplay in ''Memo ...
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NF Magazine
''Nintendo Force'', or ''NF Magazine'', is a bi-monthly magazine that centers upon various Nintendo hardware products. In December 2012, IGN editor and magazine founder Lucas M. Thomas announced his intention to release the magazine, stating that he had begun to plan for the magazine upon hearing of ''Nintendo Powers cancellation. The magazine includes staff members from ''Destructoid'', ''GoNintendo'', ''IGN'', ''Nintendojo'', ''1Up.com'', and the writer and founder of the online comic '' Brawl in the Family'', and ''Nintendo World Report'', among others. Its first issue was released January 11, 2013, hosted under HP's MagCloud service with a price of $17.99 for one print/digital issue and $4.99 for just a digital copy. The debut issue had 80 pages, including a review of Fire Emblem: Awakening and a preview of Luigi's Mansion: Dark Moon as its main overview. Overview and design ''NF Magazine'' was created with the intention of "continuing the legacy" of Nintendo's offici ...
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The Somnium Files – Nirvana Initiative
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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The Girl In Twilight
, is a multimedia franchise celebrating the 20th anniversary of the Animax channel. An anime television series ran from October 1 to December 17, 2018. The project also includes a free-to-play mobile game that was launched on October 15, 2018 and shut down on January 31, 2019. Plot The series follows five girls who discover a way to travel to parallel universes using a radio. As they visit several universes, they discover that a cosmic force known only as the "Twilight" is invading and destroying the universes. One by one, they start to transform into magical girls called "Equalizers", and find themselves drawn into the war against the Twilight. Characters ; : ; : ; : ; : ; : Media Anime Animax announced the project on March 22, 2018, as a celebration of the channel's 20th anniversary. The anime television series is directed by Jin Tamamura and Yūichi Abe and written by Shogo Yasukawa, based on a concept by Kotaro Uchikoshi. Hiroshi Yamamoto is credited for writing the ...
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Danganronpa
is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft (formerly Spike). The series primarily surrounds various groups of apparent high school students who are forced into murdering each other by a robotic teddy bear named Monokuma. Gameplay features a mix of adventure, visual novel, detective and dating simulator elements. The first game, '' Danganronpa: Trigger Happy Havoc'', was released for the PlayStation Portable in 2010. The original scenario was written by Kodaka, who aimed to create a dark adventure game. The original concept was rejected for being too gruesome, but it was later approved after retooling. The series has morphed into a franchise that includes manga, anime, and novels. The franchise became one of Spike's most successful works since they previously outsourced their works. The series received many positive reviews from critics, praising the series' characters, tone, and atmosphere. Rui Komatsuzaki's charact ...
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Punch Line (video Game)
''Punch Line'' is a visual novel adventure video game developed by 5pb., based on the anime television series of the same name. It was published for the PlayStation 4 and PlayStation Vita by 5pb. in Japan in 2016, and is planned to be published by PQube in North America and Europe in 2018. A Microsoft Windows version was planned for release on August 31, 2018, for Europe and September 25, 2018, for North America, but was later delayed to 2019. The player controls Yuuta Iridatsu, a ghost who seeks to return to his body, and solves puzzles while haunting a house and using poltergeist abilities such as possession. The game was written by Kotaro Uchikoshi and scored by Tetsuya Komuro, with character designs by Shōta Iwasaki, all three of whom previously worked on the ''Punch Line'' anime, and was directed by Takumi Nakazawa and produced by Kazuhiro Ichikawa. Owing to its origins as an anime adaptation, the game is structured akin to an interactive anime, and intersplices scen ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Punch Line
A punch line (a. k. a. punch-line or punchline) concludes a joke; it is intended to make people laugh. It is the third and final part of the typical joke structure. It follows the introductory framing of the joke and the narrative which sets up for the punch line. In a broader sense, "punch line" can also refer to the unexpected and funny conclusion of any performance, situation or story. Etymology The origin of the term is unknown. Even though the comedic formula using the classic "set-up, premise, punch line" format was well-established in Vaudeville by the beginning of the 20th century, the actual term "punch line" is first documented in the 1920s; the Merriam-Webster dictionary pegs the first use in 1921. Linguistic analysis A linguistic interpretation of the mechanics of the punch line response is posited by Victor Raskin in his script-based semantic theory of humor. Humor is evoked when a trigger, contained in the punch line, causes the audience to abruptly shift its ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Virtue's Last Reward
''Zero Escape: Virtue's Last Reward'' is a 2012 adventure game developed by Chunsoft. It is the second installment in the ''Zero Escape'' series, and was originally released for the Nintendo 3DS and PlayStation Vita. The story follows the player character Sigma, who is abducted and forced along with eight other individuals to play the Nonary Game, which puts its participants in a life-or-death situation. As the story progresses, the characters unravel the secrets behind the Nonary Game. The gameplay alternates between two types of sections: Escape sections, where the player completes puzzles in escape-the-room scenarios; and Novel sections, where the player reads the game's narrative through visual novel segments, and makes decisions that influence the story toward one of twenty-four different endings. The player is given access to a flowchart, which allows them to revisit any previously completed section, and choose a different option to cause the story to proceed in another d ...
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