Jürgen Sturm
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Jürgen Sturm
Jürgen Sturm is a German software engineer, entrepreneur and academic. He is a Senior Staff Software Engineering Manager at Intrinsic, where he works on developing a robot SDK aimed at facilitating and reducing the cost of integrating AI-/ML-powered robots into industrial manufacturing processes. Sturm is most known for his work on robotics, computer vision, machine learning and artificial intelligence. He has authored and co-authored research articles and a book entitled ''Approaches to Probabilistic Model Learning for Mobile Manipulation Robots''. He is the recipient of the 2011 European Coordinating Committee of Artificial Intelligence (ECCAI) Best Dissertation Award, the 2011 Wolfgang-Gentner Award for an Outstanding PhD Thesis, the TeachInf Best Lecture Award from the Technical University of Munich in 2012 and 2013 for his course Visual Navigation for Flying Robots, and is listed among the most influential robotics scholars in 2022 by Technical University of Munich b ...
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Germans
, native_name_lang = de , region1 = , pop1 = 72,650,269 , region2 = , pop2 = 534,000 , region3 = , pop3 = 157,000 3,322,405 , region4 = , pop4 = 21,000 3,000,000 , region5 = , pop5 = 125,000 982,226 , region6 = , pop6 = 900,000 , region7 = , pop7 = 142,000 840,000 , region8 = , pop8 = 9,000 500,000 , region9 = , pop9 = 357,000 , region10 = , pop10 = 310,000 , region11 = , pop11 = 36,000 250,000 , region12 = , pop12 = 25,000 200,000 , region13 = , pop13 = 233,000 , region14 = , pop14 = 211,000 , region15 = , pop15 = 203,000 , region16 = , pop16 = 201,000 , region17 = , pop17 = 101,000 148,00 ...
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European Association For Artificial Intelligence
The European Association for Artificial Intelligence (EurAI) (formerly European Co-ordinating Committee for Artificial Intelligence (ECCAI)) is the representative body for the European artificial intelligence community. EurAI was established in 1982. Founding president of EurAI was Wolfgang Bibel. The aim of EurAI is to promote the study, research and application of artificial intelligence (AI) in Europe. Activities Every even-numbered year, EurAI, jointly with one of the member associations of EurAI, holds the European Conference on Artificial Intelligence (ECAI). The conference has become the leading conference for this field in Europe. The Artificial Intelligence Dissertation Award sponsored by EurAI has been awarded since 1998. Fellowship According to the association, EurAI Fellows program was created in order to "recognise individuals who have made significant, sustained contributions to the field of artificial intelligence (AI) in Europe." It has been in operation s ...
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University Of Freiburg Alumni
A university () is an institution of higher (or tertiary) education and research which awards academic degrees in several academic disciplines. Universities typically offer both undergraduate and postgraduate programs. In the United States, the designation is reserved for colleges that have a graduate school. The word ''university'' is derived from the Latin ''universitas magistrorum et scholarium'', which roughly means "community of teachers and scholars". The first universities were created in Europe by Catholic Church monks. The University of Bologna (''Università di Bologna''), founded in 1088, is the first university in the sense of: *Being a high degree-awarding institute. *Having independence from the ecclesiastic schools, although conducted by both clergy and non-clergy. *Using the word ''universitas'' (which was coined at its foundation). *Issuing secular and non-secular degrees: grammar, rhetoric, logic, theology, canon law, notarial law.Hunt Janin: "The university i ...
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University Of Amsterdam Alumni
A university () is an institution of higher (or tertiary) education and research which awards academic degrees in several academic disciplines. Universities typically offer both undergraduate and postgraduate programs. In the United States, the designation is reserved for colleges that have a graduate school. The word ''university'' is derived from the Latin ''universitas magistrorum et scholarium'', which roughly means "community of teachers and scholars". The first universities were created in Europe by Catholic Church monks. The University of Bologna (''Università di Bologna''), founded in 1088, is the first university in the sense of: *Being a high degree-awarding institute. *Having independence from the ecclesiastic schools, although conducted by both clergy and non-clergy. *Using the word ''universitas'' (which was coined at its foundation). *Issuing secular and non-secular degrees: grammar, rhetoric, logic, theology, canon law, notarial law.Hunt Janin: "The university ...
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German Software Engineers
German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Germanic peoples (Roman times) * German language **any of the Germanic languages * German cuisine, traditional foods of Germany People * German (given name) * German (surname) * Germán, a Spanish name Places * German (parish), Isle of Man * German, Albania, or Gërmej * German, Bulgaria * German, Iran * German, North Macedonia * German, New York, U.S. * Agios Germanos, Greece Other uses * German (mythology), a South Slavic mythological being * Germans (band), a Canadian rock band * "German" (song), a 2019 song by No Money Enterprise * ''The German'', a 2008 short film * "The Germans", an episode of ''Fawlty Towers'' * ''The German'', a nickname for Congolese rebel André Kisase Ngandu See also * Germanic (other) * German ...
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Software Engineers
Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term '' programmer'' is sometimes used as a synonym, but may also lack connotations of engineering education or skills. Engineering techniques are used to inform the software development process which involves the definition, implementation, assessment, measurement, management, change, and improvement of the software life cycle process itself. It heavily uses software configuration management which is about systematically controlling changes to the configuration, and maintaining the integrity and traceability of the configuration and code throughout the system life cycle. Modern processes use software versioning. History Beginning in the 1960s, software engineering was seen as its own type of engineering. Additionally, the development of so ...
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Kinect
Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control. Kinect was originally developed as a motion controller peripheral for Xbox video game consoles, distinguished from competitors (such as Nintendo's Wii Remote and Sony's PlayStation Move) by not requiring physical controllers. The first-generation Kinect was based on technology from Israeli company PrimeSense, and unveiled at E3 2009 as a peripheral for Xbox 360 codenamed "Project Natal". It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability. Th ...
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Wolfram Burgard
Wolfram Burgard (born 1961 in Gelsenkirchen, Germany) is a German roboticist. He is a full professor at the Albert-Ludwigs-Universität Freiburg where he heads the Laboratory for Autonomous Intelligent Systems. He is known for his substantial contributions to the simultaneous localization and mapping (SLAM) problem as well as diverse other contributions to robotics. Biography Education Wolfram Burgard received his Diploma degree from University of Dortmund in 1987 and his Doctorate from the University of Bonn in 1991. His thesis advisor was Armin B. Cremers. Career In 1991 he became a research assistant at the University of Bonn, where he led the laboratory for Autonomous Mobile Systems. He was head of the research group which installed the mobile robot Rhino as the first interactive museum tour-guide robot in the Deutsches Museum Bonn, Germany in 1997. In 1998, he and his colleagues deployed the mobile robot Minerva in the National Museum of American History in Washington DC. ...
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Daniel Cremers
Daniel Cremers (born 1971) is a German computer scientist, Professor of Informatics and Mathematics and Chair of Computer Vision & Artificial Intelligence at the Technische Universität München. His research foci are computer vision, mathematical image, partial differential equations, convex and combinatorial optimization, machine learning and statistical inference. Career Cremers received a bachelor's degree in mathematics (1994) and Physics (1994), and later a master's degree in Theoretical Physics (1997) from the University of Heidelberg. He obtained a PhD in Computer Science from the University of Mannheim in 2002. He was a postdoctoral researcher at UCLA. He was associate professor at the University of Bonn from 2005 until 2009. He received a Starting Grant (2009), and a Consolidator Grant (2015) by the European Research Council. On March 1, 2016, Cremers received the Gottfried Wilhelm Leibniz Prize The Gottfried Wilhelm Leibniz Prize (german: link=no, Förderpreis fü ...
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Simultaneous Localization And Mapping
Simultaneous localization and mapping (SLAM) is the computational problem of constructing or updating a map of an unknown environment while simultaneously keeping track of an agent's location within it. While this initially appears to be a chicken-and-egg problem, there are several algorithms known for solving it in, at least approximately, tractable time for certain environments. Popular approximate solution methods include the particle filter, extended Kalman filter, covariance intersection, and GraphSLAM. SLAM algorithms are based on concepts in computational geometry and computer vision, and are used in robot navigation, robotic mapping and odometry for virtual reality or augmented reality. SLAM algorithms are tailored to the available resources and are not aimed at perfection but at operational compliance. Published approaches are employed in self-driving cars, unmanned aerial vehicles, autonomous underwater vehicles, planetary rovers, newer domestic robots and even inside ...
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Machine Perception
Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. The basic method that the computers take in and respond to their environment is through the attached hardware. Until recently input was limited to a keyboard, or a mouse, but advances in technology, both in hardware and software, have allowed computers to take in sensory input in a way similar to humans. Machine perception allows the computer to use this sensory input, as well as conventional computational means of gathering information, to gather information with greater accuracy and to present it in a way that is more comfortable for the user. These include computer vision, machine hearing, machine touch, and machine smelling, as artificial scents are, at a chemical compound, molecular, atomic level, indiscernible and identical. The end goal of machine perception is to give machines the ability to se ...
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3D Scanning
3D scanning is the process of analyzing a real-world object or environment to collect data on its shape and possibly its appearance (e.g. color). The collected data can then be used to construct digital 3D models. A 3D scanner can be based on many different technologies, each with its own limitations, advantages and costs. Many limitations in the kind of objects that can be digitised are still present. For example, optical technology may encounter many difficulties with dark, shiny, reflective or transparent objects. For example, industrial computed tomography scanning, structured-light 3D scanners, LiDAR and Time Of Flight 3D Scanners can be used to construct digital 3D models, without destructive testing. Collected 3D data is useful for a wide variety of applications. These devices are used extensively by the entertainment industry in the production of movies and video games, including virtual reality. Other common applications of this technology include augmented reality, ...
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