IrisVision
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IrisVision is an expansion card developed by Silicon Graphics for IBM compatible PCs in 1991 and is one of the first 3D accelerator cards available for the high end PC market. IrisVision is an adaptation of the graphics pipeline from the Personal IRIS workstation to the
Micro Channel architecture Micro Channel architecture, or the Micro Channel bus, is a proprietary 16- or 32-bit parallel computer bus introduced by IBM in 1987 which was used on PS/2 and other computers until the mid-1990s. Its name is commonly abbreviated as "MCA", alth ...
and consumer
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buses of most modern PCs of the day. It has the first variant of IRIS GL ported to the PC, predating
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
.


History

In 1988, Silicon Graphics introduced the MIPS-based workstation computer, the Personal IRIS series. A few years later, IBM licensed both the graphics subsystem and the (then new) IRIS Graphics Library (IRIS GL) API for their RS/6000 POWERstation line of POWER1-based workstations. IrisVision was an unintended offshoot of SGI's attempts to port the subsystem to IBM's Micro Channel Architecture. They found it was much easier to debug the prototype implementations on an IBM PS/2. To quote R.C. Brown: The IrisVision was spun off as Pellucid, which later was taken over by Media Vision.


Overview

Not unlike its Personal IRIS variant, IrisVision is capable of 8-bit and 24-bit raster images with a 24-bit Z buffer. The difference is in integration with a fifth generation Geometry Engine without having to upgrade the cards. Around the same time, SGI was preparing to introduce the next series of graphics cards for its IRIS Indigo workstations, called "Express Graphics", which came in two variants for the Personal IRIS: Turbo Graphix and the
Elan Graphics Elan Graphics is a computer graphics architecture for Silicon Graphics computer workstations. Elan Graphics was developed in 1991 and was available as a high-end graphics option on workstations released during the mid-1990s as part of the Expr ...
pipeline, both of them an evolution of IrisVision. At this time, SGI was moving forward to 64-bit microprocessors on its own platform. To take advantage of the
80386 The Intel 386, originally released as 80386 and later renamed i386, is a 32-bit microprocessor introduced in 1985. The first versions had 275,000 transistors80486 The Intel 486, officially named i486 and also known as 80486, is a microprocessor. It is a higher-performance follow-up to the Intel 386. The i486 was introduced in 1989. It represents the fourth generation of binary compatible CPUs following the ...
's 32-bit extensions and to enable large memory up to 2 GB, IrisVision came with a proprietary
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32-bit units. Compared to smaller bit widths, 32-bit computers can perform large calculation ...
C compiler and the PharLap 32-bit DOS extender. Due to the nature of the pipeline, all execution calls to IRIS GL are displayed in full screen. MS-DOS has no GUI, so this left programmers to write their interfaces in pure IRIS GL. 3D graphics hardware was a relatively new prospect for microcomputers at the time, and was unknown in the IBM personal computing world. 3D graphics software was mostly associated with PowerAnimator and Softimage or niche applications on the Amiga 3000, such as
Video Toaster The NewTek Video Toaster is a combination of hardware and software for the editing and production of NTSC standard-definition video. The plug-in expansion card initially worked with the Amiga 2000 computer and provides a number of BNC connectors ...
and Lightwave, or the Macintosh Quadra, such as
StrataVision StrataVision 3D is a comprehensive 3D computer graphics software package developed by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of ''Raydiosit ...
, and 3D graphics hardware was frequently associated with UNIX machines. In contrast, in the IBM personal computing world, VGA was just barely coming into the spotlight when IrisVision came out on the market. IrisVision presented an alternative few had ever imagined on the Intel platform: that of a 3D platform that used MS-DOS as the base operating system. AutoDesk quickly realized that it could capitalize on this graphics subsystem and released their most successful CAD and 3D production products with support for this card, among them AutoCAD (Revisions 12 and 13) and
3D studio Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabil ...
2 through 4. Eventually support for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
would be developed but hardly any software on the GUI system would take advantage of the card. IrisVision fell into relative obscurity, as IRIS GL hadn't reached its pinnacle as the default 3D API then was PHIGS, and few people had any real idea of what to do with 3D graphics (outside of the CAD industry). Another attempt to port SGI hardware to the PC platform would not occur until the introduction of the SGI Visual Workstation.


See also

*
Elan Graphics Elan Graphics is a computer graphics architecture for Silicon Graphics computer workstations. Elan Graphics was developed in 1991 and was available as a high-end graphics option on workstations released during the mid-1990s as part of the Expr ...
* Extreme Graphics - Supplanted Express Graphics cards *
IMPACT (computer graphics) IMPACT (sometimes spelled Impact) is a computer graphics architecture for Silicon Graphics computer workstations. IMPACT Graphics was developed in 1995 and was available as a high-end graphics option on workstations released during the mid-1990s. I ...
- Supplanted Extreme Graphics cards * SGI VPro - First present on the Octane2 and continued on to Fuel and Tezro Platforms * Quadro - Nvidia cards for SGI PC-based workstations


References


External links


The Very Unofficial IrisVision Homepage
: More indepth information
Computer Chronicles 1990
Time index 25:15, soundbyte with information on the IrisVision's introduction at Comdex.

: Short Description on archived trademarks page. {{DEFAULTSORT:Irisvision Computer-related introductions in 1991 SGI graphics Graphics cards