Kanji Sonomama Rakubiki Jiten DS
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Kanji Sonomama Rakubiki Jiten DS
, is a Kanji-English-Japanese dictionary based training software developed for the Nintendo DS and released on April 13, 2006. The software was developed by Nintendo's Software Development and Design division with assistance from Intelligent Systems. It was only released in Japan. The software is marketed as a part of the series. Features The software allows for the input of kanji symbols via the stylus, and for the lookup of words in English, as well as the two Japanese alphabets (hiragana and katakana), and also provides pronunciation. It also provides a quiz mode for added educational value. The software is intended to help Japanese people learning English with the TOEIC, or Test of English for International Communication. The software's official web site claims the dictionary offers 13,000 words. The program also offers including a calculator, world clock, alarm clock, and calendar. The software also includes Pictochat with Japanese features and voices. Additionally, t ...
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Kanji Training Cover
are the logographic Chinese characters taken from the Chinese script and used in the writing of Japanese. They were made a major part of the Japanese writing system during the time of Old Japanese and are still used, along with the subsequently-derived syllabic scripts of ''hiragana'' and ''katakana''. The characters have Japanese pronunciations; most have two, with one based on the Chinese sound. A few characters were invented in Japan by constructing character components derived from other Chinese characters. After World War II, Japan made its own efforts to simplify the characters, now known as shinjitai, by a process similar to China's simplification efforts, with the intention to increase literacy among the common folk. Since the 1920s, the Japanese government has published character lists periodically to help direct the education of its citizenry through the myriad Chinese characters that exist. There are nearly 3,000 kanji used in Japanese names and in common commun ...
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Hiragana
is a Japanese syllabary, part of the Japanese writing system, along with ''katakana'' as well as ''kanji''. It is a phonetic lettering system. The word ''hiragana'' literally means "flowing" or "simple" kana ("simple" originally as contrasted with kanji). Hiragana and katakana are both kana systems. With few exceptions, each mora in the Japanese language is represented by one character (or one digraph) in each system. This may be either a vowel such as ''"a"'' (hiragana あ); a consonant followed by a vowel such as ''"ka"'' (か); or ''"n"'' (ん), a nasal sonorant which, depending on the context, sounds either like English ''m'', ''n'' or ''ng'' () when syllable-final or like the nasal vowels of French, Portuguese or Polish. Because the characters of the kana do not represent single consonants (except in the case of ん "n"), the kana are referred to as syllabic symbols and not alphabetic letters. Hiragana is used to write ''okurigana'' (kana suffixes following a kanji ...
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Language Learning Video Games
Language is a structured system of communication. The structure of a language is its grammar and the free components are its vocabulary. Languages are the primary means by which humans communicate, and may be conveyed through a variety of methods, including spoken, sign, and written language. Many languages, including the most widely-spoken ones, have writing systems that enable sounds or signs to be recorded for later reactivation. Human language is highly variable between cultures and across time. Human languages have the properties of productivity and displacement, and rely on social convention and learning. Estimates of the number of human languages in the world vary between and . Precise estimates depend on an arbitrary distinction (dichotomy) established between languages and dialects. Natural languages are spoken, signed, or both; however, any language can be encoded into secondary media using auditory, visual, or tactile stimuli – for example, writing, whistl ...
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Nintendo DS-only Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', '' Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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Nintendo DS Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', '' Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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2006 Video Games
2006 saw the release of many sequels and prequels in video games, prominently including ''New Super Mario Bros.'', ''Sonic the Hedgehog'', and '' The Legend of Zelda: Twilight Princess'', alongside many prominent new releases including '' Bully'', ''Company of Heroes'', ''Dead Rising'', '' Gears of War'', '' Just Cause'', '' Lost Planet: Extreme Condition'', ''Ōkami'', ''Prey'', '' Resistance: Fall of Man'', ''Saints Row'', and ''Thrillville''. Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was ''New Super Mario Bros.'' for the DS. The year's most critically acclaimed title was ''The Legend of Zelda: Twilight Princess'' for Nintendo's GameCube and Wii consoles. Events Business Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Financial performance Best-se ...
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List Of Game & Watch Games
The list of ''Game & Watch'' games released by Nintendo, includes format and date of release. Several were collected and re-released as ports for the ''Game & Watch Gallery'' series for Game Boy, Game Boy Color, and Game Boy Advance. They were re-released in the ''Nintendo Mini Classics'' series in the late 1990s. Digital recreations in DSiWare were released for Nintendo DSi in 2009 (2010 internationally) and for Nintendo 3DS in 2011. Series ''Silver'' ''Gold'' ''Wide Screen'' ''Vertical Multi Screen'' ''Horizontal Multi Screen'' ''New Wide Screen'' ''Table Top'' ''Panorama'' ''Super Color'' ''Micro Vs. System'' ''Crystal Screen'' ''Color Screen'' Untitled special models Games ''Ball'' ''Ball'' (originally known as ''Toss-Up'' in North America) was released in the ''Silver'' series on April 28, 1980. It is the first ''Game & Watch'' game, and is a single-screen single-player game. In Game A, the player tosses two balls in the air. As t ...
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Game & Watch Series
The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, the product derived its name from it featuring a single game as well as a clock on an LCD screen. The models from 1981 onwards featured an alarm in addition. The series sold a combined 43.4 million units worldwide, including units in Japan and overseas. It was the earliest Nintendo video game product to gain major worldwide success. The units are based on a 4-bit CPU from the Sharp SM5xx family that include a small ROM and RAM area and an LCD screen driver circuit. Origin and design Game designer Gunpei Yokoi had been head of Nintendo's Research & Development division in the 1970s, designing physical toys and games until the 1973 oil crisis, after which the market waned for these products. At th ...
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Easter Egg (media)
File:Carl Oswald Rostosky - Zwei Kaninchen und ein Igel 1861.jpg, 250px, An image that reveals an Easter egg when the hedgehog is clicked or tapped. Another Easter egg can be found in a tooltip when a mouse pointer is hovered over the hedgehog. rect 455 383 550 434 I am a hedgehog, NOT an egg! desc none An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another, usually electronic, medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game ''Adventure'', in reference to an Easter egg hunt. The earliest known video game Easter egg is in '' Moonlander'' (1973), in which the player tries to land a Lunar module on the moon; if the player opts to fly the module horizontally through several of the game's screens, they encounter a McDonald's restaurant, and if they land next to it the astronaut will ...
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Pictochat
Ever since the introduction of the Nintendo DS in 2004, which is Nintendo's first gaming console to have wireless communication as a standard, Nintendo has introduced a variety of instant messaging applications to suit each gaming console they have released ever since. The following is a list of the messaging applications which were developed for Nintendo's consoles. PictoChat is a communication utility that comes pre-installed on the Nintendo DS, Nintendo DS Lite and Nintendo DSi consoles. Up to sixteen people can paint and/or text chat with each other using it, connected wirelessly through a LAN-only, system-to-system wireless connection. It allows for simple input of keyboard text and written text/drawings. PictoChat received an Excellence Prize for Entertainment at the 2004 Japan Media Arts Festival. Functions The Nintendo DS touch screen is used to type in letters with an on-screen keyboard or to draw and send pictures. Text can also be manually placed on the screen, ...
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TOEIC
The Test of English for International Communication (TOEIC) is an international standardized test of English language proficiency for non-native speakers. It is intentionally designed to measure the everyday English skills of people working in an international environment. There are different forms of the exam: The TOEIC Listening & Reading Test consists of two equally graded tests of comprehension assessment activities totaling a possible 990 score; There are also the TOEIC Speaking and Writing Tests. The TOEIC speaking test is composed of tasks that assess pronunciation, intonation and stress, vocabulary, grammar, cohesion, relevance of content and completeness of content. The TOEIC Writing test is composed of tasks that assess grammar, relevance of sentences to the pictures, quality and variety of sentences, vocabulary, organization, and whether the opinion is supported with reason and/or examples. Both assessments use a score scale of 0 – 200. TOEIC Listening & Reading Test ...
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Katakana
is a Japanese syllabary, one component of the Japanese writing system along with hiragana, kanji and in some cases the Latin script (known as rōmaji). The word ''katakana'' means "fragmentary kana", as the katakana characters are derived from components or fragments of more complex kanji. Katakana and hiragana are both kana systems. With one or two minor exceptions, each syllable (strictly mora) in the Japanese language is represented by one character or ''kana'' in each system. Each kana represents either a vowel such as "''a''" (katakana ア); a consonant followed by a vowel such as "''ka''" (katakana カ); or "''n''" (katakana ン), a nasal sonorant which, depending on the context, sounds either like English ''m'', ''n'' or ''ng'' () or like the nasal vowels of Portuguese or Galician. In contrast to the hiragana syllabary, which is used for Japanese words not covered by kanji and for grammatical inflections, the katakana syllabary usage is comparable to italics in En ...
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