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IrisGL
IRIS GL (Integrated Raster Imaging System Graphics Library) is a proprietary graphics API created by Silicon Graphics (SGI) in the early 1980s for producing 2D and 3D computer graphics on their IRIX-based IRIS graphical workstations. Later SGI removed their proprietary code, reworked various system calls, and released IRIS GL as the industry standard OpenGL. See also * Silicon Graphics Image for file extension .iris * SGI IRIS * IrisVision IrisVision is an expansion card developed by Silicon Graphics for IBM compatible PCs in 1991 and is one of the first 3D accelerator cards available for the high end PC market. IrisVision is an adaptation of the graphics pipeline from the Personal ... - first port to PCs References *{{Cite conference , first = James , last = Clark , title = The Geometry Engine: A VLSI Geometry System for Graphics , book-title = Proceedings of the 9th annual conference on Computer graphics and interactive techniques , pages = 127–133 , da ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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IRIX
IRIX ( ) is a discontinued operating system developed by Silicon Graphics (SGI) to run on the company's proprietary MIPS workstations and servers. It is based on UNIX System V with BSD extensions. In IRIX, SGI originated the XFS file system and the industry-standard OpenGL graphics system. History SGI originated the IRIX name in the 1988 release 3.0 of the operating system for the SGI IRIS 4D series of workstations and servers. Previous releases are identified only by the release number prefixed by "4D1-", such as "4D1-2.2". The "4D1-" prefix continued to be used in official documentation to prefix IRIX release numbers. Prior to the IRIS 4D, SGI bundled the GL2 operating system, based on UniSoft UniPlus System V Unix, and using the proprietary MEX (Multiple EXposure) windowing system. IRIX 3.x is based on UNIX System V Release 3 with 4.3BSD enhancements, and incorporates the 4Sight windowing system, based on NeWS and IRIS GL. SGI's own Extent File System (EFS) replaces the S ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Silicon Graphics Image
Silicon Graphics Image (SGI) or the RGB file format is the native raster graphics file format for Silicon Graphics workstations. The format was invented by Paul Haeberli. It can be run-length encoded (RLE). FFmpeg and ImageMagick, among others, support this format. Background Common file extensions are: ;.sgi or .rgb: 3 colour channels ; .rgba: 3 colour channels and alpha ;.bw or .int: black and white ;.inta: black and white and alpha This format was originally developed for IRIX. The master files of the '' SVT High Definition Multi Format Test Set'' are SGIs. Frame 200 of the ''ParkJoy'' sequence in this set (15722.sgi, 3840×2160, 47.4 MB) was used in WebP comparisons. Technical Details SGI image format use big endian order. Image data scan from left to right from bottom to top. Header File Signature/Magic Number Should equal 0x01 0xda for SGI file. Compression If no compression equal 0; 1 for RLE compression. Bytes Per Pixel Channel Value is 1 for 8 bit pe ...
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SGI IRIS
The SGI IRIS series of terminals and workstations from Silicon Graphics was produced in the 1980s and 1990s. IRIS is an acronym for Integrated Raster Imaging System. Overview 68000 The early systems up to IRIS 3000 use the Motorola 68000 series of processors originally, and later models feature early-generation MIPS processors. These systems run the GL2 operating system, a predecessor of the IRIX operating system, which is based on UniSoft UniPlus System V Unix. GL2 uses a proprietary windowing system named MEX (windowing system), mex (Multiple EXposure). The first model, the IRIS 1000, was shipped around November 1983 with an 8 MHz Motorola 68000 CPU. It is a graphics terminal intended to be attached to a VAX-11 system running either VAX/VMS or BSD Unix. The related IRIS 1200 terminal has a 20-slot backplane in its cabinet versus the 10-slot backplane of the IRIS 1000. The IRIS 1400 Workstation (also known as the IRIS Workstation) was shipped only in 1984. It has a 10 MHz Moto ...
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IrisVision
IrisVision is an expansion card developed by Silicon Graphics for IBM compatible PCs in 1991 and is one of the first 3D accelerator cards available for the high end PC market. IrisVision is an adaptation of the graphics pipeline from the Personal IRIS workstation to the Micro Channel architecture and consumer ISA buses of most modern PCs of the day. It has the first variant of IRIS GL ported to the PC, predating OpenGL. History In 1988, Silicon Graphics introduced the MIPS-based workstation computer, the Personal IRIS series. A few years later, IBM licensed both the graphics subsystem and the (then new) IRIS Graphics Library (IRIS GL) API for their RS/6000 POWERstation line of POWER1-based workstations. IrisVision was an unintended offshoot of SGI's attempts to port the subsystem to IBM's Micro Channel Architecture. They found it was much easier to debug the prototype implementations on an IBM PS/2. To quote R.C. Brown: The IrisVision was spun off as Pellucid, which later ...
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3D Graphics Software
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics ...
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Application Programming Interfaces
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Graphics Libraries
A graphics library is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks. This can be done purely in software and running on the CPU, common in embedded systems, or being hardware accelerated by a GPU, more common in PCs. By employing these functions, a program can assemble an image to be output to a monitor. This relieves the programmer of the task of creating and optimizing these functions, and allows them to focus on building the graphics program. Graphics libraries are mainly used in video games and simulations. The use of graphics libraries in connection with video production systems, such as Pixar RenderMan, is not covered here. Some APIs use Graphics Library (GL) in their name, notably OpenGL and WebGL. Examples * Allegro *ANGLE * Apple Macintosh QuickDraw * Cairo (graphics) * Clutter * DFPSR https://dawoodoz.com/dfpsr.html (GUI toolkit and ...
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Graphics Standards
An Image file format is a file format for a digital image. There are many formats that can be used, such as JPEG, PNG, and GIF. Most formats up until 2022 were for storing 2D images, not 3D ones. The data stored in an image file format may be compressed or uncompressed. If the data is compressed, it may be done so using lossy compression or lossless compression. For graphic design applications, vector formats are often used. Some image file formats support transparency. Raster formats are for 2D images. A 3D image can be represented within a 2D format, as in a stereogram or autostereogram, but this 3D image will not be a true light field, and thereby may cause the vergence-accommodation conflict. Image files are composed of digital data in one of these formats so that the data can be displayed on a digital (computer) display or printed out using a printer. A common method for displaying digital image information has historically been rasterization. Image file sizes The si ...
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SGI Graphics
SGI may refer to: Companies *Saskatchewan Government Insurance *Scientific Games International, a gambling company *Silicon Graphics, Inc., a former manufacturer of high-performance computing products *Silicon Graphics International, formerly Rackable Systems, which acquired the former Silicon Graphics, Inc. *Smoking Gun Interactive, a video game company * Synthetic Genomics, Inc., an alternative fuels company Other uses * Saanich-Gulf Islands, a federal electoral district in British Columbia, Canada *Silicon Graphics Image, a graphics file format for Silicon Graphics workstations *Soka Gakkai International, a Nichiren Buddhist movement and also a non-governmental organization (NGO) * SGI, the IATA code for Mushaf Airbase in Pakistan *''Stargate Infinity'', an animated television series *Spheroidal graphite iron, another name for ductile iron * Sustainable Governance Indicators, statistics measuring the need for reform among Organisation for Economic Co-operation and Developmen ...
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