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Hotel Giant
''Hotel Giant'' (), known in North America as ''Maximum Capacity: Hotel Giant'', is a business simulation game developed by Enlight Software and published by JoWood Productions for Windows. The soundtrack was composed by Bjørn Lynne. Gameplay The play of the game involves developing and managing a hotel. The user starts with a pre-made building to which they add rooms, place useful and decorative objects in the rooms, and set up hotel details such as advertising. Once this has happened, the user opens up the hotel to the public and starts to run it as if it were a real business. It is similar to the "Tycoon" style of game (Railroad Tycoon, RollerCoaster Tycoon, Zoo Tycoon, etc.), in which the player creates a system or establishment and then runs it. Hotel Giant 2 offers improved graphics, more features and a new campaign. Versions There are currently three versions of Hotel Giant. These are: *Hotel Giant, released 14 May 2002 *Hotel Giant 2, released in UK on 21 November 2008 ...
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Enlight Software
Enlight Software is a Hong Kong developer and publisher of video games. The company was founded by Trevor Chan in 1993, and their first project was the economic strategy game ''Capitalism'', which was published by Interactive Magic in 1995. In 1997, they released '' Capitalism Plus'' (an updated version of ''Capitalism'') and the real-time strategy game '' Seven Kingdoms''. Later games include ''Virtual U'', ''Capitalism II'', '' Wars and Warriors: Joan of Arc'', '' Seven Kingdoms II'', ''Hotel Giant'', ''Restaurant Empire'', ''Zoo Empire'', ''Marine Park Empire'', ''Restaurant Empire II'' and ''Hotel Giant II''. In addition to developing their own games, Enlight have released several games from third-party developers in the United States, including: MercurySteam's ''American McGee Presents: Scrapland'', Nadeo's ''TrackMania'', and Egosoft's '' X2: The Threat''. Enlight's latest game is ''Capitalism Lab'', a new expanded version of ''Capitalism II ''Capitalism II'' is the ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Video Games Set In Hotels
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Scored By Bjørn Lynne
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Video Games Developed In China
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Business Simulation Games
Business is the practice of making one's living or making money by producing or buying and selling products (such as goods and services). It is also "any activity or enterprise entered into for profit." Having a business name does not separate the business entity from the owner, which means that the owner of the business is responsible and liable for debts incurred by the business. If the business acquires debts, the creditors can go after the owner's personal possessions. A business structure does not allow for corporate tax rates. The proprietor is personally taxed on all income from the business. The term is also often used colloquially (but not by lawyers or by public officials) to refer to a company, such as a corporation or cooperative. Corporations, in contrast with sole proprietors and partnerships, are a separate legal entity and provide limited liability for their owners/members, as well as being subject to corporate tax rates. A corporation is more complicated and ...
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Sim Tower
''SimTower: The Vertical Empire'' (known as in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1994. In Japan, it was published by OpenBook that same year and was later released for the Sega Saturn and 3DO in 1996. The game allows players to build and manage a tower and decide what facilities to place in it, in order to ultimately build a five-star tower. Random events take place during play, such as terrorist acts that the player must respond to immediately. Critical reception towards the game was generally positive. Reviews praised the game's formula, including its open-ended nature and its ability to immerse the player into the game. Criticism targeted the game's lack of documentation, which some reviewers found made it harder to learn how to play the game. The in-game speed was also criticized for being too slow, which was a cruc ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Entertainment And Leisure Software Publishers Association
The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and then later Entertainment and Leisure Software Publishers Association (ELSPA), before changing to Ukie in 2010. History The association was founded in 1989, though then named as the European Leisure Software Publishers Association (ELSPA). Around 2002, the organisation changed its name to Entertainment and Leisure Software Publishers Association, reflecting that their primary concerns were video game development on the United Kingdom islands and not mainland Europe. In March 2010, members of the ELSPA voted to rename the association as Ukie, reflecting "the evolving and expanding nature of the industry, which the association exists to represent, and to encompass the new areas of activity that will be undertaken". The name was fully changed by ...
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