Hollywood Monsters (video Game)
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Hollywood Monsters (video Game)
''Hollywood Monsters'' is a 1997 graphic adventure game developed by the Spanish company Pendulo Studios and published by Dinamic Multimedia. It takes place in an alternate-history 1950s, where the creatures from Golden Age monster movies are played by real monsters who lead otherwise normal lives. Controlling reporters Sue Bergman and Ron Ashman, the player seeks to unravel a mystery surrounding the murder of Frankenstein's monster. In the process, the player undertakes a globetrotting journey to locations like Transylvania and Egypt, while solving puzzles and interacting with characters such as Count Dracula, the Invisible Man and the Mummy. Development of ''Hollywood Monsters'' began at Pendulo in mid-1994. The company sought to heavily improve its design practices, graphics production and engine technology over those of its first game, '' Igor: Objective Uikokahonia'' (1994). While ''Igor'' had involved six people, ''Hollywood Monsters'' required roughly 40 contributor ...
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Pendulo Studios
Pendulo Studios S.L. is a Madrid-based video game developer founded in 1993 by Ramón Hernáez, Felipe Gómez Pinilla, Rafael Latiegui and Miguel Angel Ramos. Since the company's 1994 debut project, '' Igor: Objective Uikokahonia'', it has specialized in graphic adventure games. Pendulo first achieved mainstream prominence in Spain via '' Hollywood Monsters'' (1997), which met with critical and commercial success in the country but was never released beyond Southern Europe. The company broke into the international market with its third game, '' Runaway: A Road Adventure'' (2001), whose hit status in Europe contributed to the reenergization of the adventure game genre. It also saved Pendulo from bankruptcy, following the closure of its publisher Dinamic Multimedia. Thereafter, Pendulo created two sequels to ''Runaway''; the series collectively had sold more than 1.5 million units worldwide by 2010. After the release of '' Yesterday'' in 2012, Pendulo entered another period of fina ...
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Objective Uikokahonia
Objective may refer to: * Objective (optics), an element in a camera or microscope * ''The Objective'', a 2008 science fiction horror film * Objective pronoun, a personal pronoun that is used as a grammatical object * Objective Productions, a British television production company * Goal, a result or possible outcome that a person or a system desires See also * * Object (other) * Objectivity (other) * Objective-C, a general-purpose, object-oriented programming language * Subjective (other) Subjective may refer to: * Subjectivity, a subject's personal perspective, feelings, beliefs, desires or discovery, as opposed to those made from an independent, objective, point of view ** Subjective experience, the subjective quality of conscio ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Item (gaming)
In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player or, occasionally, a non-player character. These items are sometimes called pick-ups. Items are most often beneficial to the player character. Some games contain detrimental items, such as cursed pieces of armor that confers a negative bonus to the wearer and cannot be removed until the curse itself is lifted; the means to do this may be costly or require a special item. Some items may also be of absolutely no value to the player. Items are especially prevalent in role-playing games, as they are usually necessary for the completion of quests or to advance through the story. Sometimes certain items may be unique, and only appear once at a specific location, often after completing a particular task. Other items may appear frequently, and not give a big bonus alone, but when many are collected. Games may differ on how the player uses an item. Some games, ...
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Hollywood Monsters 1997 Video Game Screenshot
Hollywood usually refers to: * Hollywood, Los Angeles, a neighborhood in California * Hollywood, a metonym for the cinema of the United States Hollywood may also refer to: Places United States * Hollywood District (other) * Hollywood, Alabama, a town in Jackson County * Hollywood, Homewood, Alabama and Hollywood Historic District, a former town and a historic district * Hollywood, Florida, a coastal city in Broward County * Hollywood, Georgia, an unincorporated community in Habersham County, Georgia * Hollywood, Maryland * Hollywood, Minnesota * Hollywood Township, Carver County, Minnesota * Hollywood, Mississippi * Hollywood (Benoit, Mississippi), * Hollywood, Missouri * Hollywood, New Mexico, a neighborhood of Ruidoso, Lincoln County, New Mexico * Hollywood, Portland, Oregon, a neighborhood in Portland, Oregon * Hollywood, Luzerne County, Pennsylvania * Hollywood, Montgomery County, Pennsylvania * Hollywood, South Carolina * Hollywood, Memphis, Tennessee * Hol ...
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The Next Big Thing (video Game)
''The Next Big Thing'' is a 2011 comedy graphic adventure game developed by the Spanish company Pendulo Studios and published by Focus Home Interactive. The spiritual successor to Pendulo's '' Hollywood Monsters'' (1997), it takes place in an alternate-history, 1940s Hollywood where real monsters portray themselves in monster movies. The game follows reporters Dan Murray and Liz Allaire as they uncover a conspiracy within the film industry. Assuming control of Dan and Liz, the player navigates the game world, converses with non-player characters and solves puzzles. Pendulo began developing ''The Next Big Thing'' in the late 2000s, after years of fan requests in Southern Europe for a sequel to ''Hollywood Monsters''. The company planned the project as a remake, but decided that the original game's design flaws—and what the developers retrospectively called its " male chauvinist" outlook—necessitated an overhaul. Pendulo reworked the puzzles, game structure, plot and character ...
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