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Jason Graves
Jason Graves is an American television, film, and video game music composer. His works include the musical scores for ''Dead Space'', ''Alpha Protocol'', ''Tomb Raider'', '' The Order: 1886'', ''Until Dawn'', '' Evolve'', ''Dungeon Siege'', and ''Far Cry Primal.'' Video games References External links * Jason Graveson Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ... * {{DEFAULTSORT:Graves, Jason 21st-century American composers American male composers Place of birth missing (living people) American music arrangers Living people Video game composers Year of birth missing (living people) 21st-century American male musicians ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Dead Space (video Game)
''Dead Space'' is a science fiction/ horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a linear format; each installment in the ''Dead Space'' franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the ''Dead Space'' franchise centers on a series of video games beginning with the release of the first ''Dead Space'', which follows an engineer named Isaac Clarke and the mutated undead horrors that surround him. A central theme in the games is the fictional cult religion ''Unitology'' and its fanatical followers, ...
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Rise Of The Kasai
''Rise of the Kasai'' is an action-adventure game developed by BottleRocket Entertainment and published by Sony Computer Entertainment America exclusively for PlayStation 2. The game serves as a followup to the 2002 action-adventure game ''The Mark of Kri''. Plot ''Rise of the Kasai'' centers on a band of warriors known as the Rakus and their battles against the evil sect of dark magicians known as the Kasai, led by the traitor of the Rakus, Maibisi, who plans to collect the six Marks of Kri and unleash a multitude of horrors in order to rule the world. The narrative focuses on a series of events that take place ten years prior to the events of The Mark of Kri and ten years afterwards with levels taking place in the past feature the older generation of the Rakus, Baumusu, Rau's trainer from The Mark of Kri, and a new character named Griz, Baumusu's mentor. Meanwhile, future levels feature the new generation of the Rakus, Rau and Tati, Rau's younger sister who bears the Mark of Kr ...
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Sierra Entertainment
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is also known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', as well as being the original publishers of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years; Sierra was formally disestablished as a c ...
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Vivendi Universal Games
Vivendi Games was an American video game publisher and holding company based in Los Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary of CUC International, after the latter acquired video game companies Davidson & Associates and Sierra On-Line. Between 1997 and 2001, the company switched parents and names multiple times before ending up organized under Vivendi Universal (later renamed Vivendi). On July 10, 2008, Vivendi Games merged with Activision to create Activision Blizzard. History CUC/Cendant On February 21, 1996, CUC International announced its intention to acquire Davidson & Associates (including Blizzard Entertainment) and Sierra On-Line, two American video game companies, in a stock swap. The deal closed on July 24, 1996. CUC International previously only operated membership shopping clubs, wherefore analysts were surprised by the company's move into the software industry. Subsequently, following the acquisitions, CUC International estab ...
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Midway Austin
Midway Studios Austin (formerly known as Inevitable Entertainment) was a video game developer established by former Acclaim Studios Austin employees, founded as Inevitable Entertainment in 2000 and acquired by Midway Games in 2004. Responsible for developing ''Area 51'' and its 2007 sequel '' BlackSite: Area 51''. On August 11, 2008, Midway announced it was canceling the game in development at its Austin location and was laying off between 90 and 130 of the Austin employees. In December 2008, the studio closed its doors, laying off the entire local workforce as part of a larger, company-wide, action. Many of its former staff members have since left to other companies such as Aspyr, Retro Studios, Certain Affinity, and the now-defunct Vigil Games. Games *'' Tribes: Aerial Assault'' (2002) *''The Hobbit'' (2003) *''Area 51 Area 51 is the common name of a highly classified United States Air Force (USAF) facility within the Nevada Test and Training Range. A remote detac ...
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The Hobbit (2003 Video Game)
''The Hobbit'' is a 2003 action-adventure game developed by Inevitable Entertainment for the GameCube, PlayStation 2 and Xbox, by The Fizz Factor for Microsoft Windows, and by Saffire for the Game Boy Advance. It was published by Vivendi Universal Games and their subsidiary Sierra Entertainment. The game is a licensed adaptation of J. R. R. Tolkien's 1937 novel ''The Hobbit'', and has no relationship with the Peter Jackson-directed ''The Lord of the Rings'' film trilogy. At the time, Vivendi, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films. The game sticks very closely to the plot of the novel, although it does feature some minor characters not found in Tolkien's original. ''The Hobbit'' received mixed reviews, with critics praising its fidelity to the source material, but finding the gameplay unoriginal and ...
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Dread Central
Dread Central is an American website founded in 2006 that is dedicated to horror news, interviews, and reviews. It covers horror films, comics, novels, and toys. Dread Central has won the Rondo Hatton Classic Horror Award for Best Website four times and was selected as AMC's Site of the Week in 2008. History Dread Central was founded on July 4, 2006. When a venture to create a horror-themed cable television channel stalled, the web team left and established their own news site. In 2012, a negative review posted by Scott Foy attracted controversy when Foy and the film's director, Jim Wynorski, engaged in a verbal altercation online. On September 30, 2019, Jonathan Barkan announced he was stepping down as editor-in-chief. As of December 2021, Mary Beth McAndrews is now Editor-in-Chief and Josh Korngut is managing editor. Website The site's staff use horror-themed aliases. The website has a broad focus, and it covers both mainstream and fringe topics that range from ho ...
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Far Cry Primal
''Far Cry Primal'' is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is a spin-off to ''Far Cry 4'', and the tenth overall installment in the ''Far Cry'' series. Set during prehistoric times, the game follows the story of Takkar, who starts off as an unarmed hunter but will rise to become the leader of a tribe, using his special gift of taming animals. ''Primal'' adapts the traditional ''Far Cry'' formula to its prehistoric setting, replacing modern firearms with primitive weapons like spears, clubs, and bows and arrows, and allowing players to summon animal companions during battles. Everyday survival is a key aspect of the gameplay, as players have to watch out for both natural predators and rival tribesmen. ''Far Cry Primal'' was released worldwide for the PlayStation 4 and Xbox One on February 23, 2016, Microsoft Windows on March 1, 2016, and for Google Stadia on May 17, 2022. It received generally positive reviews from critics, who p ...
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Dungeon Siege III
''Dungeon Siege III'' is an action role-playing game developed by Obsidian Entertainment. It was published by Square Enix for PlayStation 3, Xbox 360 and Microsoft Windows in June 2011. It is the third full and fifth overall release in the ''Dungeon Siege'' series of video games and the first since '' Dungeon Siege: Throne of Agony'' in 2006. The game is set in the pseudo-medieval kingdom of Ehb, 150 years after the events of '' Dungeon Siege'' and follows descendants of survivors of the 10th Legion in their quest to reestablish their military force. The game employs classical role-playing elements in a high fantasy setting. Players control one of four characters, with one of the other three either controlled by the computer or another player using multiplayer features. When playing in single-player mode, players can readily switch out the supporting character at any time but unlike previous games in the series, only one companion character can be in the game at one time. '' ...
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Evolve (video Game)
''Evolve'' was a first-person shooter video game developed by Turtle Rock Studios and published by 2K Games. Announced in January 2014, the game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2015. ''Evolve'' uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ... design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger before either eliminating the hunters, ...
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Until Dawn
''Until Dawn'' is a 2015 interactive drama horror game, horror video game developed by Supermassive Games and published by Sony Computer Entertainment for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery. The game was originally planned as a first-person perspective, first-person game for the PlayStation 3's motion controller PlayStation Move. The motion controls were dropped when it became a PlayStation 4 game. The story was written by Larry Fessenden and Graham Reznick, who sought to create the video game equivalent of a slasher film. The development team took inspiration from various sources. These i ...
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