Kingdom Under Fire II
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Kingdom Under Fire II
''Kingdom Under Fire II'' was a video game set in a high fantasy setting developed by Blueside which merged real-time strategy (RTS), role-playing game (RPG) and massively multiplayer online game (MMO) genres. The game had a single-player and an online multiplayer mode. The game followed on chronologically from '' Kingdom Under Fire: Circle of Doom'', and was the first RTS game set in the ''Kingdom Under Fire'' universe to be released since the 2005 '' Kingdom Under Fire: Heroes''. Due to its mass cancellation, most of the 4 platforms were scrapped, and it was Windows-exclusive. The game was announced in January 2008, and has been subject to delay and changes to release platforms; a closed beta-test began in December 2011 in South Korea. In November 2013, the developers announced plans for a PlayStation 4 version. However, in November 2019, development plans had ultimately been scrapped. The Chinese version of Kingdom Under Fire 2 entered a no-wipe Closed Beta state in March 201 ...
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Blueside
Blueside () is a South Korean video game developer and publisher located in Seoul, South Korea. It is mainly known for its popular game series '' Kingdom Under Fire''. Developed Titles *Xbox ** 2004 - '' Kingdom Under Fire: The Crusaders'' (co-develop) ** 2005 - '' Kingdom Under Fire: Heroes'' (co-develop) *Xbox 360 ** 2006 - ''Ninety-Nine Nights'' (co-develop) ** 2007 - '' Kingdom Under Fire: Circle of Doom'' * PC ** '' Kingdom Under Fire II'' References External links *Blueside' at Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ... *Blueside' at IGN Video game companies established in 2003 Video game development companies Video game companies of South Korea South Korean companies established in 2003 Companies based in Seoul {{Asia-videogame-company-stub ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: '' Temple of Apshai'' (1979) and its sequel '' Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), ''Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was released. It no longer provided the ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It ...
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Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service, in addition to a Microsoft account, is the account for Xbox consoles; accounts can store games and other content. The service was extended in 2007 on the Windows platform, named Games for Windows – Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative. With Microsoft's mobile operating system, Windows Phone, fu ...
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Development Hell
Development hell, development purgatory, and development limbo are Media industry, media and Software industry, software industry jargon for a project, concept, or idea that remains in development for an especially long time, often moving between different crews, scripts, game engines, or studios before it progresses to production, if it ever does. Projects in development hell generally have very ambitious goals, which may or may not be underestimated in the design phase, and are delayed in an attempt to meet those goals in a high degree. Production hell refers to when a film has entered production but remains in that state for a long time without progressing to post. The term can also apply generally to any project that has languished unexpectedly in its planning or construction phases, rather than being completed in a realistic amount of time, or otherwise having diverted from its original timely expected date of completion. Overview Film Film industry companies often buy th ...
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Team Xbox
''TeamXbox'' was a gaming media web site dedicated to Microsoft's Xbox, Xbox 360 and Xbox One platforms. While the majority of content was Xbox and Xbox 360 related, the site occasionally covered general technology and other video game news. ''TeamXbox'' was founded in 2000 by Brent "Shockwave" Soboleski and Steve "Bart" Barton. In 2001, Sol Najimi, of MSXbox, agreed to merge the MSXbox forums with the ''TeamXbox'' news site creating one of the largest Xbox focused fan sites. Media conglomerate IGN Entertainment, Inc. purchased ''TeamXbox'' in 2003, which in turn was purchased by News Corporation News Corporation (abbreviated News Corp.), also variously known as News Corporation Limited, was an American multinational mass media corporation controlled by media mogul Rupert Murdoch and headquartered at 1211 Avenue of the Americas in New ... in 2005. Regular updates ceased in August 2012 when the site transitioned into an archive of its previous content. As of March 1, 20 ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize t ...
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Persistent World
A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Examples of persistent worlds that exist in video games include ''Battle Dawn'', ''EVE Online'', and ''Realms of Trinity''. A persistent world can be achieved by developing and maintaining a single or dynamic instance state of the game world that is shared and viewed by all players around the clock. The persistence of a world can be subdivided into "game persistence", "world persistence" and "data persistence". Data persistence ensures that any world data is not lost in the event of computer system failure. World persistence means the world continues to exist and is available to players ...
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The Crusaders
Crusader or Crusaders may refer to: Military * Crusader, a participant in one of the Crusades * Convair NB-36H Crusader, an experimental nuclear-powered bomber * Crusader tank, a British cruiser tank of World War II * Crusaders (guerrilla), a Croatian anti-communist guerrilla army * F-8 Crusader, a U.S. Navy fighter jet ** XF8U-3 Crusader III, an experimental fighter intended to replace the F-8 * , three British ships * Operation Crusader, a British attack in North Africa in the Second World War * VMFA-122 ''Crusaders'', United States Marine Corps fixed wing Fighter-Attack Squadron 122 * XM2001 Crusader, an American self-propelled artillery project Arts, entertainment, and media Fictional characters * Crusader (''Dungeons & Dragons''), a ''Dungeons & Dragons'' character class * Crusader (Marvel Comics), two different fictional characters in Marvel Comics * Crusader, an alias used by a character claiming to be Marvel Boy * Caped Crusader, an epithet for Batman * Crusader ...
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Real Time Strategy
Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market '' Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and/or destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures, generally limited by a requirement to expend accumulated resources. These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resource-gathering, base-building, in-game technological development, and indirec ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as ''Rogue'' and '' Dungeon'' on the PDP-10. These games predate the commercial gaming industry and the Inter ...
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