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Zero Time Dilemma
''Zero Time Dilemma'', also known as ''Zero Escape: Zero Time Dilemma'', is an adventure game, adventure video game developed by Chime, and published by Spike Chunsoft and Aksys Games. It is the third entry in the ''Zero Escape'' series, following ''Nine Hours, Nine Persons, Nine Doors'' (2009) and ''Zero Escape: Virtue's Last Reward, Virtue's Last Reward'' (2012). The game was released for Nintendo 3DS, PlayStation Vita, and Microsoft Windows in 2016, for PlayStation 4 in 2017, and for Xbox One in 2022. As of December 2021, it is no longer available for purchase on the North American and European Nintendo eShop. The story is set between the previous two games, and follows nine people who are kidnapped by a masked person known as Zero. They are divided into three teams, and forced to play a death game called the "Decision Game". The player takes the roles of three of the characters, and plays through the chapters the story is made up of: these consist of animated cinematics, esca ...
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Kotaro Uchikoshi
is a Japanese video game director and writer. He is known for his work on visual novel games, including the ''Infinity'' and ''Zero Escape'' series. His writing style often incorporates elements of science fiction with various scientific and philosophical themes, and makes heavy use of plot twists. Interested in narrative based games from a young age, Uchikoshi studied video game development at a vocational school. His first job in game development was at KID in 1998, where he primarily wrote scenarios for ''bishōjo'' games and other visual novels. These included ''Memories Off'' (1999) and '' Never 7: The End of Infinity'' (2000). In 2001, he left KID to become a freelance writer, and continued to work on visual novels. Uchikoshi joined Chunsoft in 2007, where he came up with the idea of integrating puzzles into a visual novel for the player to solve. He implemented this idea in ''Nine Hours, Nine Persons, Nine Doors'' (2009), the first game in which he served as the directo ...
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Aksys Games
Aksys Games Localization, Inc. is a video game publisher that specializes in translating and localizing Japanese video games for English-speaking markets. It was founded by Akibo Shieh in 2006. Some of its clients include Bandai Namco Games, Xseed Games, and Atlus USA. Aksys Games is best known for its involvement in the ''Guilty Gear'' series. It has become a full-fledged game publisher with the announcement of ''Eagle Eye Golf'' for PlayStation 2, and has expressed a desire to publish for all current platforms from Microsoft, Nintendo, and Sony. The company's name is coincidentally similar to Arc System Works, with whom it has a partnership. Despite their similar names, and the partnership between them, neither company owns the other. Aksys Games publishes many games for Arc System Works in North America, and has even assisted the latter in releasing the ''Bit.Trip'' series in Japan. Aksys is also the North American distributor for the European publisher Rising Star Games ...
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Fandom
A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest. A fandom can grow around any area of human interest or activity. The subject of fan interest can be narrowly defined, focused on something like an individual celebrity, or encompassing entire hobbies, genres or fashions. While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those with an enthusiastic appreciation for sports. Merriam-Webster's dictionary traces the usage of the term back as far as 1903. Many fandoms overlap. There are a number of large conventions that cater to fandom s ...
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Kotaro Uchikoshi At Anime Expo 2016, Cropped
Kotaro, Kōtarō or Koutarou (written: , , , , , , , , , , or in katakana) is a masculine Japanese given name. Notable people with the name include: *, Japanese baseball player *, Japanese scientist and inventor *, Japanese photography critic and writer *, Japanese painter *, Japanese writer *, Japanese actor *, Japanese politician *, Japanese composer and music arranger *, Japanese general *, Japanese footballer and manager *, Japanese footballer *, Japanese guitarist *, Japanese baseball player *, Japanese racing driver *, Japanese actor *, Japanese hurdler *, Japanese chemical engineer *, Japanese economist and academic *, Japanese poet and sculptor *, Japanese politician *, Japanese jurist and politician *, Japanese photographer *, Japanese video game director and scenario writer *Kotaro Umeji, Japanese graphic designer *, Japanese footballer *, Japanese actor *, Japanese rugby union player *, Japanese jujutsuka Fictional characters: *, a character in the manga series ''Haiky ...
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Epigenetics
In biology, epigenetics is the study of stable phenotypic changes (known as ''marks'') that do not involve alterations in the DNA sequence. The Greek prefix '' epi-'' ( "over, outside of, around") in ''epigenetics'' implies features that are "on top of" or "in addition to" the traditional genetic basis for inheritance. Epigenetics most often involves changes that affect the regulation of gene expression, but the term can also be used to describe any heritable phenotypic change. Such effects on cellular and physiological phenotypic traits may result from external or environmental factors, or be part of normal development. The term also refers to the mechanism of changes: functionally relevant alterations to the genome that do not involve mutation of the nucleotide sequence. Examples of mechanisms that produce such changes are DNA methylation and histone modification, each of which alters how genes are expressed without altering the underlying DNA sequence. Gene expression c ...
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Extrasensory Perception
Extrasensory perception or ESP, also called sixth sense, is a claimed paranormal ability pertaining to reception of information not gained through the recognized physical senses, but sensed with the mind. The term was adopted by Duke University psychologist J. B. Rhine to denote psychic abilities such as intuition, telepathy, psychometry, clairvoyance, clairaudience, clairsentience, empathy and their trans-temporal operation as precognition or retrocognition. Second sight is a form of extrasensory perception, whereby a person perceives information, in the form of a vision, about future events before they happen (precognition), or about things or events at remote locations (remote viewing). There is no evidence that second sight exists. Reports of second sight are known only from anecdotes. Second sight and ESP are classified as pseudosciences. History In the 1930s, at Duke University in North Carolina, J. B. Rhine and his wife Louisa E. Rhine conducted an investigation ...
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Projection Mapping
Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages. Using specialized software, a two- or three-dimensional object is spatially mapped on the virtual program which mimics the real environment it is to be projected on. The software can then interact with a projector to fit any desired image onto the surface of that object. The technique is used by artists and advertisers who can add extra dimensions, optical illusions, and notions of movement onto previously static objects. The video is commonly combined with or triggered by audio to create an audiovisual narrative. In recent years the technique has also been widely used in the context of cultural heritage, as it has proved to be an excellent edutainment tool. History Although the ...
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Humanoid Robot
A humanoid robot is a robot resembling the human body in shape. The design may be for functional purposes, such as interacting with human tools and environments, for experimental purposes, such as the study of bipedal locomotion, or for other purposes. In general, humanoid robots have a torso, a head, two arms, and two legs, though some humanoid robots may replicate only part of the body, for example, from the waist up. Some humanoid robots also have heads designed to replicate human facial features such as eyes and mouths. Androids are humanoid robots built to aesthetically resemble humans. History The concept of a humanoid robot originated in many different cultures around the world. Some of the earliest accounts of the idea of humanoid automata date to the 4th century BCE in Greek mythologies and various religious and philosophical texts from China. Physical prototypes of humanoid automata were later created in the Middle East, Italy, Japan, and France. Greece The Greek g ...
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Pacifism
Pacifism is the opposition or resistance to war, militarism (including conscription and mandatory military service) or violence. Pacifists generally reject theories of Just War. The word ''pacifism'' was coined by the French peace campaigner Émile Arnaud and adopted by other peace activists at the tenth Universal Peace Congress in Glasgow in 1901. A related term is '' ahimsa'' (to do no harm), which is a core philosophy in Indian Religions such as Hinduism, Buddhism, and Jainism. While modern connotations are recent, having been explicated since the 19th century, ancient references abound. In modern times, interest was revived by Leo Tolstoy in his late works, particularly in '' The Kingdom of God Is Within You''. Mahatma Gandhi propounded the practice of steadfast nonviolent opposition which he called " satyagraha", instrumental in its role in the Indian Independence Movement. Its effectiveness served as inspiration to Martin Luther King Jr., James Lawson, Mary and Cha ...
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Amnesia
Amnesia is a deficit in memory caused by brain damage or disease,Gazzaniga, M., Ivry, R., & Mangun, G. (2009) Cognitive Neuroscience: The biology of the mind. New York: W.W. Norton & Company. but it can also be caused temporarily by the use of various sedatives and hypnotic drugs. The memory can be either wholly or partially lost due to the extent of damage that was caused. There are two main types of amnesia: retrograde amnesia and anterograde amnesia. Retrograde amnesia is the inability to retrieve information that was acquired before a particular date, usually the date of an accident or operation. In some cases the memory loss can extend back decades, while in others the person may lose only a few months of memory. Anterograde amnesia is the inability to transfer new information from the short-term store into the long-term store. People with anterograde amnesia cannot remember things for long periods of time. These two types are not mutually exclusive; both can occur simu ...
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Many Worlds Theory
The many-worlds interpretation (MWI) is an interpretation of quantum mechanics that asserts that the universal wavefunction is objectively real, and that there is no wave function collapse. This implies that all possible outcomes of quantum measurements are physically realized in some "world" or universe. In contrast to some other interpretations, such as the Copenhagen interpretation, the evolution of reality as a whole in MWI is rigidly deterministic and local. Many-worlds is also called the relative state formulation or the Everett interpretation, after physicist Hugh Everett, who first proposed it in 1957.Hugh Everettbr>Theory of the Universal Wavefunction Thesis, Princeton University, (1956, 1973), pp 1–140 Bryce DeWitt popularized the formulation and named it ''many-worlds'' in the 1970s. See also Cecile M. DeWitt, John A. Wheeler eds, The Everett–Wheeler Interpretation of Quantum Mechanics, ''Battelle Rencontres: 1967 Lectures in Mathematics and Physics'' (1968)Bryce ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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