Development hell, also known as development purgatory or development limbo, is
media
Media may refer to:
Communication
* Means of communication, tools and channels used to deliver information or data
** Advertising media, various media, content, buying and placement for advertising
** Interactive media, media that is inter ...
and
software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications.
The history of software is closely tied to the development of digital comput ...
industry
jargon
Jargon, or technical language, is the specialized terminology associated with a particular field or area of activity. Jargon is normally employed in a particular Context (language use), communicative context and may not be well understood outside ...
for a project, concept, or idea that remains in a stage of early development for a long time because of legal, technical, or artistic challenges.
A work may move between many sets of artistic leadership, crews, scripts,
game engines, or studios. (The related terms production hell and production limbo refer to situations in which a film has begun production but has remained unfinished for a long time without progressing to
post-production.)
Some projects enter development hell because they were initially designed with ambitious goals, the difficulty of meeting those goals was underestimated, and attempts to meet those goals have repeatedly failed.
The term is also applied more generally to describe any project that has unexpectedly stalled in the planning or design phase, has failed to meet its originally expected date of completion, and is languishing in those phases for what is seen as an unreasonably long time.
Many projects that enter development hell are gradually abandoned by the involved parties and are never produced.
Overview
Film
Film industry companies buy the
film rights to many popular novels, video games, and comic books, but often take years to bring those properties to the screen, having first made considerable changes to their plots, characters, and general tone. When this pre-production process takes too long, a project will often be abandoned or cancelled outright.
Hollywood starts ten times as many projects as it releases. Less than two percent of all books that are
optioned make it to the big screen.
[ Available via ]ProQuest
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.
As David Hughes, author of the book ''Tales From Development Hell'', has noted, one reason production is delayed is that, after producers, directors, and actors have been attached to a project, they may request script rewrites. Another cause of delay is that, after people have been attached to a project, they find they have conflicting interpretations of it or visions for it. For example, the director and the studio executives may have different opinions about a film's casting, plot, or budget. Development delays can also result when a lead actor or a key member of the production team withdraws from the project, takes ill, or dies; when there are labor strikes involving the writers, directors, crew, or cast; when there are disputes about intellectual property rights or contract terms; when there is turnover at the studio's executive level and the new leaders have a different vision; or when, due to changes in the wider economic, cultural, or political climate, the film's topic comes to be seen as no longer marketable.
Production hell refers to a situation in which a film has entered production but has remained in that phase for a long time without progressing to post-production.
Television
Television series
A television show, TV program (), or simply a TV show, is the general reference to any content produced for viewing on a television set that is broadcast via over-the-air, satellite, and cable, or distributed digitally on streaming plat ...
can experience development hell between seasons, resulting in a long delay from one season to the next. Screenwriter Ken Aguado states that "development hell rarely happens in series television", because writers for a television series "typically only get a few cracks at executing a
pilot, and if he or she doesn't deliver, the project will be quickly abandoned."
Video games
Video game development
Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more speci ...
can be stalled for years, occasionally over a decade, often due to a project being moved to different production studios, multiple iterations of the game being created and abandoned, or difficulties with the development of the game software itself, such as loss of funding, overambitious scope, and poor development time management. In the computer industry,
vaporware is the term for a product, typically computer hardware or software, that is announced to the general public but is late or never actually manufactured nor officially cancelled.
Podcasts
A number of popular audio series are dedicated to discussing the topic of unmade creative projects, including ''Development Hell'', a
Dread Central podcast which uncovers notable cancelled horror films.
Causes
The
concept artist and illustrator Sylvain Despretz has suggested that, "Development hell doesn't happen with no-name directors. It happens only with famous directors that a studio doesn't dare break up with. And that's how you end up for two years just, you know,
polishing a turd. Until, finally, somebody walks away, at great cost."
With video games, slow progress and a lack of funds may lead developers to focus their resources elsewhere. Occasionally, completed portions of a game fail to meet expectations, with developers subsequently choosing to abandon the project rather than start from scratch. The commercial failure of a released game may also result in any prospective sequels being delayed or cancelled.
Turnaround deals
If a film is in development but never receives the necessary production funds, another studio may execute a
turnaround deal and successfully produce the film. For example,
Columbia Pictures
Columbia Pictures Industries, Inc., Trade name, doing business as Columbia Pictures, is an American film Production company, production and Film distributor, distribution company that is the flagship unit of the Sony Pictures Motion Picture Group ...
stopped production of ''
E.T. the Extra-Terrestrial'' (1982).
Universal Pictures
Universal City Studios LLC, doing business as Universal Pictures (also known as Universal Studios or simply Universal), is an American filmmaking, film production and film distribution, distribution company headquartered at the 10 Universal Ci ...
then picked up the film and made it a success. When a studio completely abandons a film project, the costs are written off as part of the studio's
overhead, thereby reducing taxable income.
See also
*
Design by committee
*
Law of triviality
*
List of media notable for being in development hell
*
Scope creep
*
Turnaround (filmmaking)
*
Vaporware
References
{{filmmaking
Film production
Video game development